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CLOSED  Crash report #1074  -  [A55290F9] arx.exe!IceProjectileSpell::Update() [spellslvl03.cpp:578]
Posted Oct 06, 2017 - updated Oct 13, 2017   Shortlink: http://arx.vg/1074
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0
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Unhandled exception

Exception code: Unknown error (29539).

 Instruction address: 0x7fefd5aa06d
 Stack pointer: 0x12f630


Callstack:
 KERNELBASE.dll!RaiseException()
 MSVCR120.dll!_CxxThrowException()
 arx.exe!0x14027e251
 arx.exe!0x1400f91a8
 arx.exe!0x1400e819f
 arx.exe!0x1400b860b
 arx.exe!0x1400b8d5b
 arx.exe!0x1400b61d5
 arx.exe!0x1400b5d6e
 arx.exe!0x1400be150
 arx.exe!0x1400c50ea
 arx.exe!0x1401b9f32
 arx.exe!0x1402a7665
 kernel32.dll!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!boost::numeric::convdetail::generic_range_checker<boost::numeric::conversion_traits<unsigned long,float>,boost::numeric::convdetail::LE_PrevLoT<boost::numeric::conversion_traits<unsigned long,float> >,boost::numeric::convdetail::GE_SuccHiT<boost::numeric::conversion_traits<unsigned long,float> >,boost::numeric::def_overflow_handler>::validate_range(float) [converter.hpp : 294 + 0x61]
  1  arx.exe!IceProjectileSpell::Update() [spellslvl03.cpp : 578 + 0x8]
  2  arx.exe!ARX_SPELLS_Update() [spells.cpp : 1112 + 0x0]
  3  arx.exe!ArxGame::renderLevel() [arxgame.cpp : 2017 + 0x0]
  4  arx.exe!ArxGame::render() [arxgame.cpp : 2174 + 0x0]
  5  arx.exe!ArxGame::doFrame() [arxgame.cpp : 1304 + 0x0]
  6  arx.exe!ArxGame::run() [arxgame.cpp : 1227 + 0x0]
  7  arx.exe!runGame() [core.cpp : 282 + 0x0]
  8  arx.exe!utf8_main(int,char * * const) [startup.cpp : 164 + 0x0]
  9  arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
 10  arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
Steps to reproduce this issue
Fighting the dragon.

#1
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Comment posted by
 CrashBot
Oct 06, 22:39
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-6016-161612316
#3
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Comment posted by
 CrashBot
Oct 06, 22:39
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-6016-161612316
#4
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Comment posted by
 CrashBot
Oct 06, 22:39
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-6016-161612316
#5
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Comment posted by
 CrashBot
Oct 06, 22:39
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-6016-161612316