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CLOSED  Crash report #1187  -  [6A0E1B6C] nvoglv64.DLL!DrvPresentBuffers()
Posted Apr 13, 2018 - updated Jun 30, 2018   Shortlink: http://arx.vg/1187
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0
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icon_info.png This issue has been closed with status "Upstream" and resolution "Not determined".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Upstream
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  nvoglv64.DLL!DrvPresentBuffers() 
  nvoglv64.DLL!vk_optimusGetInstanceProcAddr() 
  nvoglv64.DLL!vk_optimusGetInstanceProcAddr() 
  nvoglv64.DLL!vk_optimusGetInstanceProcAddr() 
  nvoglv64.DLL!DrvPresentBuffers() 
  nvoglv64.DLL!DrvPresentBuffers() 
  nvoglv64.DLL!DrvPresentBuffers() 
  nvoglv64.DLL!DrvPresentBuffers() 
  nvoglv64.DLL!0x61039333 
  nvoglv64.DLL!0x61039813 
  nvoglv64.DLL!0x6103a108 
  nvoglv64.DLL!DrvValidateVersion() 
  nvoglv64.DLL!DrvDescribePixelFormat() 
  OPENGL32.dll!wglDescribePixelFormat() 
  OPENGL32.dll!wglChoosePixelFormat() 
  GDI32.dll!ChoosePixelFormat() 
  SDL64.dll!SDL_CreateYUVOverlay() 
  SDL64.dll!SDL_CreateYUVOverlay() 
  SDL64.dll!SDL_GetError() 
  SDL64.dll!SDL_SetVideoMode() 
  arx.exe!0x140100d45 
  arx.exe!0x140101af2 
  arx.exe!0x140253bea 
  arx.exe!0x140253f2b 
  arx.exe!0x14025a167 
  arx.exe!0x140254674 
  arx.exe!0x1402496e7 
  arx.exe!0x1402b1112 
  arx.exe!0x1400f8d4b 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
 20  arx.exe!SDLWindow::setMode(RenderWindow::DisplayMode,bool) [sdlwindow.cpp : 226 + 0x0]
 21  arx.exe!SDLWindow::initialize(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,Vector2<long>,bool,unsigned int) [sdlwindow.cpp : 168 + 0x2f]
 22  arx.exe!ArxGame::initWindow(RenderWindow *) [arxgame.cpp : 328 + 0x28]
 23  arx.exe!ArxGame::InitWindow() [arxgame.cpp : 362 + 0xb]
 24  arx.exe!Application::Initialize() [application.cpp : 113 + 0x0]
 25  arx.exe!ArxGame::Initialize() [arxgame.cpp : 233 + 0x0]
 26  arx.exe!initializeGame [core.cpp : 577 + 0x6]
 27  arx.exe!WinMain [startup.cpp : 174 + 0x5]
 28  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]


Registers:
  RAX:0000000000001730  RBX:0000000000000000  RCX:0000000000000000  RDX:000000000012DC70  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:7799A561
  SS:RSP:002B:000000000012FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010206


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Apr 13, 18:12
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-5936-3038923599
#3
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Comment posted by
 CrashBot
Apr 13, 18:13
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-5936-3038923599
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Apr 13, 18:13
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-5936-3038923599
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Apr 13, 18:13
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-5936-3038923599
#7
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Comment posted by
 Daniel Scharrer
Jun 30, 00:32
This looks like it might be an issue in the nvidia driver.

Either way, it is unlikely we will be able to do something here without being able to reproduce the issue.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • The status has been updated, from New to Upstream.
  • This issue has been closed