Arx Libertatis Bug Tracker
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CLOSED  Bug report #1202  -  Can't use fullscreen on only one monitor (multi-monitor setup)
Posted May 23, 2018 - updated Jun 30, 2018   Shortlink: http://arx.vg/1202
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0
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icon_info.png This issue has been closed with status "Not a bug" and resolution "CAN'T REPRODUCE".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    CAN'T REPRODUCE
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
I have a multi-monitor setup and the game always stretches over the two screens in fullscreen mode. I can't force it to limit itself to one screen, even when manually setting a resolution in the cfg.ini. My only option is to play the game in windowed mode with a smaller resolution.

Additional info: I'm running KDE neon based on ubuntu 16.04 I have a AMD R7 260X with default mesa drivers
Steps to reproduce this issue
1. have multi-monitor setup 2. start game (in fullscreen mode) => game stretches over both screens

#1
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Comment posted by
 Daniel Scharrer
May 23, 17:41
Hi.

Which versions of Arx Libertatis are you using? Do you get the same issue in other (SDL) games?

Please also try the latest development snapshot which brings lots of window management improvements from SDL2 (the last release still uses SDL 1.2).

If that doesn't help try running arx with different combinations of the SDL_VIDEO_X11_XRANDR, SDL_VIDEO_X11_XVIDMODE and SDL_VIDEO_X11_XINERAMA environment variables set to 0 or 1. In a terminal, run

  1. SDL_VIDEO_X11_XRANDR=1 arx
  1. SDL_VIDEO_X11_XRANDR=0 arx


  1. SDL_VIDEO_X11_XVIDMODE=0 arx


  1. SDL_VIDEO_X11_XINERAMA=0 arx
#2
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Comment posted by
 Daniel Scharrer
Jun 30, 23:28
Assuming this not an issue with the development snapshots.

The issue was updated with the following change(s):
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to CAN'T REPRODUCE.