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CLOSED  Crash report #1304  -  [BB373B91] arx.exe!OpenGLRenderer::Clear() [openglrenderer.cpp:621]
Posted Dec 16, 2018 - updated Jan 04, 2019   Shortlink: http://arx.vg/1304
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icon_info.png This issue is a duplicate of issue #1195 - "[F7ED4A6E] arx.exe!OpenGLRenderer::Clear() [OpenGLRenderer.cpp : 621]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at OpenGLRenderer.cpp:621: !m_scissor

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x1401196cd
 Stack pointer: 0x14f610


Callstack:
 arx.exe!0x1401196cd
 arx.exe!0x140161308
 arx.exe!0x14015c755
 arx.exe!0x140138408
 arx.exe!0x14009627b
 arx.exe!0x14009666b
 arx.exe!0x1400942de
 arx.exe!0x140093c9e
 arx.exe!0x14009b8db
 arx.exe!0x1400a2382
 arx.exe!0x140195a92
 arx.exe!0x1402cc89d
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!OpenGLRenderer::Clear(Flags<Renderer::BufferType>,Color4<unsigned char>,float,unsigned __int64,Rectangle_<long> *) [openglrenderer.cpp : 621 + 0x27]
  1  arx.exe!StatsPage::RenderBookPlayerCharacter() [book.cpp : 990 + 0x0]
  2  arx.exe!PlayerBook::manage() [book.cpp : 240 + 0x0]
  3  arx.exe!HudRoot::draw() [hud.cpp : 1545 + 0x0]
  4  arx.exe!ArxGame::renderLevel() [arxgame.cpp : 1971 + 0x0]
  5  arx.exe!ArxGame::render() [arxgame.cpp : 2092 + 0x0]
  6  arx.exe!ArxGame::doFrame() [arxgame.cpp : 1285 + 0x0]
  7  arx.exe!ArxGame::run() [arxgame.cpp : 1173 + 0x0]
  8  arx.exe!runGame() [core.cpp : 247 + 0x0]
  9  arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
 10  arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
 11  arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
Steps to reproduce this issue
tried to open a character sheet with f1

#1
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Comment posted by
 CrashBot
Dec 16, 05:28
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-4428-101321851
#3
icon_reply.pngReply
Comment posted by
 CrashBot
Dec 16, 05:28
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-4428-101321851