Arx Libertatis Bug Tracker
star_faded.png
Please log in to bookmark issues
bug_report_small.png
CLOSED  Crash report #463  -  [DD2DB814] arx.exe!ARX_SOUND_PopAnimSamples() [gamesound.cpp : 1201]
Posted Feb 18, 2013 - updated Jun 29, 2018   Shortlink: http://arx.vg/463
action_vote_minus_faded.png
0
Votes
action_vote_plus_faded.png
icon_info.png This issue has been closed with status "Not a bug" and resolution "CAN'T REPRODUCE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    CAN'T REPRODUCE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x52a5d2 
  arx.exe!0x565cef 
  arx.exe!0x5534f1 
  arx.exe!0x54f311 
  arx.exe!0x5540fe 
  arx.exe!0x564657 
  arx.exe!0x655559 
  arx.exe!0x621ca5 
  arx.exe!0x61d0a7 
  arx.exe!0x61a8be 
  arx.exe!0x4dd671 
  kernel32.dll!RegisterWaitForInputIdle() 
Symbols:
  1. Thread 0 (crashed)
  2. 0 arx.exe!ARX_SOUND_PopAnimSamples() [gamesound.cpp : 1201 + 0xa]
  3. 1 arx.exe!ARXMenu_Options_Audio_SetEAX(bool) [menupublic.cpp : 244 + 0x5]
  4. 2 arx.exe!CMenuCheckButton::OnMouseClick(int) [menuwidgets.cpp : 2850 + 0x10]
  5. 3 arx.exe!CWindowMenuConsole::Update(int,int,int) [menuwidgets.cpp : 3603 + 0xc]
  6. 4 arx.exe!CWindowMenu::Render() [menuwidgets.cpp : 3116 + 0xd]
  7. 5 arx.exe!Menu2_Render() [menuwidgets.cpp : 1620 + 0x5]
  8. 6 arx.exe!ARX_Menu_Render() [menu.cpp : 462 + 0x5]
  9. 7 arx.exe!ArxGame::Render() [arxgame.cpp : 934 + 0x5]
  10. 8 arx.exe!ArxGame::Run() [arxgame.cpp : 564 + 0x12]
  11. 9 arx.exe!runGame() [core.cpp : 839 + 0xd]
  12. 10 arx.exe!WinMain [core.cpp : 872 + 0x5]
  13. 11 arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x1c]
  14. 12 kernel32.dll + 0x1776f


Registers:
  EAX:00000D0E  EBX:16E9DE80  ECX:166AEEB0  EDX:00000000  ESI:16E9DF60  EDI:00000054
  CS:EIP:001B:7C81776F
  SS:ESP:0023:0147FFC8  EBP:0147FFF0
  DS:0023  ES:0023  FS:003B  GS:0000
  Flags:00210202


Steps to reproduce this issue
Lost main sound effects and was messing with sound controls when it crashed.

#1
icon_reply.pngReply
Comment posted by
 CrashBot
Feb 18, 05:10
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-2448-1733734249
#3
icon_reply.pngReply
Comment posted by
 CrashBot
Feb 18, 05:10
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-2448-1733734249
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Feb 18, 05:10
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-2448-1733734249
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Feb 18, 05:11
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-2448-1733734249
#11
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Jun 29, 22:18
Closing crash reports that only affect Arx Libertatis 1.0.x. Please let us know if you can still reproduce this bug with the latest development snapshot.

The issue was updated with the following change(s):
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to CAN'T REPRODUCE.