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CLOSED  Crash report #504  -  [9533D512] arx.exe!TextureContainer::LoadFile() [texturecontainer.cpp : 243]
Posted Jun 29, 2013 - updated Jun 29, 2018   Shortlink: http://arx.vg/504
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0
Votes
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icon_info.png This issue has been closed with status "Not a bug" and resolution "CAN'T REPRODUCE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    CAN'T REPRODUCE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x1401ea34c 
  arx.exe!0x140218f2c 
  arx.exe!0x140235195 
  arx.exe!0x1402354fe 
  arx.exe!0x14014283b 
  arx.exe!0x140142e15 
  arx.exe!0x1401446e9 
  arx.exe!0x14021fdb4 
  arx.exe!0x14013635a 
  arx.exe!0x14024e437 
  arx.exe!0x14024fae3 
  arx.exe!0x14024fcb3 
  arx.exe!0x1400f555f 
  KERNEL32.DLL!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
  1. 0 arx.exe!TextureContainer::LoadFile(res::path const &) [texturecontainer.cpp : 243 + 0x7]
  2. 1 arx.exe!ARX_PLAYER_Restore_Skin() [player.cpp : 1519 + 0x0]
  3. 2 arx.exe!ARX_EQUIPMENT_RecreatePlayerMesh() [equipment.cpp : 327 + 0x0]
  4. 3 arx.exe!ARX_EQUIPMENT_UnEquip(INTERACTIVE_OBJ *,INTERACTIVE_OBJ *,long) [equipment.cpp : 427 + 0x0]
  5. 4 arx.exe!ARX_INTERACTIVE_DestroyDynamicInfo(INTERACTIVE_OBJ *) [interactive.cpp : 283 + 0x0]
  6. 5 arx.exe!INTERACTIVE_OBJ::~INTERACTIVE_OBJ() [interactive.cpp : 2118 + 0x0]
  7. 6 arx.exe!CleanScriptLoadedIO() [interactive.cpp : 1147 + 0x8]
  8. 7 arx.exe!ARX_GAME_Reset(long) [player.cpp : 3768 + 0x0]
  9. 8 arx.exe!DanaeClearLevel(long) [loadlevel.cpp : 1283 + 0x0]
  10. 9 arx.exe!ClearGame() [core.cpp : 3963 + 0x0]
  11. 10 arx.exe!runGame() [core.cpp : 843 + 0x0]
  12. 11 arx.exe!WinMain [core.cpp : 874 + 0x0]
  13. 12 arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]


Registers:
  RAX:00000000094F4E90  RBX:0000000000000000  RCX:0000000000000000  RDX:0000000000000001  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:CF27C3F1
  SS:RSP:002B:00000000009CFF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010202


Steps to reproduce this issue
I changed to resolution of the game from the standard to lower. Then I re-started the game and I couldn't start it.

#1
icon_reply.pngReply
Comment posted by
 CrashBot
Jun 29, 09:52
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-3828-2587154065
#3
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Comment posted by
 CrashBot
Jun 29, 09:52
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-3828-2587154065
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Jun 29, 09:53
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-3828-2587154065
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Jun 29, 09:53
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-3828-2587154065
#8
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Comment posted by
 Daniel Scharrer
Jun 29, 22:19
Closing crash reports that only affect Arx Libertatis 1.0.x. Please let us know if you can still reproduce this bug with the latest development snapshot.

The issue was updated with the following change(s):
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to CAN'T REPRODUCE.