Arx Libertatis Bug Tracker
Arx Libertatis (arx)
January 17, 2018
bug_report_tiny.png 02:17  Bug report #1134 - Rune drawing not working
dscharrer : Status changed: New ⇒ Not a bug
bug_report_tiny.png 02:17  Bug report #1134 - Rune drawing not working
dscharrer : Resolution changed: Not determined ⇒ NOT AN ISSUE
bug_report_tiny.png 02:17  Bug report #1134 - Rune drawing not working
dscharrer : Issue closed
January 16, 2018
bug_report_tiny.png 13:08  Bug report #1135 - Camera angle issues, looks near but not on characters during cutscenes
dscharrer : Title updated
bug_report_tiny.png 13:08  Bug report #1135 - Camera angle issues, looks near but not on characters during cutscenes
dscharrer : Reproducability changed: Reproduction steps updated
bug_report_tiny.png 09:52  Bug report #1135 - Camera angle issues, looks near but not on characters during cutscenes
guest : Issue created
It seems to be somewhat random but common for the camera during cutscenes that have more than one shot, (e.g. that cut from character to character) to have increasingly poor camera placement with every new cut.

I am currently running the game in 1440x900. It does however seem to still happen, albeit to a lesser extent, when I'm in 640x480.

https://my.mixtape.moe/osvpzy.mp4 Here is video of the bug in 640x480.

https://my.mixtape.moe/ydapmk.7z Here is the save itself.
January 15, 2018
bug_report_tiny.png 20:33  Bug report #1134 - Rune drawing not working
guest : Issue created
After I pick up the first two runes in the game, the straight horizontal line one doesn't work. It makes a noise, but always shows up as a cross in the top right corner. The 'U' one seems to work fine.

I've tried changing VSync on and off, dabbled with framerates, used improved run recognition, but to no avail.

I'm running on the latest dev snapshot of the game (1/14/18, I believe)
bug_report_tiny.png 17:25  Bug report #1132 - Trap spell does not end when triggered
dscharrer : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 17:25  Bug report #1132 - Trap spell does not end when triggered
dscharrer : Status changed: New ⇒ Fixed
bug_report_tiny.png 17:25  Bug report #1132 - Trap spell does not end when triggered
dscharrer : Issue closed
bug_report_tiny.png 17:25  Bug report #1132 - Trap spell does not end when triggered
dscharrer : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 17:24  Bug report #1130 - When double clicking an item, items flash even though they can't be combined. PART 2
dscharrer : Issue closed
bug_report_tiny.png 17:24  Bug report #1130 - When double clicking an item, items flash even though they can't be combined. PART 2
dscharrer : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 17:24  Bug report #1130 - When double clicking an item, items flash even though they can't be combined. PART 2
dscharrer : Status changed: New ⇒ Fixed
bug_report_tiny.png 17:24  Bug report #1130 - When double clicking an item, items flash even though they can't be combined. PART 2
dscharrer : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 17:24  Bug report #1130 - When double clicking an item, items flash even though they can't be combined. PART 2
dscharrer : 'Arx Libertatis 1.2-dev' added
bug_report_tiny.png 15:55  Bug report #1132 - Trap spell does not end when triggered
dscharrer : Title updated
bug_report_tiny.png 15:45  Bug report #1132 - Trap spell does not end when triggered
dscharrer : Priority changed: Not determined ⇒ Regression
bug_report_tiny.png 15:44  Bug report #1132 - Trap spell does not end when triggered
dscharrer : 'Arx Libertatis 1.2-dev' added
bug_report_tiny.png 15:12  Bug report #1128 - Duplicated sound when opening secondary inventories
dscharrer : 'Arx Libertatis 1.2-dev' added
bug_report_tiny.png 15:12  Bug report #1128 - Duplicated sound when opening secondary inventories
dscharrer : 'Arx Libertatis 1.1.2' added
January 14, 2018
feature_request_tiny.png 23:23  Feature request #1133 - Color of the player's blood particles can not be changed
guest : Issue created
When you change the color of the player's blood in the script file, it has no effect in-game, showing the bright red color of vanilla.

The change of color of the blood of the npcs works well (The change of color is fundamental for me, since I want a darker and realistic tone)

Moddified blood doesn't work (INIT):

SET_BLOOD 0.08 0.00 0.00
SETIRCOLOR 0.5 0.0 0.0

-Pedro Ordaz, it would be great to have this feature, thanks
bug_report_tiny.png 21:09  Bug report #1132 - Trap spell does not end when triggered
guest : Issue created
First - great job guys!

So i found 2 "problems" with traps.
1: If you precast trap to 1-2-3 hotkeys, then change zone, the trap refuses to cast from those keys (you can hear the sound of the casting it, see the red light, the hotkey-ed spell disappears as if it's properly casted, but no trap on the ground).
2: When someone triggers it it doesn't consume the trap, so it keeps dealing damage until the target is dead. Managed to kill final boss within 2-3 seconds with 3 pre-casted traps.

Everything else seemed to work fine. Great job with the Libertatis port, worked flawlesly on win10! (bow)
bug_report_tiny.png 20:53  Bug report #1131 - Strange black space
dscharrer : Resolution changed: Not determined ⇒ DUPLICATE
bug_report_tiny.png 20:53  Bug report #1131 - Strange black space
dscharrer : Status changed: New ⇒ Not a bug
bug_report_tiny.png 20:53  Bug report #1131 - Strange black space
dscharrer : Issue closed
bug_report_tiny.png 20:35  Bug report #1131 - Strange black space
Telendil : Issue created
When moving on level 6 in a certain place (save below), some of the image disappears. Works only when the camera is in a certain position.
In the saves below, the position of the view is precisely directed to the source of the problem - not to move or move the mouse.
[[Image:https://ibb.co/bt3EU6|]]
bug_report_tiny.png 19:42  Bug report #1130 - When double clicking an item, items flash even though they can't be combined. PART 2
dscharrer : Priority changed: Not determined ⇒ Regression
bug_report_tiny.png 19:39  Bug report #1130 - When double clicking an item, items flash even though they can't be combined. PART 2
Telendil : Описание обновлено
bug_report_tiny.png 19:32  Bug report #1128 - Duplicated sound when opening secondary inventories
dscharrer : Title updated
bug_report_tiny.png 19:32  Bug report #1130 - When double clicking an item, items flash even though they can't be combined. PART 2
Telendil : Issue created
At the moment, the object is seen with the Assassin dagger. It flashes with any objects.
update: looks like all weapon flashes, not only Assassin dagger.
bug_report_tiny.png 19:32  Bug report #1128 - Duplicated sound when opening secondary inventories
dscharrer : Reproducability changed: Reproduction steps updated
bug_report_tiny.png 19:32  Bug report #1128 - Duplicated sound when opening secondary inventories
dscharrer : Title updated
bug_report_tiny.png 19:20  Bug report #1129 - Light source of the protective field
Telendil : Issue created
The source of illumination of the protective field doesn't disappear, after its deactivation at a level 4.
bug_report_tiny.png 18:58  Bug report #1128 - Duplicated sound when opening secondary inventories
Telendil : Issue created
When a player searches a corpse(don't know, it works with chests and barrels or not) with a closed inventory, there is a double sound of opening inventory. The same thing happens with the closure, if you inventory and the object being searched inventory are open at the same time.
January 13, 2018
bug_report_tiny.png 21:58  Bug report #790 - Durability decreases too fast
dscharrer : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 21:58  Bug report #790 - Durability decreases too fast
dscharrer : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 21:58  Bug report #790 - Durability decreases too fast
dscharrer : Issue closed
bug_report_tiny.png 21:58  Bug report #790 - Durability decreases too fast
dscharrer : Status changed: New ⇒ Fixed
bug_report_tiny.png 21:58  Bug report #790 - Durability decreases too fast
dscharrer : Custom field changed: Unknown ⇒ Arx Libertatis 1.2-dev
October 17, 2013
icon_build.png 12:00 Arx Libertatis 1.1.2
New version released
July 17, 2013
icon_build.png 05:00 Arx Libertatis 1.1.1
New version released
July 14, 2013
icon_build.png 12:00 Arx Libertatis 1.1
New version released
July 31, 2012
icon_build.png 12:00 Arx Libertatis 1.0.3
New version released
June 14, 2012
icon_build.png 12:00 Arx Libertatis 1.0.2
New version released
April 22, 2012
icon_build.png 00:00 Arx Libertatis 1.0.1
New version released
April 19, 2012
icon_build.png 12:00 Arx Libertatis 1.0
New version released
January 14, 2011
icon_build.png 12:00 Arx Fatalis 1.21
New version released
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