March 17, 2024 |
|
14:28 Crash report #1768 - [E619DA0A] arx.exe!0x7ff79103353e
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff79103353e
Memory accessed: 0xffffffffffffffff
Stack pointer: 0x8588b4eb90
Callstack:
arx.exe!0x7ff79103353e
arx.exe!0x7ff791181699
arx.exe!0x7ff791047d5e
arx.exe!0x7ff790fd3f38
arx.exe!0x7ff790fd4a26
arx.exe!0x7ff790fd118e
arx.exe!0x7ff790fd04ee
arx.exe!0x7ff790fda760
arx.exe!0x7ff790fe69eb
arx.exe!0x7ff7910e47aa
arx.exe!0x7ff791233a62
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
|
14:28 Crash report #1768 - [E619DA0A] arx.exe!0x7ff79103353e
CrashBot :
Custom field changed: Unknown ⇒ amd64 |
|
14:28 Crash report #1768 - [E619DA0A] arx.exe!0x7ff79103353e
CrashBot :
Custom field changed: Unknown ⇒ Windows |
March 12, 2024 |
|
00:00 Crash report #1767 - [435A6429] arx.exe!0x7ff7ce21c1c0
CrashBot :
Custom field changed: Unknown ⇒ amd64 |
|
00:00 Crash report #1767 - [435A6429] arx.exe!0x7ff7ce21c1c0
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
00:00 Crash report #1767 - [435A6429] arx.exe!0x7ff7ce21c1c0
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff7ce21c1c0
Memory accessed: 0x18
Stack pointer: 0x77f06fe790
Callstack:
arx.exe!0x7ff7ce21c1c0
arx.exe!0x7ff7ce21e2a0
arx.exe!0x7ff7ce1f62bb
arx.exe!0x7ff7ce1f7740
arx.exe!0x7ff7ce1f3f52
arx.exe!0x7ff7ce1f305e
arx.exe!0x7ff7ce1fd585
arx.exe!0x7ff7ce209d70
arx.exe!0x7ff7ce30f85a
arx.exe!0x7ff7ce482c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
March 10, 2024 |
|
00:25 Crash report #1766 - [7CFAF6CA] arx.exe!0x7ff67fb98340
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
00:25 Crash report #1766 - [7CFAF6CA] arx.exe!0x7ff67fb98340
CrashBot :
Custom field changed: Unknown ⇒ amd64 |
|
00:24 Crash report #1766 - [7CFAF6CA] arx.exe!0x7ff67fb98340
CrashBot :
Issue createdAssertion Failed at Inventory.cpp:452: item.show == SHOW_FLAG_LINKED || item.show == SHOW_FLAG_IN_INVENTORY
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff67fb98340
Stack pointer: 0xd48d6fe4f0
Callstack:
arx.exe!0x7ff67fb98340
arx.exe!0x7ff67fb99a9f
arx.exe!0x7ff67fb90a22
arx.exe!0x7ff67fc2ac61
arx.exe!0x7ff67fb75d86
arx.exe!0x7ff67fb77740
arx.exe!0x7ff67fb73f52
arx.exe!0x7ff67fb7305e
arx.exe!0x7ff67fb7d585
arx.exe!0x7ff67fb89d70
arx.exe!0x7ff67fc8f85a
arx.exe!0x7ff67fe02c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
March 07, 2024 |
|
14:35 Crash report #1765 - [675B596A] arx.exe!0x7ff61b71722e
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
14:35 Crash report #1765 - [675B596A] arx.exe!0x7ff61b71722e
CrashBot :
Custom field changed: Unknown ⇒ amd64 |
|
14:35 Crash report #1765 - [675B596A] arx.exe!0x7ff61b71722e
CrashBot :
Issue createdAssertion Failed at ChangeLevel.cpp:2523: !savefile.empty() && fs::exists(savefile.parent())
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff61b71722e
Stack pointer: 0x9d13efe300
Callstack:
arx.exe!0x7ff61b71722e
arx.exe!0x7ff61b5f832d
arx.exe!0x7ff61b5e3f17
arx.exe!0x7ff61b5e305e
arx.exe!0x7ff61b5ed585
arx.exe!0x7ff61b5f9d70
arx.exe!0x7ff61b6ff85a
arx.exe!0x7ff61b872c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
|
14:25 Bug report #1764 - Akbaa will use Mass Lightning Projection while affected by Negate Magic
guest :
Issue createdThis one's pretty simple - Negate Magic prevents everything in the area from using spells, but Akbaa gets to use Mass Lightning Projection (and does, 24/7) if within the nullification field. Akbaa has melee attacks, but will straight up never use them. |
|
07:26 Bug report #1763 - Enemies do not drop weapons if the main backpack is full.
guest :
Issue createdEnemies do not drop weapons if the main (first) backpack is full.
Arx Libertatis 1.3dev (240623)
Arx Fatalis 1.22 GOG |
March 06, 2024 |
|
19:45 Crash report #1762 - [2EDB56D8] arx.exe!0x46c5f4
CrashBot :
Custom field changed: Unknown ⇒ x86 |
|
19:45 Crash report #1762 - [2EDB56D8] arx.exe!0x46c5f4
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
19:45 Crash report #1762 - [2EDB56D8] arx.exe!0x46c5f4
CrashBot :
Issue createdAssertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x46c5f4
Stack pointer: 0x2ef710
Frame pointer: 0x2ef900
Callstack:
Warning: WoW64 process detected, stack may be corrupted!
arx.exe!0x46c5f4
arx.exe!0x43c7cf
arx.exe!0x42f723
arx.exe!0x4045b7
arx.exe!0x404f4e
arx.exe!0x4018ba
arx.exe!0x400d4e
arx.exe!0x410d9f
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlGetAppContainerNamedObjectPath()
ntdll.dll!RtlGetAppContainerNamedObjectPath()
|
|
19:21 Crash report #1761 - [16CA4D1C] arx.exe!0x63c5f4
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
19:21 Crash report #1761 - [16CA4D1C] arx.exe!0x63c5f4
CrashBot :
Custom field changed: Unknown ⇒ x86 |
|
19:21 Crash report #1761 - [16CA4D1C] arx.exe!0x63c5f4
CrashBot :
Issue createdAssertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x63c5f4
Stack pointer: 0x136f720
Frame pointer: 0x136f910
Callstack:
Warning: WoW64 process detected, stack may be corrupted!
arx.exe!0x63c5f4
arx.exe!0x60c7cf
arx.exe!0x5ff723
arx.exe!0x5d45b7
arx.exe!0x5d4f4e
arx.exe!0x5d18ba
arx.exe!0x5d0d4e
arx.exe!0x5e0d9f
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!0x61005c
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!0x65002e
arx.exe!0x650078
|
|
15:55 Bug report #1760 - Spells like Mass Lightning Projection, Life Drain, Harm, and a few others still do significantly more damage than intended.
guest :
Issue createdThe damage is no longer dependent on framerate, but the new damage value seems to assume that the damage spells deal at 60 FPS is the intended value. It's not. Arx Fatalis is intended to run at 15-20 FPS, and it shows; aside from obvious examples like Harm, you have less obvious examples like Fireball which become weaker at the intended framerate because it only hits an enemy once instead of three+ times in the span of a few frames. Stealth and the AI begin to work properly without modding at these framerates as well. |
March 04, 2024 |
|
18:13 Bug report #1759 - If you enter the Arx prison area using the alternate route before opening the gate using the lever, you're permanently trapped.
guest :
Issue createdIn the original game this isn't as much of an issue because you can interact with the lever by sitting close to the portcullis and moving your head through the wall, but in Libertatis due to the enhanced collision detection you'll get trapped no matter what as the trapdoor that takes you into the area automatically locks the moment of the zone transition no matter how much time is left after pulling the lever. It really doesn't help that if a certain option is enabled, you're forced to enter the instant you touch the trapdoor.
It's pretty clearly an oversight. |
February 27, 2024 |
|
13:58 Crash report #1758 - [480DF86] ig75icd64.dll!RegisterProcTableCallback()
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
13:58 Crash report #1758 - [480DF86] ig75icd64.dll!RegisterProcTableCallback()
CrashBot :
Custom field changed: Unknown ⇒ amd64 |
|
13:58 Crash report #1758 - [480DF86] ig75icd64.dll!RegisterProcTableCallback()
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7fee85e8792
Memory accessed: 0x8
Stack pointer: 0x1cea10
Callstack:
ig75icd64.dll!RegisterProcTableCallback()
ig75icd64.dll!RegisterProcTableCallback()
ig75icd64.dll!DrvSetLayerPaletteEntries()
ig75icd64.dll!RegisterProcTableCallback()
ig75icd64.dll!RegisterProcTableCallback()
ig75icd64.dll!DrvSwapBuffers()
ig75icd64.dll!DrvSwapBuffers()
opengl32.dll!wglSwapBuffers()
OPENGL32.DLL!wglSwapBuffers()
GDI32.dll!SwapBuffers()
SDL2.dll!SDL_DYNAPI_entry()
arx.exe!0x13fd258cf
arx.exe!0x13fd3a13e
arx.exe!0x13fe3418a
arx.exe!0x13ffae05a
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
|
13:56 Crash report #1757 - [C7D03F9F] VCRUNTIME140.dll!memcmp()
CrashBot :
Custom field changed: Unknown ⇒ amd64 |
|
13:56 Crash report #1757 - [C7D03F9F] VCRUNTIME140.dll!memcmp()
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
13:56 Crash report #1757 - [C7D03F9F] VCRUNTIME140.dll!memcmp()
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7fef6a512de
Memory accessed: 0x0
Stack pointer: 0x2ff358
Callstack:
VCRUNTIME140.dll!memcmp()
|
February 26, 2024 |
|
15:27 Crash report #1756 - [BDCEAD8C] arx.exe!0x7ff7a5c3f0b0
CrashBot :
Custom field changed: Unknown ⇒ amd64 |
|
15:27 Crash report #1756 - [BDCEAD8C] arx.exe!0x7ff7a5c3f0b0
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
15:27 Crash report #1756 - [BDCEAD8C] arx.exe!0x7ff7a5c3f0b0
CrashBot :
Issue createdAssertion Failed at Collisions.cpp:543: source->ioflags & IO_NPC
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff7a5c3f0b0
Stack pointer: 0xa8fe0fe660
Callstack:
arx.exe!0x7ff7a5c3f0b0
arx.exe!0x7ff7a5c3fbba
arx.exe!0x7ff7a5c3db31
arx.exe!0x7ff7a5b09057
arx.exe!0x7ff7a5c789dd
arx.exe!0x7ff7a5c8766a
arx.exe!0x7ff7a5b36400
arx.exe!0x7ff7a5b37740
arx.exe!0x7ff7a5b33f52
arx.exe!0x7ff7a5b3305e
arx.exe!0x7ff7a5b3d585
arx.exe!0x7ff7a5b49d70
arx.exe!0x7ff7a5c4f85a
arx.exe!0x7ff7a5dc2c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
February 22, 2024 |
|
22:00 Crash report #1755 - Fatal Error happening when loading the Castle
guest :
Issue createdHello, hope you're good! ( First i'm sorry for my english )
I just started playing Arx this week and i use Ars Liberatatis.
As said in the description, i have an fatal error each time i want to load the "Castle" in the "City of Arx".
You can contact me via my email: irazoqui.n@gmail.com
Thanks in advance ! |
|
10:32 Bug report #1754 - Blender addon export error
guest :
Issue createdPython: Traceback (most recent call last):
File "C:\Users\user\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\arx_addon\main.py", line 204, in execute
getAddon(context.object).objectManager.saveFile(self.filepath)
File "C:\Users\user\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\arx_addon\arx_io_model.py", line 514, in saveFile
data = self.toFtlData()
TypeError: ArxObjectManager.toFtlData() missing 1 required positional argument: 'obj'
|
February 18, 2024 |
|
16:45 Bug report #1753 - Giving Enoil the one-eyed man his book is unlimited and may grant unlimited XP
guest :
Issue createdWhen you get the Enoil (one-eyed-man) diary book and give it to him, the game will grant player XP. Enoil is programmed to leave tavern and dissapear, but if you stand in his way and give him the book, the XP points will be added infinitely. As long as you wait through his monolouge you can use the book again, and XP will be granted again, infinitely. |
February 05, 2024 |
|
00:46 Crash report #1752 - [D842F896] arx.exe!0x7ff7f96c0c1a
CrashBot :
Custom field changed: Unknown ⇒ Windows |
|
00:46 Crash report #1752 - [D842F896] arx.exe!0x7ff7f96c0c1a
CrashBot :
Custom field changed: Unknown ⇒ amd64 |
|
00:46 Crash report #1752 - [D842F896] arx.exe!0x7ff7f96c0c1a
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff7f96c0c1a
Memory accessed: 0x213280eb6d0
Stack pointer: 0xbe3b9cea50
Callstack:
arx.exe!0x7ff7f96c0c1a
arx.exe!0x7ff7f96c9a9f
arx.exe!0x7ff7f96c08aa
arx.exe!0x7ff7f97ef992
arx.exe!0x7ff7f96a2540
arx.exe!0x7ff7f96a240b
arx.exe!0x7ff7f96ad64d
arx.exe!0x7ff7f96b9d70
arx.exe!0x7ff7f97bf85a
arx.exe!0x7ff7f9932c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
February 01, 2024 |
|
20:25 Bug report #1745 - Slow walk movement speed after
bsxf47 :
'Arx Libertatis 1.3-dev' added |
|
20:25 Bug report #1745 - Slow walk movement speed after
bsxf47 :
'Scripts' added |
January 30, 2024 |
|
18:49 Bug report #1745 - Slow walk movement speed after
bsxf47 :
Percent completed: 0% ⇒ 10% |
April 10, 2022 |
|
14:42 Arx Libertatis 1.2.1 New version released |
July 13, 2021 |
|
12:00 Arx Libertatis 1.2 New version released |
October 17, 2013 |
|
12:00 Arx Libertatis 1.1.2 New version released |
July 17, 2013 |
|
05:00 Arx Libertatis 1.1.1 New version released |
July 14, 2013 |
|
12:00 Arx Libertatis 1.1 New version released |
July 31, 2012 |
|
12:00 Arx Libertatis 1.0.3 New version released |
June 14, 2012 |
|
12:00 Arx Libertatis 1.0.2 New version released |
April 22, 2012 |
|
12:00 Arx Libertatis 1.0.1 New version released |
April 19, 2012 |
|
12:00 Arx Libertatis 1.0 New version released |
January 14, 2011 |
|
12:00 Arx Fatalis 1.21 New version released |