Arx Libertatis Bug Tracker
Arx Libertatis (arx)
September 09, 2020
bug_report_tiny.png 20:24  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
dscharrer : Description updated
bug_report_tiny.png 20:24  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
dscharrer : Status changed: New ⇒ Not a bug
bug_report_tiny.png 20:24  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
dscharrer : Title updated
bug_report_tiny.png 20:24  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
dscharrer : Resolution changed: Not determined ⇒ DUPLICATE
bug_report_tiny.png 20:24  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
dscharrer : Issue closed
bug_report_tiny.png 20:23  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
dscharrer : 'Arx Libertatis 1.2-dev' added
bug_report_tiny.png 13:44  Crash report #1499 - [2954DEC7] ?? ()
CrashBot : Issue created
Illegal storage access: address not mapped to object


GDB stack trace:
<source lang="gdb">
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/libthread_db.so.1".
0x08254e70 in ?? ()
[Current thread is 1 (Thread 0xb76a09c0 (LWP 962))]
Id Target Id Frame
* 1 Thread 0xb76a09c0 (LWP 962) "arx" 0x08254e70 in ?? ()

Thread 1 (Thread 0xb76a09c0 (LWP 962)):
#0 0x08254e70 in ?? ()
No symbol table info available.
#1 0x08254fe3 in ?? ()
No symbol table info available.
#2 <signal handler called>
No symbol table info available.
#3 0x00000000 in ?? ()
No symbol table info available.
#4 0x081b0c43 in ?? ()
No symbol table info available.
#5 0x081b399e in ?? ()
No symbol table info available.
#6 0x081b78a1 in ?? ()
No symbol table info available.
#7 0x083405fe in ?? ()
No symbol table info available.
#8 0x080b34cc in ?? ()
No symbol table info available.
#9 0x080b3ea9 in ?? ()
No symbol table info available.
#10 0x080a7bb8 in ?? ()
No symbol table info available.
#11 0x080bc7f9 in ?? ()
No symbol table info available.
#12 0x080cda8a in ?? ()
No symbol table info available.
#13 0x080d7b3f in ?? ()
No symbol table info available.
#14 0x08057752 in ?? ()
No symbol table info available.
#15 0xb7a06773 in __libc_start_main () from /lib/libc.so.6
No symbol table info available.
#16 0x08063a61 in _start ()
No symbol table info available.
</source>
bug_report_tiny.png 10:31  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
CrashBot : Custom field changed: Unknown ⇒ Windows
bug_report_tiny.png 10:31  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
CrashBot : Custom field changed: Unknown ⇒ amd64
bug_report_tiny.png 10:31  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
CrashBot : Issue created
Assertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff697c2100e
Stack pointer: 0x588f7edd0

Callstack:
arx.exe!0x7ff697c2100e
arx.exe!0x7ff697be8e11
arx.exe!0x7ff697ba8fca
arx.exe!0x7ff697ba9956
arx.exe!0x7ff697ba60d2
arx.exe!0x7ff697bb7cfe
arx.exe!0x7ff697caf01a
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Trail::Render() [Trail.cpp : 117 + 0x1a]
1 arx.exe!SpeedSpell::Update() [SpellsLvl03.cpp : 129 + 0x0]
2 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1948 + 0x122]
3 arx.exe!ArxGame::render() [ArxGame.cpp : 2082 + 0x0]
4 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1304 + 0x0]
5 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
6 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
September 07, 2020
feature_request_tiny.png 01:19  Feature request #1497 - Independent main menu options for vertex lighting and particles
guest : Issue created
It would be nice to divide the level of detail menu option and split it into 2 new different options, one for the vertex lighting and a separated one only for the particle quality instead only a single option that is currently very vague by the way
September 06, 2020
bug_report_tiny.png 14:46  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
dscharrer : Status changed: New ⇒ Not a bug
bug_report_tiny.png 14:46  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
dscharrer : Resolution changed: Not determined ⇒ DUPLICATE
bug_report_tiny.png 14:46  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
dscharrer : Issue closed
bug_report_tiny.png 14:46  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
dscharrer : Description updated
bug_report_tiny.png 14:46  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
dscharrer : Title updated
bug_report_tiny.png 14:44  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
dscharrer : 'Arx Libertatis 1.2-dev' added
bug_report_tiny.png 14:43  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Description updated
bug_report_tiny.png 14:43  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Status changed: New ⇒ Not a bug
bug_report_tiny.png 14:43  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Resolution changed: Not determined ⇒ DUPLICATE
bug_report_tiny.png 14:43  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Issue closed
bug_report_tiny.png 14:43  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Title updated
bug_report_tiny.png 14:43  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : 'Arx Libertatis 1.2-dev' added
September 01, 2020
bug_report_tiny.png 06:33  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
CrashBot : Custom field changed: Unknown ⇒ amd64
bug_report_tiny.png 06:33  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff633a75023
Memory accessed: 0x10
Stack pointer: 0xeb925bf350

Callstack:
arx.exe!0x7ff633a75023
arx.exe!0x7ff633a60853
arx.exe!0x7ff6339b8f47
arx.exe!0x7ff6339b58c2
arx.exe!0x7ff6339ca13e
arx.exe!0x7ff633ac418a
arx.exe!0x7ff633c3e05a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!ARX_Menu_Manage() [Menu.cpp : 206 + 0x31]
1 arx.exe!ArxGame::manageKeyMouse() [Interface.cpp : 1420 + 0x0]
2 arx.exe!ArxGame::render() [ArxGame.cpp : 2022 + 0x0]
3 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
4 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
5 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
6 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
bug_report_tiny.png 06:33  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
CrashBot : Custom field changed: Unknown ⇒ Windows
August 30, 2020
bug_report_tiny.png 22:49  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
CrashBot : Custom field changed: Unknown ⇒ Windows
bug_report_tiny.png 22:49  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
CrashBot : Custom field changed: Unknown ⇒ amd64
bug_report_tiny.png 22:49  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff6a510dc9b
Memory accessed: 0x1f8
Stack pointer: 0xa5099bebd0

Callstack:
arx.exe!0x7ff6a510dc9b
arx.exe!0x7ff6a526b493
arx.exe!0x7ff6a5277734
arx.exe!0x7ff6a5138185
arx.exe!0x7ff6a5139146
arx.exe!0x7ff6a51358c2
arx.exe!0x7ff6a514a13e
arx.exe!0x7ff6a524418a
arx.exe!0x7ff6a53be05a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Cedric_AnimateDrawEntityRender [AnimationRender.cpp : 1137 + 0x4]
1 arx.exe!RenderInter() [Interactive.cpp : 2194 + 0x0]
2 arx.exe!ARX_SCENE_Render() [Scene.cpp : 1423 + 0x0]
3 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1879 + 0x0]
4 arx.exe!ArxGame::render() [ArxGame.cpp : 2047 + 0x0]
5 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
6 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
7 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
8 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
August 25, 2020
bug_report_tiny.png 02:06  Bug report #1494 - General audio volume bug
guest : Issue created
Changing the audio options in the main menu is causing a bug, play a game, pause and select audio options, turn off the general volume to the minimum and press f9 or quick load, the game is loaded and the new settings don't work, audio is enabled again until you pause the game once again then the new settings are applied, this is a minor bug and I think fixing this is helpful for the code quality
August 23, 2020
bug_report_tiny.png 21:59  Crash report #1378 - [F918CD43] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:95]
dscharrer : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 21:59  Crash report #1378 - [F918CD43] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:95]
dscharrer : Status changed: New ⇒ Fixed
bug_report_tiny.png 21:59  Crash report #1378 - [F918CD43] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:95]
dscharrer : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 21:59  Crash report #1378 - [F918CD43] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:95]
dscharrer : Issue closed
bug_report_tiny.png 21:58  Crash report #1485 - [F75218A5] arx.exe!SecondaryInventoryHud::open(Entity *) [SecondaryInventory.cpp:420]
dscharrer : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 21:58  Crash report #1485 - [F75218A5] arx.exe!SecondaryInventoryHud::open(Entity *) [SecondaryInventory.cpp:420]
dscharrer : Status changed: New ⇒ Fixed
bug_report_tiny.png 21:58  Crash report #1485 - [F75218A5] arx.exe!SecondaryInventoryHud::open(Entity *) [SecondaryInventory.cpp:420]
dscharrer : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 21:58  Crash report #1485 - [F75218A5] arx.exe!SecondaryInventoryHud::open(Entity *) [SecondaryInventory.cpp:420]
dscharrer : Issue closed
bug_report_tiny.png 19:29  Bug report #1493 - Steam overlay not work
guest : Issue created
Steam overlay not work with last Arx Libertatis Development Snapshot.
August 11, 2020
bug_report_tiny.png 19:54  Crash report #1492 - [E06B340C] arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Title updated
October 17, 2013
icon_build.png 12:00 Arx Libertatis 1.1.2
New version released
July 17, 2013
icon_build.png 05:00 Arx Libertatis 1.1.1
New version released
July 14, 2013
icon_build.png 12:00 Arx Libertatis 1.1
New version released
July 31, 2012
icon_build.png 12:00 Arx Libertatis 1.0.3
New version released
June 14, 2012
icon_build.png 12:00 Arx Libertatis 1.0.2
New version released
April 22, 2012
icon_build.png 00:00 Arx Libertatis 1.0.1
New version released
April 19, 2012
icon_build.png 12:00 Arx Libertatis 1.0
New version released
January 14, 2011
icon_build.png 12:00 Arx Fatalis 1.21
New version released
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