November 14, 2024 |
|
22:40 Crash report #1799 - [CDB4E05F] arx.exe!0x7ff774ba4ae8
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff774ba4ae8
Memory accessed: 0x18
Stack pointer: 0xde1ccfe450
Callstack:
arx.exe!0x7ff774ba4ae8
arx.exe!0x7ff774cc0f73
arx.exe!0x7ff774c90df7
arx.exe!0x7ff774c89399
arx.exe!0x7ff774c5eacd
arx.exe!0x7ff774c663c6
arx.exe!0x7ff774c58c55
arx.exe!0x7ff774b339e5
arx.exe!0x7ff774b3305e
arx.exe!0x7ff774b3d585
arx.exe!0x7ff774b49d70
arx.exe!0x7ff774c4f85a
arx.exe!0x7ff774dc2c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
November 02, 2024 |
|
16:23 Crash report #1798 - [8EA486C3] DDRAW.dll!DirectDrawCreateEx()
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7feed988995
Memory accessed: 0x7ea0a66
Stack pointer: 0x30e4f8
Callstack:
DDRAW.dll!DirectDrawCreateEx()
??!0x65010c1c
??!0xfffffffffffffffe
??!0x200003029
??!0x302a
??!0x302b
??!0xffffffff00003038
??!0x113610
|
|
14:59 Crash report #1797 - [C0CD0343] arx.exe!0xe7a4b2
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0xe7a4b2
Memory accessed: 0x904c37c
Stack pointer: 0x6bf0a4
Frame pointer: 0x6bf0e0
Callstack:
arx.exe!0xe7a4b2
arx.exe!0xd796da
arx.exe!0xd78b4b
arx.exe!0xe7ce76
arx.exe!0xe1176e
arx.exe!0xd64ad5
arx.exe!0xd61243
arx.exe!0xd6079e
arx.exe!0xd727f9
arx.exe!0xe5511a
|
October 22, 2024 |
|
13:05 Crash report #1796 - [5D807C6D] arx.exe!0x7ff67eae1a4c
CrashBot :
Issue createdAssertion Failed at SDL2Window.cpp:363: !m_displayModes.empty()
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff67eae1a4c
Stack pointer: 0x277a31ee10
Callstack:
arx.exe!0x7ff67eae1a4c
arx.exe!0x7ff67e920e63
arx.exe!0x7ff67e91f2f2
arx.exe!0x7ff67e93a0f2
arx.exe!0x7ff67ea3418a
arx.exe!0x7ff67ebae05a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
October 20, 2024 |
|
10:58 Crash report #1795 - [49F13853] arx.exe!0x7ff60ccb2e2d
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff60ccb2e2d
Memory accessed: 0x15a
Stack pointer: 0xf68efee830
Callstack:
arx.exe!0x7ff60ccb2e2d
arx.exe!0x7ff60ccae31e
arx.exe!0x7ff60cc862bb
arx.exe!0x7ff60cc87740
arx.exe!0x7ff60cc83f52
arx.exe!0x7ff60cc8305e
arx.exe!0x7ff60cc8d585
arx.exe!0x7ff60cc99d70
arx.exe!0x7ff60cd9f85a
arx.exe!0x7ff60cf12c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
October 13, 2024 |
|
10:20 Crash report #1794 - [51BD9900] arx.exe!0x69c5f4
CrashBot :
Issue createdAssertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x69c5f4
Stack pointer: 0x12ff380
Frame pointer: 0x12ff578
Callstack:
Warning: WoW64 process detected, stack may be corrupted!
arx.exe!0x69c5f4
arx.exe!0x66c7cf
arx.exe!0x65f723
arx.exe!0x6345b7
arx.exe!0x634f4e
arx.exe!0x6318ba
arx.exe!0x630d4e
arx.exe!0x640d9f
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_Library_SetLcdFilterWeights()
??!0x2e0078
arx.exe!FT_Library_SetLcdFilterWeights()
|
October 12, 2024 |
|
20:19 Crash report #1793 - [63ABFAE3] nvoglv64.dll!DrvPresentBuffers()
CrashBot :
Issue createdUnhandled exception
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ffaef5254b9
Memory accessed: 0x4
Stack pointer: 0x7eb59fd540
Callstack:
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvValidateVersion()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DllMain()
nvoglv64.dll!DllMain()
nvoglv64.dll!DllMain()
nvoglv64.dll!DllMain()
nvoglv64.dll!DrvSwapLayerBuffers()
nvoglv64.dll!DllMain()
nvoglv64.dll!0x7ffaef260c53
nvoglv64.dll!0x7ffaef260937
nvoglv64.dll!DrvValidateVersion()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
October 11, 2024 |
|
16:42 Bug report #1792 - Libertatis Installer Error Loop
guest :
Issue createdInstalling Arx Libertatis...
Output folder: D:\GOG\Arx Fatalis
Extract: arx.bat
Extract: arx.exe
Extract: arx-portable.exe
Extract: arxsavetool.exe
Extract: arxunpak.exe
Extract: AUTHORS.txt
Create folder: D:\GOG\Arx Fatalis\bin
Create folder: D:\GOG\Arx Fatalis\bin\x64
Extract: bin\x64\arx.exe
Extract: bin\x64\ArxIO.dll
Extract: bin\x64\ArxIO.h
Extract: bin\x64\ArxIO.lib
Extract: bin\x64\msvcp140.dll
Extract: bin\x64\OpenAL32.dll
Extract: bin\x64\SDL2.dll
Extract: bin\x64\vcruntime140_1.dll
Extract: bin\x64\vcruntime140.dll
Create folder: D:\GOG\Arx Fatalis\bin\x86
Extract: bin\x86\arxcrashreporter.exe
Extract: bin\x86\arx.exe
Extract: bin\x86\ArxIO.dll
Extract: bin\x86\ArxIO.h
Extract: bin\x86\ArxIO.lib
Extract: bin\x86\arxtool.exe
Extract: bin\x86\msvcp140.dll
Extract: bin\x86\OpenAL32.dll
Extract: bin\x86\SDL2.dll
Extract: bin\x86\vcruntime140.dll
Extract: CHANGELOG.txt
Create folder: D:\GOG\Arx Fatalis\data
Create folder: D:\GOG\Arx Fatalis\data\localisation
Create folder: D:\GOG\Arx Fatalis\data\localisation\languages
Extract: data\localisation\languages\chinese.ini
Extract: data\localisation\languages\deutsch.ini
Extract: data\localisation\languages\english.ini
Extract: data\localisation\languages\francais.ini
Extract: data\localisation\languages\hungarian.ini
Extract: data\localisation\languages\italiano.ini
Extract: data\localisation\languages\japanese.ini
Extract: data\localisation\languages\russian.ini
Extract: data\localisation\languages\spanish.ini
Extract: data\localisation\xtext_default_001_arxlibertatis.ini
Extract: data\localisation\xtext_deutsch_001_arxlibertatis.ini
Extract: data\localisation\xtext_english_001_arxlibertatis.ini
Extract: data\localisation\xtext_hungarian_001_arxlibertatis.ini
Extract: data\localisation\xtext_italiano_001_arxlibertatis.ini
Extract: data\localisation\xtext_russian_001_arxlibertatis.ini
Extract: data\localisation\xtext_spanish_001_arxlibertatis.ini
Create folder: D:\GOG\Arx Fatalis\data\misc
Extract: data\misc\dejavusansmono.ttf
Extract: data\misc\icons.ttf
Create folder: D:\GOG\Arx Fatalis\data\openal
Create folder: D:\GOG\Arx Fatalis\data\openal\hrtf
Extract: data\openal\hrtf\Default HRTF.mhr
Extract: data\README.txt
Create folder: D:\GOG\Arx Fatalis\doc
Extract: doc\arxsavetool.txt
Extract: doc\arx.txt
Extract: doc\arxunpak.txt
Create folder: D:\GOG\Arx Fatalis\license
Extract: license\arx-libertatis.COPYING.txt
Extract: license\arx-libertatis.LICENSE.DejaVu
Extract: license\arx-libertatis.LICENSE.fast_float
Extract: license\arx-libertatis.LICENSE.stb
Extract: license\arx-libertatis.LICENSE.txt
Extract: license\Boost.LICENSE_1_0.txt
Extract: license\FreeType.FTL.txt
Extract: license\FreeType.LICENSE.txt
Extract: license\GLM.copying.txt
Extract: license\libepoxy.COPYING.txt
Extract: license\OpenAL_Soft.COPYING.txt
Extract: license\Qt5.LICENSE.GPLv3.txt
Extract: license\Qt5.LICENSE.LGPLv3.txt
Extract: license\SDL2.COPYING.txt
Extract: license\SDL2.README-SDL.txt
Extract: license\zlib.copyright.txt
Create folder: D:\GOG\Arx Fatalis\plugins
Create folder: D:\GOG\Arx Fatalis\plugins\blender
Create folder: D:\GOG\Arx Fatalis\plugins\blender\arx_addon
Extract: plugins\blender\arx_addon\arx_io_animation.py
Extract: plugins\blender\arx_addon\arx_io_area.py
Extract: plugins\blender\arx_addon\arx_io_material.py
Extract: plugins\blender\arx_addon\arx_io_model.py
Extract: plugins\blender\arx_addon\arx_io_test_roundtrip.py
Extract: plugins\blender\arx_addon\arx_io_util.py
Extract: plugins\blender\arx_addon\arx_ui_area.py
Extract: plugins\blender\arx_addon\dataAmb.py
Extract: plugins\blender\arx_addon\dataCin.py
Extract: plugins\blender\arx_addon\dataCommon.py
Extract: plugins\blender\arx_addon\dataDlf.py
Extract: plugins\blender\arx_addon\dataFtl.py
Extract: plugins\blender\arx_addon\dataFts.py
Extract: plugins\blender\arx_addon\dataLlf.py
Extract: plugins\blender\arx_addon\dataTea.py
Extract: plugins\blender\arx_addon\files.py
Extract: plugins\blender\arx_addon\__init__.py
Extract: plugins\blender\arx_addon\lib.py
Extract: plugins\blender\arx_addon\main.py
Extract: plugins\blender\arx_addon\managers.py
Extract: plugins\blender\arx_addon\meshEdit.py
Extract: plugins\blender\arx_addon\naivePkware.py
Extract: README.txt
Extract: VERSION.txt
Created uninstaller: D:\GOG\Arx Fatalis\uninstall.exe
Removing old files...
Verifying Arx Fatalis data...
Data location: D:\GOG\Arx Fatalis
Verifying loc_default.pak
Checksum is valid for full game: a47b192493afb5794e2161a62d35b69f
Verifying loc.pak
Checksum is valid for full game: a47b192493afb5794e2161a62d35b69f
Verifying data2.pak
Checksum is valid for full game: f7e0ce700bf963429ac535ca86f8a7b4
Verifying sfx.pak
Checksum is valid for full game: 2efc9a74c517fd1ee9919900cf4091d2
Verifying data.pak
Checksum is valid for full game: a91a0b39a046233debbb10b4850e13eb
Verifying speech_default.pak
Checksum is valid for full game: 4e8f962d8204bcfd79ce6f3226d6d6de
Verifying speech.pak
Checksum is valid for full game: 4e8f962d8204bcfd79ce6f3226d6d6de
Verifying misc\arx.ttf
Checksum is valid: 9a95ff96795c034524ba1c2e94ea12c7
Verifying misc\arx_default.ttf
Checksum is valid: 9a95ff96795c034524ba1c2e94ea12c7
Verifying misc\arx_russian.ttf
Unexpected checksum: 2af833fe7abfd16894ea543c95b04f76
Verifying misc\arx_taiwanese.ttf
Checksum is valid: da59198061cef0761c6b2fca113f76f6
Verifying misc\arx_base.ttf
Checksum is valid: 921561e83786efcd25f92147b60a13db
Verifying misc\logo.bmp
Checksum is valid for full game: afff1099c01ffeb03b9a351f7b5966b6
Verifying graph\interface\misc\arkane.bmp
Checksum is valid for full game: afff1099c01ffeb03b9a351f7b5966b6
Verifying graph\interface\misc\quit1.bmp
Checksum is valid for full game: 41445d3792a1f8818d950aca47254488
Verifying graph\obj3d\textures\fixinter_barrel.jpg
Checksum is valid for full game: 8419274acbff7346c3661b18d6aad6dc
Verifying graph\obj3d\textures\fixinter_bell.bmp
Checksum is valid for full game: 5743b9047c9ad65540c318dfcc98123a
Verifying graph\obj3d\textures\fixinter_metal_door.jpg
Checksum is valid for full game: f246eff6b19c9c710313b4a4dce96a69
Verifying graph\obj3d\textures\fixinter_public_notice.bmp
Checksum is valid for full game: f81394abbb9006ce0950843b7909db33
Verifying graph\obj3d\textures\item_bread.bmp
Checksum is valid for full game: 544448f8eedc912aa231a6a04fffb7c5
Verifying graph\obj3d\textures\item_club.jpg
Checksum is valid for full game: 7e26c4199ddaca494c8b369294306b0b
Verifying graph\obj3d\textures\item_long_sword.jpg
Checksum is valid for full game: 3a6196fe9b7666c7d80d82be06f6de86
Verifying graph\obj3d\textures\item_mauld_sabre.jpg
Checksum is valid for full game: 18492c25ebac02f83e2f0ebda61ecb00
Verifying graph\obj3d\textures\item_mauldsword.jpg
Checksum is valid for full game: 503a5c2f23668040c675aefdde6dbbe5
Verifying graph\obj3d\textures\item_mirror.jpg
Checksum is valid for full game: c0a22b4f7a7a6461da68206e94928637
Verifying graph\obj3d\textures\item_ring_casting.bmp
Checksum is valid for full game: 348f9add709bacee08556d1f8cf10f3f
Verifying graph\obj3d\textures\item_rope.bmp
Checksum is valid for full game: ff05de281c8b380ee98f6e123d3d51cb
Verifying graph\obj3d\textures\item_spell_sheet.jpg
Checksum is valid for full game: 024ccbb520020f92fba5a5a4f0270cea
Verifying graph\obj3d\textures\item_torch2.jpg
Checksum is valid for full game: 027951899b4829599ca611010ea3484f
Verifying graph\obj3d\textures\item_torch.jpg
Checksum is valid for full game: 9ada166f23ddcb775ac20836e752187e
Verifying graph\obj3d\textures\item_zohark.bmp
Checksum is valid for full game: cd206a4027f86c6e57b7710c94049efa
Verifying graph\obj3d\textures\l7_dwarf_[wood]_board08.jpg
Checksum is valid for full game: 79ccc81adb7c37b98f40b478ef1fccd4
Verifying graph\obj3d\textures\l7_dwarf_[wood]_board80.jpg
Checksum is valid for full game: 691611087b13d38ef02bb9dfd6a2518e
Verifying graph\obj3d\textures\npc_dog.bmp
Checksum is valid for full game: 116bd374c14ae8c387a4da1899e1dca7
Verifying graph\obj3d\textures\npc_pig.bmp
Checksum is valid for full game: b7a4d0d3d230b2d1470176909004e38b
Verifying graph\obj3d\textures\npc_pig_dirty.bmp
Checksum is valid for full game: 76034d8d74056c8a982479d36321c228
Verifying graph\obj3d\textures\npc_rat_base.bmp
Checksum is valid for full game: 00c585ec9ebe8006d7ca72993de7b51b
Verifying graph\obj3d\textures\npc_rat_base_cm.bmp
Checksum is valid for full game: cae38facbf77db742180b9e58d0eb42f
Verifying graph\obj3d\textures\npc_worm_body_part1.jpg
Checksum is valid for full game: 0b220bffaedc89fa663f08d12630c342
Verifying graph\obj3d\textures\npc_worm_body_part2.bmp
Checksum is valid for full game: 20797cb78f6393a0fb5405969ba9f805
Verifying graph\obj3d\textures\[wood]_light_door.jpg
Checksum is valid for full game: 00d0b018e995e7d013d6e52e92126901
Verifying localisation\presence.ini
Checksum is valid for full game: d1a4401d08502318371c47f80b175e13
Verifying localisation\snd_armor.ini
Checksum is valid for full game: 4fcc39ad0f26c98d0faae69a4b95c094
Verifying localisation\snd_material.ini
Checksum is valid for full game: ff8a52f0579d8bfa04c8028f8e8f12ef
Verifying localisation\snd_other.ini
Checksum is valid for full game: ffe2077e85d226300bebd3d0021618cf
Verifying localisation\snd_step.ini
Checksum is valid for full game: 9943481df910c6a0b94390015ce0c8c7
Verifying localisation\snd_weapon.ini
Checksum is valid for full game: 0d42bedce8f4116ad6126e66394b9dec
Verifying localisation\ucredits_chinese.txt
Checksum is valid for full game: 36de88578c05954cf5e8ea42a5a6df2f
Verifying localisation\ucredits_deutsch.txt
Checksum is valid for full game: ebd870da9bb68c024af84a18c4d5cf3e
Verifying localisation\ucredits_english.txt
Checksum is valid for full game: eba2044744c9a1539d154b9c4c033469
Verifying localisation\ucredits_francais.txt
Checksum is valid for full game: f98b60af3d7e81bc24e945a2debd6cb6
Verifying localisation\ucredits_italiano.txt
Checksum is valid for full game: 36de88578c05954cf5e8ea42a5a6df2f
Verifying localisation\ucredits_russian.txt
Checksum is valid for full game: 36de88578c05954cf5e8ea42a5a6df2f
Verifying localisation\utext_francais.ini
Checksum is valid for full game: b10b041ff8eec01e3c28c5bc637ff15a
Verifying misc\logo.avi
Checksum is valid: 63ed31a4eb3d226c23e58cfaa974d484
Verifying manual.pdf
Checksum is valid: 7a6038e0397e2319aea5d8dc408d5da8
Verifying map.pdf
Checksum is valid: 3502c76227df6bbd8637d5355e270cc2
Found problems with your Arx Fatalis data!
Please (re-)install Arx Fatalis.
Afterwards, run the Arx Libertatis Setup again!
If you believe your Arx Fatalis data is valid, please report a bug with the full output:
https://arx.vg/bug
You can right click here and choose 'Copy Details To Clipboard'.
Completed
I previously installed arx neuralis not realizing I was meant to install your mod first so after getting 1st install error I deleted it's (neuralis) files and uninstalled reinstalled started base game closed the ran your installer upon which I got above error. After this, I repeatedly uninstalled reinstalled start and ran your mod installer and brrrap same error. Several times. If I could get a more detailed report of which files are tripping this error then I'd hunt them down in directory but alas, no dice. |
October 06, 2024 |
|
06:48 Crash report #1791 - [A4BC5F82] atio6axx.dll!DllMain()
CrashBot :
Issue createdUnhandled exception
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff9b63ff64b
Memory accessed: 0xb8
Stack pointer: 0xc7cd0fcc40
Callstack:
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!eglGetProcAddress()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
September 01, 2024 |
|
02:37 Bug report #1790 - Ice dragon remains unable to act after paralyze spell wears off
guest :
Issue createdWhen the spell "paralyze" or "mass paralyze" is cast on the ice dragon (when it's fighting the player), the dragon freezes like normal. However, after the spell wears off, the dragon is unable to move, attack, or do anything else. It can still be damaged, which allows for a very easy kill. The dragon is locked in the animation it uses to move, but stays in place. I noticed that a large amount of damage (i.e. from the enchanted meteor saber you get from the bone cheat, which I used to make sure this glitch wasn't just for my character) will knock it out of its frozen state and allow it to attack again. |
August 27, 2024 |
|
07:25 Crash report #1789 - [51CC388C] arx.exe!0x7ff6def9100e
CrashBot :
Issue createdAssertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff6def9100e
Stack pointer: 0xc4ae6fef20
Callstack:
arx.exe!0x7ff6def9100e
arx.exe!0x7ff6def58e11
arx.exe!0x7ff6def18fca
arx.exe!0x7ff6def19956
arx.exe!0x7ff6def160d2
arx.exe!0x7ff6def27cfe
arx.exe!0x7ff6df01f01a
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
August 24, 2024 |
|
18:11 Bug report #1788 - All modern 2024 browser and Windows OS detect installation file as malicious
ds :
Issue closed |
|
14:39 Bug report #1788 - All modern 2024 browser and Windows OS detect installation file as malicious
guest :
Issue createdIts is impossible to download the patch as all modern browsers flag it as dangerous.
It is impossible to keep the file on a windows 10/11 machine due to OS removing the file as dangerous.
As it stands, the overprotective nature of modern OS/Browsers makes it impossible to use the patch provided.
From many posts around steam, reddit and forums, its apparent that it is a widespread issue.
There is no dangerous files inside the installation or binaries.
Please fix the bug that trips up the security enclave protocols so the patch is accessible to the intended audience that includes everyday layman people with no technical expertise. |
August 22, 2024 |
|
17:50 Crash report #1776 - [22BF55C2] arx.exe!Trail::Render() [Trail.cpp:117]
ds :
Issue closed |
|
17:45 Crash report #1780 - [C1950554] arx.exe!0xf5c5f4
ds :
Issue closed |
August 21, 2024 |
|
19:28 Crash report #1787 - [23E9BB72] arx.exe!ANCHOR_BLOCK_By_IO() [Anchors.cpp:93]
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff7d69320db
Memory accessed: 0xa8
Stack pointer: 0xe63877e8f0
Callstack:
arx.exe!0x7ff7d69320db
arx.exe!0x7ff7d6ac434d
arx.exe!0x7ff7d6aaddd3
arx.exe!0x7ff7d6aa7b82
arx.exe!0x7ff7d696b1a5
arx.exe!0x7ff7d696117f
arx.exe!0x7ff7d69604ee
arx.exe!0x7ff7d696a760
arx.exe!0x7ff7d69769eb
arx.exe!0x7ff7d6a747aa
arx.exe!0x7ff7d6bc3a62
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!ANCHOR_BLOCK_By_IO(Entity *,bool) [Anchors.cpp : 93 + 0x11]
1 arx.exe!script::`anonymous namespace'::AnchorBlockCommand::execute [ScriptedControl.cpp : 176 + 0x0]
2 arx.exe!ScriptEvent::send(EERIE_SCRIPT const *,Entity *,Entity *,ScriptEventName,ScriptParameters const &,unsigned __int64) [ScriptEvent.cpp : 343 + 0x0]
3 arx.exe!SendMsgToAllIO(Entity *,ScriptEventName const &,ScriptParameters const &) [Script.cpp : 283 + 0x62]
4 arx.exe!levelInit() [Core.cpp : 416 + 0x35]
5 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1264 + 0x0]
6 arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
7 arx.exe!runGame() [Core.cpp : 246 + 0x1f]
8 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
9 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
10 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21] |
August 10, 2024 |
|
03:42 Bug report #1786 - Guards Kill on Sight After Shany Quest Completion
guest :
Issue createdAfter speaking with Shany's mother to complete the quest, she will run in circles and call for the guards and you are now kill on sight by all guards and the King. Sometimes you can hear Shany cry out for help just like she did with the cultists. I tried to restore to a previous save before completion and they were not kill on sight just prior to triggering the guards. It would seem that the state Shany is in when she is with the cultists lasts after she is saved that triggers the guard. |
August 08, 2024 |
|
13:42 Bug report #1785 - Levitate Stuck midair
guest :
Issue createdHi, I am not sure if it is a bug or not but after I use Levitate Scroll, If I stop, I can never be able to move again. I have to press forward continously and If I stop or hit a collider my characters gets stuck and I have to cancel the spell. I am trying to get they backpack from the troll cave/ice cave from the beginning. |
August 07, 2024 |
|
15:32 Crash report #1784 - [AF7FD993] ??() from /usr/lib/libc.so.6
CrashBot :
Issue createdAbnormal termination
Instruction address: 0x707405f82a7c
Stack pointer: 0x7fffe8121800
Callstack:
arx!0x55694e2b3802
libc.so.6!0x707405f2d5b0
libc.so.6!0x707405f82a7c
libc.so.6!0x707405f2d508
libc.so.6!0x707405f154bb
crocus_dri.so!0x707402e27a20
crocus_dri.so!0x707404302d5d
crocus_dri.so!0x707403433911
crocus_dri.so!0x70740342cc46
crocus_dri.so!0x70740342d378
crocus_dri.so!0x707403435698
crocus_dri.so!0x707402f0ab82
crocus_dri.so!0x707402e38651
libGLX_mesa.so.0.0.0!0x7074053272ff
libGLX_mesa.so.0.0.0!0x707405318526
libGLX_mesa.so.0.0.0!0x7074053078e1
libSDL2-2.0.so.0.3000.5!0x70740667b12a
arx!0x55694e1e7601
arx!0x55694e1a86a8
libc.so.6!0x707405f16d6e
libc.so.6!0x707405f16e2a
arx!0x55694e1ac6e5
GDB stack trace:
[New LWP 10899]
[New LWP 10559]
[New LWP 10558]
[New LWP 10554]
[New LWP 10553]
[New LWP 10552]
[New LWP 10551]
[New LWP 10550]
[New LWP 10545]
[New LWP 10543]
This GDB supports auto-downloading debuginfo from the following URLs:
<https://debuginfod.artixlinux.org>
Enable debuginfod for this session? (y or [n]) [answered N; input not from terminal]
Debuginfod has been disabled.
To make this setting permanent, add 'set debuginfod enabled off' to .gdbinit.
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/usr/lib/libthread_db.so.1".
0x0000707405fca535 in clock_nanosleep () from /usr/lib/libc.so.6
[Current thread is 1 (Thread 0x707405b54780 (LWP 10542))]
Id Target Id Frame
* 1 Thread 0x707405b54780 (LWP 10542) "arx" 0x0000707405fca535 in clock_nanosleep () from /usr/lib/libc.so.6
2 Thread 0x7073e8a006c0 (LWP 10899) "Pathfinder" 0x0000707405fca535 in clock_nanosleep () from /usr/lib/libc.so.6
3 Thread 0x7073ea0006c0 (LWP 10559) "Sound Update" 0x0000707405fca535 in clock_nanosleep () from /usr/lib/libc.so.6
4 Thread 0x7073eaa006c0 (LWP 10558) "arx" 0x0000707405f7d52e in ?? () from /usr/lib/libc.so.6
5 Thread 0x7073eb4006c0 (LWP 10554) "data-loop.0" 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
6 Thread 0x7073ebe006c0 (LWP 10553) "module-rt" 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
7 Thread 0x7073f4c006c0 (LWP 10552) "ALSoftP0" 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
8 Thread 0x7073f56006c0 (LWP 10551) "PWEventThread" 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
9 Thread 0x7073f60006c0 (LWP 10550) "module-rt" 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
10 Thread 0x7073f7e006c0 (LWP 10545) "arx:gdrv0" 0x0000707405f7d52e in ?? () from /usr/lib/libc.so.6
11 Thread 0x7073f88006c0 (LWP 10543) "arx:disk$0" 0x0000707405f7d52e in ?? () from /usr/lib/libc.so.6
Thread 11 (Thread 0x7073f88006c0 (LWP 10543) "arx:disk$0"):
#0 0x0000707405f7d52e in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x0000707405f7fe00 in pthread_cond_wait () from /usr/lib/libc.so.6
No symbol table info available.
#2 0x0000707402e9b9de in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#3 0x0000707402e7a27c in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#4 0x0000707402e9b90c in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#5 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#6 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 10 (Thread 0x7073f7e006c0 (LWP 10545) "arx:gdrv0"):
#0 0x0000707405f7d52e in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x0000707405f7fe00 in pthread_cond_wait () from /usr/lib/libc.so.6
No symbol table info available.
#2 0x0000707402e9b9de in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#3 0x0000707402e7a27c in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#4 0x0000707402e9b90c in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#5 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#6 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 9 (Thread 0x7073f60006c0 (LWP 10550) "module-rt"):
#0 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x00007073fa7679d7 in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#2 0x00007073fa758f8d in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#3 0x00007073f88826d5 in ?? () from /usr/lib/libpipewire-0.3.so.0
No symbol table info available.
#4 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 8 (Thread 0x7073f56006c0 (LWP 10551) "PWEventThread"):
#0 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x00007073fa7679d7 in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#2 0x00007073fa758f8d in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#3 0x00007073f88826d5 in ?? () from /usr/lib/libpipewire-0.3.so.0
No symbol table info available.
#4 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 7 (Thread 0x7073f4c006c0 (LWP 10552) "ALSoftP0"):
#0 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x00007073fa7679d7 in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#2 0x00007073fa758f8d in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#3 0x00007073f88826d5 in ?? () from /usr/lib/libpipewire-0.3.so.0
No symbol table info available.
#4 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 6 (Thread 0x7073ebe006c0 (LWP 10553) "module-rt"):
#0 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x00007073fa7679d7 in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#2 0x00007073fa758f8d in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#3 0x00007073f88826d5 in ?? () from /usr/lib/libpipewire-0.3.so.0
No symbol table info available.
#4 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 5 (Thread 0x7073eb4006c0 (LWP 10554) "data-loop.0"):
#0 0x00007074060003f6 in epoll_wait () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x00007073fa7679d7 in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#2 0x00007073fa758f8d in ?? () from /usr/lib/spa-0.2/support/libspa-support.so
No symbol table info available.
#3 0x00007073f88398d2 in ?? () from /usr/lib/libpipewire-0.3.so.0
No symbol table info available.
#4 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 4 (Thread 0x7073eaa006c0 (LWP 10558) "arx"):
#0 0x0000707405f7d52e in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x0000707405f88c50 in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#2 0x00007074068a525c in ?? () from /usr/lib/libopenal.so.1
No symbol table info available.
#3 0x00007074062e0984 in std::execute_native_thread_routine (__p=0x556952619f10) at /usr/src/debug/gcc/gcc/libstdc -v3/src/c 11/thread.cc:104
__t = <optimized out>
#4 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 3 (Thread 0x7073ea0006c0 (LWP 10559) "Sound Update"):
#0 0x0000707405fca535 in clock_nanosleep () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x0000707405fd5c47 in nanosleep () from /usr/lib/libc.so.6
No symbol table info available.
#2 0x000055694e1bb917 in ?? ()
No symbol table info available.
#3 0x000055694e2b3f28 in ?? ()
No symbol table info available.
#4 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 2 (Thread 0x7073e8a006c0 (LWP 10899) "Pathfinder"):
#0 0x0000707405fca535 in clock_nanosleep () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x0000707405fd5c47 in nanosleep () from /usr/lib/libc.so.6
No symbol table info available.
#2 0x000055694e1ad73b in ?? ()
No symbol table info available.
#3 0x000055694e2b3f28 in ?? ()
No symbol table info available.
#4 0x0000707405f80c1a in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405ffffcc in ?? () from /usr/lib/libc.so.6
No symbol table info available.
Thread 1 (Thread 0x707405b54780 (LWP 10542) "arx"):
#0 0x0000707405fca535 in clock_nanosleep () from /usr/lib/libc.so.6
No symbol table info available.
#1 0x0000707405fd5c47 in nanosleep () from /usr/lib/libc.so.6
No symbol table info available.
#2 0x000055694e2b3866 in ?? ()
No symbol table info available.
#3 <signal handler called>
No symbol table info available.
#4 0x0000707405f82a7c in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#5 0x0000707405f2d508 in raise () from /usr/lib/libc.so.6
No symbol table info available.
#6 0x0000707405f154bb in abort () from /usr/lib/libc.so.6
No symbol table info available.
#7 0x0000707402e27a20 in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#8 0x0000707404302d5d in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#9 0x0000707403433911 in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#10 0x000070740342cc46 in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#11 0x000070740342d378 in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#12 0x0000707403435698 in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#13 0x0000707402f0ab82 in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#14 0x0000707402e38651 in ?? () from /usr/lib/dri/crocus_dri.so
No symbol table info available.
#15 0x00007074053272ff in glLabelObjectEXT () from /usr/lib/libGLX_mesa.so.0
No symbol table info available.
#16 0x0000707405318526 in ?? () from /usr/lib/libGLX_mesa.so.0
No symbol table info available.
#17 0x00007074053078e1 in ?? () from /usr/lib/libGLX_mesa.so.0
No symbol table info available.
#18 0x000070740667b12a in ?? () from /usr/lib/libSDL2-2.0.so.0
No symbol table info available.
#19 0x000055694e1e7601 in ?? ()
No symbol table info available.
#20 0x000055694e1a86a8 in ?? ()
No symbol table info available.
#21 0x0000707405f16d6e in ?? () from /usr/lib/libc.so.6
No symbol table info available.
#22 0x0000707405f16e2a in __libc_start_main () from /usr/lib/libc.so.6
No symbol table info available.
#23 0x000055694e1ac6e5 in ?? ()
No symbol table info available.
[Inferior 1 (process 10542) detached]
|
July 27, 2024 |
|
16:13 Bug report #1783 - Fonts does not render on open gl es
sandstranger :
Issue createdHi, I am trying to port this engine to Android, using libepoxy with gles 1.1.
Engine is working, but fonts do not render.
https://imgur.com/a/DPEZ7IQ |
July 10, 2024 |
|
22:41 Crash report #1782 - [A956DF99] arx.exe!convertToValidIO() [ChangeLevel.cpp:165]
CrashBot :
Issue createdAssertion Failed at ChangeLevel.cpp:168: idString.find_first_not_of("abcdefghijklmnopqrstuvwxyz_0123456789") == std::string_view::npos
Message: bad interactive object id: "����"
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff773c381ae
Stack pointer: 0xa3d8fdd8d0
Callstack:
arx.exe!0x7ff773c381ae
arx.exe!0x7ff773cf328f
arx.exe!0x7ff773c3f81c
arx.exe!0x7ff773c4658e
arx.exe!0x7ff773c47902
arx.exe!0x7ff773bdb3b0
arx.exe!0x7ff773b13737
arx.exe!0x7ff773b1305e
arx.exe!0x7ff773b1d585
arx.exe!0x7ff773b29d70
arx.exe!0x7ff773c2f85a
arx.exe!0x7ff773da2c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!convertToValidIO [ChangeLevel.cpp : 165 + 0x42]
1 arx.exe!ConvertToValidIO<64> [ChangeLevel.cpp : 197 + 0xdd]
2 arx.exe!ARX_CHANGELEVEL_Pop_Player [ChangeLevel.cpp : 1566 + 0xc]
3 arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2474 + 0x18]
4 arx.exe!ARX_CHANGELEVEL_Load(fs::path const &) [ChangeLevel.cpp : 2640 + 0x0]
5 arx.exe!ARX_LoadGame(SaveGame const &) [MenuWidgets.cpp : 134 + 0x0]
6 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1163 + 0x0]
7 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
8 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
9 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
10 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
11 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21] |
|
09:38 Crash report #1781 - [D8D41F7] wrap_oal.dll!alcCloseDevice()
CrashBot :
Issue createdUnhandled exception
Exception code: ACCESS_VIOLATION
Instruction address: 0xa84095
Memory accessed: 0x87834368
Stack pointer: 0x57b18ffa50
Callstack:
wrap_oal.dll!alcCloseDevice()
WINMM.dll!PlaySoundW()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
|
July 06, 2024 |
|
20:56 Crash report #1780 - [C1950554] arx.exe!0xf5c5f4
CrashBot :
Issue createdAssertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0xf5c5f4
Stack pointer: 0xd5f330
Frame pointer: 0xd5f520
Callstack:
Warning: WoW64 process detected, stack may be corrupted!
arx.exe!0xf5c5f4
arx.exe!0xf2c7cf
arx.exe!0xf1f723
arx.exe!0xef45b7
arx.exe!0xef4f4e
arx.exe!0xef18ba
arx.exe!0xef0d4e
arx.exe!0xf00d9f
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlInitializeExceptionChain()
ntdll.dll!RtlClearBits()
|
|
03:40 Enhancement #1779 - Add AppStream metainfo file
guest :
Issue createdFrom their [https://www.freedesktop.org/software/appstream/docs/chap-Metadata.html website] :
> AppStream allows upstream projects to define metadata about the components they provide using small XML files, metainfo files, which get installed into locations on the client system and are used by distributors to enhance their metadata.
This small xml files are required to enable Arx Libertatis to be displayed in modern Linux system application store (e.g: Gnome Software and KDE Discover). Solus is already carrying a patch to enable this. This is the AppStream metainfo [https://github.com/malfisya/packages/blob/main/packages/a/arx-libertatis/files/org.arx.ArxLibertatis.metainfo.xml we carried] :
<source lang="xml"><?xml version="1.0" encoding="UTF-8"?></source>
<source lang="xml"><component type="desktop-application"></source>
<source lang="xml"> <id>org.arx.ArxLibertatis</id></source>
<source lang="xml"></source>
<source lang="xml"> <name>Arx Libertatis</name></source>
<source lang="xml"> <summary>Cross-platform port of Arx Fatalis</summary></source>
<source lang="xml"></source>
<source lang="xml"> <metadata_license>CC0-1.0</metadata_license></source>
<source lang="xml"> <project_license>AGPL-3.0-or-later</project_license></source>
<source lang="xml"></source>
<source lang="xml"> <description></source>
<source lang="xml"> <p></source>
<source lang="xml"> Arx Libertatis is an improved, cross-platform and open source engine for Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler / immersive sim developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell.</source>
<source lang="xml"> </p></source>
<source lang="xml"> </description></source>
<source lang="xml"></source>
<source lang="xml"> <launchable type="desktop-id">arx-libertatis.desktop</launchable></source>
<source lang="xml"> <screenshots></source>
<source lang="xml"> <screenshot type="default"></source>
<source lang="xml"> <image>https://wiki.arx-libertatis.org/File:Jumping.jpg</image></source>
<source lang="xml"> </screenshot></source>
<source lang="xml"> <screenshot></source>
<source lang="xml"> <image>https://wiki.arx-libertatis.org/File:Cinematic.jpg</image></source>
<source lang="xml"> </screenshot></source>
<source lang="xml"> <screenshot></source>
<source lang="xml"> <image>https://wiki.arx-libertatis.org/images/thumb/8/8e/Tavern.jpg/327px-Tavern.jpg</image></source>
<source lang="xml"> </screenshot></source>
<source lang="xml"> </screenshots></source>
<source lang="xml"></component></source>
Thank you for your attention. Have a good day. Cheers! |
June 30, 2024 |
|
16:47 Bug report #1778 - Arx Fatalis Pantalla negra - crashea - sonido con pantalla negra
guest :
Issue created[[Image:https://drive.google.com/file/d/1TDtGtfHrrk_fng0vfeUEr3-opT7dYDlF/view?usp=drive_link|Especificaciones PC]][[Image:https://drive.google.com/file/d/1zTSO6gMFtuT9k984xtO_ssebCVOa372y/view?usp=drive_link|JUEGO EN NEGRO]]
Buenas.
El error es, al iniciar Arx fatalis Libertatis, logro tener sonido del inicio del juego, empero, no se ve imagen de lo que sucede en el juego, queda un poco negra la imagen y congelada, en ocasiones totalmente negra, razón por la que no puedo jugar.
Ya descargué varias versiones del juego, por Steam y GOG.COM, al instalar la versión del libertatis, esta nunca me permite ejecutar el juego por lo que comenté en líneas anteriores, esto quiere decir que, que puedo jugar Arx fatalis (base) sin la versión de Libertatis, por lo que deduzco, que el error proviene del parche, pero no logro definir o resolver el problema.
Ya intenté modificar la resolución del juego, de mi pc, de la versión de compatibilidad al ejecutar el juego, así como ya ejecuté el juego en versión de escritorio, pantalla completa, y todas las formas posibles que me permite hacerlo.
Instalé nuevamente los controladores de mi tarjeta gráfica, de pantalla y demás, por medio de Intel que es mi procesador.
Todos los nombres de los archivos que integran mi juego están en minúsculas.
Atentamente,
Stiven C. |
June 03, 2024 |
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01:08 Crash report #1777 - [549B82C7] arx.exe!HudRoot::init() [Hud.cpp:1578]
CrashBot :
Issue createdAssertion Failed at Hud.cpp:1228: m_texture
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff7c6395c7f
Stack pointer: 0xc04fefed10
Callstack:
arx.exe!0x7ff7c6395c7f
arx.exe!0x7ff7c62df522
arx.exe!0x7ff7c62e0fb8
arx.exe!0x7ff7c62dd251
arx.exe!0x7ff7c62ed55e
arx.exe!0x7ff7c62f9d70
arx.exe!0x7ff7c63ff85a
arx.exe!0x7ff7c6572c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!HudRoot::init() [Hud.cpp : 1578 + 0x1c]
1 arx.exe!LoadSysTextures [ArxGame.cpp : 527 + 0x0]
2 arx.exe!ArxGame::initGame() [ArxGame.cpp : 778 + 0x0]
3 arx.exe!ArxGame::initialize() [ArxGame.cpp : 247 + 0x0]
4 arx.exe!runGame() [Core.cpp : 242 + 0x0]
5 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
6 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
7 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21] |
June 02, 2024 |
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20:18 Crash report #1776 - [22BF55C2] arx.exe!Trail::Render() [Trail.cpp:117]
CrashBot :
Issue createdAssertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x12c5f4
Stack pointer: 0x7cf6a0
Frame pointer: 0x7cf890
Callstack:
Warning: WoW64 process detected, stack may be corrupted!
arx.exe!0x12c5f4
arx.exe!0xfc7cf
arx.exe!0xef723
arx.exe!0xc45b7
arx.exe!0xc4f4e
arx.exe!0xc18ba
arx.exe!0xc0d4e
arx.exe!0xd0d9f
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlGetAppContainerNamedObjectPath()
ntdll.dll!RtlGetAppContainerNamedObjectPath()
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June 01, 2024 |
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09:06 Crash report #1775 - [B8D592E6] arx.exe!Inventory::remove() [Inventory.cpp:452]
ds :
Issue closed |
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08:56 Crash report #1772 - [7365A1C8] ntdll.dll!TpWorkOnBehalfClearTicket()
ds :
Issue closed |
May 30, 2024 |
May 29, 2024 |
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08:07 Crash report #1775 - [B8D592E6] arx.exe!Inventory::remove() [Inventory.cpp:452]
CrashBot :
Issue createdAssertion Failed at Inventory.cpp:452: item.show == SHOW_FLAG_LINKED || item.show == SHOW_FLAG_IN_INVENTORY
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff687b08340
Stack pointer: 0x47c64fe740
Callstack:
arx.exe!0x7ff687b08340
arx.exe!0x7ff687b09a9f
arx.exe!0x7ff687b00a22
arx.exe!0x7ff687b00ee5
arx.exe!0x7ff687b005a0
arx.exe!0x7ff687b011bf
arx.exe!0x7ff687b18e3a
arx.exe!0x7ff687ae7210
arx.exe!0x7ff687ae3f52
arx.exe!0x7ff687ae305e
arx.exe!0x7ff687aed585
arx.exe!0x7ff687af9d70
arx.exe!0x7ff687bff85a
arx.exe!0x7ff687d72c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Inventory::remove(Entity &) [Inventory.cpp : 452 + 0x2a]
1 arx.exe!removeFromInventories(Entity *) [Inventory.cpp : 630 + 0x0]
2 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 258 + 0x0]
3 arx.exe!Entity::cleanReferences() [Entity.cpp : 352 + 0x0]
4 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
5 arx.exe!Entity::destroy() [Entity.cpp : 387 + 0xd]
6 arx.exe!ARX_PLAYER_Frame_Update() [Player.cpp : 1697 + 0x5e]
7 arx.exe!ArxGame::render() [ArxGame.cpp : 1900 + 0x0]
8 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
9 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
10 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
11 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
12 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
13 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21] |
May 26, 2024 |
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19:54 Crash report #1774 - [65415186] arx.exe!ARX_INTERACTIVE_DestroyDynamicInfo() [Interactive.cpp:232]
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff611fa0000
Memory accessed: 0x20
Stack pointer: 0x419755e7b0
Callstack:
arx.exe!0x7ff611fa0000
arx.exe!0x7ff611e80edb
arx.exe!0x7ff611e805a0
arx.exe!0x7ff611faf992
arx.exe!0x7ff611f9609f
arx.exe!0x7ff611f88c55
arx.exe!0x7ff611e639e5
arx.exe!0x7ff611e6305e
arx.exe!0x7ff611e6d585
arx.exe!0x7ff611e79d70
arx.exe!0x7ff611f7f85a
arx.exe!0x7ff6120f2c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!ARX_INTERACTIVE_DestroyDynamicInfo(Entity *) [Interactive.cpp : 232 + 0xb]
1 arx.exe!Entity::cleanReferences() [Entity.cpp : 350 + 0x0]
2 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
3 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 542 + 0x33]
4 arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2420 + 0x0]
5 arx.exe!ARX_CHANGELEVEL_Change(util::HandleType<AreaIdTag,unsigned long,4294967295>,std::basic_string_view<char,std::char_traits<char> >,float) [ChangeLevel.cpp : 354 + 0x0]
6 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1157 + 0x0]
7 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
8 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
9 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
10 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
11 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21] |
April 17, 2024 |
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22:41 Crash report #1773 - [BD7623F5] arx.exe!ARX_INTERFACE_DrawNumber() [Interface.cpp:23]
CrashBot :
Issue createdIllegal storage access
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff97223707a
Memory accessed: 0x1fe86f31000
Stack pointer: 0x701d0fbff0
Callstack:
ig8icd64.dll!RegisterProcTableCallback()
ig8icd64.dll!DrvGetLayerPaletteEntries()
ig8icd64.dll!DrvGetLayerPaletteEntries()
ig8icd64.dll!DrvGetLayerPaletteEntries()
ig8icd64.dll!RegisterProcTableCallback()
ig8icd64.dll!DrvGetLayerPaletteEntries()
arx.exe!0x7ff7c551c5a5
arx.exe!0x7ff7c554e94f
arx.exe!0x7ff7c554ea4a
arx.exe!0x7ff7c551a18e
arx.exe!0x7ff7c5474296
arx.exe!0x7ff7c5474a26
arx.exe!0x7ff7c547118e
arx.exe!0x7ff7c54704ee
arx.exe!0x7ff7c547a760
arx.exe!0x7ff7c54869eb
arx.exe!0x7ff7c55847aa
arx.exe!0x7ff7c56d3a62
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
6 arx.exe!ARX_INTERFACE_DrawNumber(glm::vec<2,float,0> const &,long,Color4<unsigned char>,float) [Interface.cpp : 231 + 0x4f]
7 arx.exe!PlayerInventoryHud::drawBag(unsigned __int64,glm::vec<2,long,0>) [PlayerInventory.cpp : 224 + 0x0]
8 arx.exe!PlayerInventoryHud::draw() [PlayerInventory.cpp : 280 + 0x0]
9 arx.exe!HudRoot::draw() [Hud.cpp : 1455 + 0x0]
10 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1928 + 0x0]
11 arx.exe!ArxGame::render() [ArxGame.cpp : 2043 + 0x0]
12 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
13 arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
14 arx.exe!runGame() [Core.cpp : 246 + 0x1f]
15 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
16 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
17 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21] |
April 13, 2024 |
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17:52 Crash report #1771 - After speaking to goblin and giving gem license, fatal error crash after using stairs
ds :
Issue closed |
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00:46 Crash report #1772 - [7365A1C8] ntdll.dll!TpWorkOnBehalfClearTicket()
CrashBot :
Issue createdUnhandled exception
Exception code: ACCESS_VIOLATION
Instruction address: 0x7ff85d9e3aca
Memory accessed: 0x24
Stack pointer: 0x75ecafd160
Callstack:
ntdll.dll!TpWorkOnBehalfClearTicket()
ntdll.dll!RtlEnterCriticalSection()
ntdll.dll!RtlEnterCriticalSection()
graphics-hook64.dll!0x7ff84110906f
graphics-hook64.dll!0x7ff8411022a4
graphics-hook64.dll!0x7ff8411059f2
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvValidateVersion()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DrvPresentBuffers()
nvoglv64.dll!DllMain()
nvoglv64.dll!DllMain()
nvoglv64.dll!DllMain()
nvoglv64.dll!DllMain()
nvoglv64.dll!DrvSwapLayerBuffers()
nvoglv64.dll!DllMain()
nvoglv64.dll!0x7ffff7aa9100
nvoglv64.dll!0x7ffff7aa8ddb
nvoglv64.dll!DrvValidateVersion()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
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April 12, 2024 |
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01:16 Crash report #1771 - After speaking to goblin and giving gem license, fatal error crash after using stairs
guest :
Issue createdHello, after i give the goblin the gem license papers and get the ok to move past, i use the stairs behind him and then every time get a Fatal Error crash.
Im on an Itel Iris XE card if that helps and have already moved the AA=2 to AA=0 to get past the intro cutscene |
March 28, 2024 |
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19:29 Crash report #1770 - [D26B6AFA] arx.exe!convertToValidIO() [changelevel.cpp:155]
ds :
Issue closed |
March 26, 2024 |
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13:19 Crash report #1770 - [D26B6AFA] arx.exe!convertToValidIO() [changelevel.cpp:155]
CrashBot :
Issue createdAssertion Failed at ChangeLevel.cpp:155: idString.find_first_not_of("abcdefghijklmnopqrstuvwxyz_0123456789") == std::string::npos
Message: bad interactive object id: "player_-001"
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x1401baf76
Stack pointer: 0x14e870
Callstack:
arx.exe!0x1401baf76
arx.exe!0x140273059
arx.exe!0x1401c4d7f
arx.exe!0x1401c5cc9
arx.exe!0x1401c70c9
arx.exe!0x1401bbb0d
arx.exe!0x1400b0ddb
arx.exe!0x1400b0a9e
arx.exe!0x1400b8ef0
arx.exe!0x1400bff39
arx.exe!0x1401b4692
arx.exe!0x1402a0485
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!convertToValidIO [changelevel.cpp : 155 + 0x41]
1 arx.exe!ReadTargetInfo<64> [changelevel.cpp : 196 + 0x0]
2 arx.exe!ARX_CHANGELEVEL_Pop_IO [changelevel.cpp : 2246 + 0xf]
3 arx.exe!ARX_CHANGELEVEL_PopAllIO [changelevel.cpp : 2450 + 0x19]
4 arx.exe!ARX_CHANGELEVEL_PopLevel [changelevel.cpp : 2656 + 0x0]
5 arx.exe!ARX_CHANGELEVEL_Change(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,long) [changelevel.cpp : 357 + 0x0]
6 arx.exe!ArxGame::doFrame() [arxgame.cpp : 1285 + 0x0]
7 arx.exe!ArxGame::run() [arxgame.cpp : 1241 + 0x0]
8 arx.exe!runGame() [core.cpp : 282 + 0x0]
9 arx.exe!utf8_main(int,char * * const) [startup.cpp : 164 + 0x0]
10 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
11 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15] |