Arx Libertatis Bug Tracker
Arx Libertatis (arx)
May 20, 2023
bug_report_tiny.png 21:03  Bug report #1241 - Tooltip Issue with Inut's sword and bow
bsxf47 : Issue closed
bug_report_tiny.png 21:01  Bug report #1703 - Lord Inut's sword always unidentified, although object knowledge is 80
bsxf47 : Issue closed
bug_report_tiny.png 17:25  Bug report #1703 - Lord Inut's sword always unidentified, although object knowledge is 80
guest : Issue created
Those are my stats [[Image:blob:https://imgur.com/7ebcbbce-a5bf-4351-ad3f-7617513f8848|stats]]

I'm running the latest version.
May 19, 2023
bug_report_tiny.png 17:46  Crash report #1701 - [425A0E95] arx.exe!unlinkEntity() [LinkedObject.cpp:172]
ds : Issue closed
bug_report_tiny.png 17:42  Crash report #1700 - [C4A668BB] arx.exe!Entity::updateOwner() [Entity.cpp:291]
ds : Issue closed
bug_report_tiny.png 17:39  Crash report #1695 - [69F6836A] atio6axx.dll!DrvSetCallbackProcs()
ds : Issue closed
bug_report_tiny.png 17:33  Crash report #1694 - [37A8A189] arx.exe!OpenGLRenderer::getSnapshot() [OpenGLRenderer.cpp:871]
ds : Issue closed
bug_report_tiny.png 17:24  Crash report #1693 - [2C549697] arx.exe!Entity::setOwner() [Entity.cpp:259]
ds : Issue closed
bug_report_tiny.png 17:19  Crash report #1691 - [70E9F735] arx.exe!Entity::setOwner() [Entity.cpp:259]
ds : Issue closed
bug_report_tiny.png 17:19  Crash report #1691 - [70E9F735] arx.exe!Entity::setOwner() [Entity.cpp:259]
ds : Issue closed
bug_report_tiny.png 17:13  Crash report #1689 - [160256FE] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:111]
ds : Issue closed
bug_report_tiny.png 17:08  Crash report #1688 - [FF7B8E92] arx.exe!Entity::setOwner() [Entity.cpp:259]
ds : Issue closed
bug_report_tiny.png 17:01  Crash report #1686 - [CCC56C92] arx.exe!unlinkEntity() [LinkedObject.cpp:172]
ds : Issue closed
bug_report_tiny.png 16:58  Crash report #1685 - [B9C14019] atio6axx.dll!eglGetProcAddress()
ds : Issue closed
bug_report_tiny.png 16:52  Crash report #1698 - [539DF26B] arx.exe!unlinkEntity() [LinkedObject.cpp:165]
ds : Issue closed
bug_report_tiny.png 16:49  Crash report #1697 - [A13CB535] arx.exe!Trail::Render() [Trail.cpp:117]
ds : Issue closed
bug_report_tiny.png 16:45  Crash report #1696 - [493C2194] arx.exe!unlinkEntity() [LinkedObject.cpp:171]
ds : Issue closed
bug_report_tiny.png 16:43  Crash report #1684 - [C61652CF] nvwgf2umx.dll!NVAPI_Thunk()
ds : Issue closed
bug_report_tiny.png 16:29  Crash report #1683 - [D5E8CA4A] arx.exe!stbi::expand() [stb_image.cpp:1831]
ds : Issue closed
bug_report_tiny.png 13:27  Crash report #1681 - [D8C385B8] arx.exe!unlinkEntity() [LinkedObject.cpp:171]
ds : Issue closed
bug_report_tiny.png 13:15  Crash report #1679 - [5BAD6F50] arx.exe!Trail::Render() [Trail.cpp:117]
ds : Issue closed
bug_report_tiny.png 12:51  Bug report #1660 - Player death scripts not working on 1.3
ds : Issue closed
May 16, 2023
bug_report_tiny.png 17:25  Bug report #1702 - Eror in bone properties
guest : Issue created
I found a bone, on level 4, it has wrong durability 7\4
Look in inventory.[[Image:https://drive.google.com/file/d/1e8nFw0w5jP3T5z4WqK1JmAvt8vg1k__p/view?usp=share_link|1]]
Save file attached [https://drive.google.com/file/d/1RVpV3T-aEq0o5aOh_UQa818B5Pr-MnbI/view?usp=share_link Your text to link here...]
May 14, 2023
bug_report_tiny.png 09:41  Crash report #1701 - [425A0E95] arx.exe!unlinkEntity() [LinkedObject.cpp:172]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff61354c0d1
Memory accessed: 0x22128a13ff0
Stack pointer: 0x2ecbefeef0

Callstack:
arx.exe!0x7ff61354c0d1
arx.exe!0x7ff613420aca
arx.exe!0x7ff613420f1a
arx.exe!0x7ff6134205b6
arx.exe!0x7ff6135409f6
arx.exe!0x7ff61343af33
arx.exe!0x7ff61354f19c
arx.exe!0x7ff6134024f0
arx.exe!0x7ff6134023bb
arx.exe!0x7ff61340d5fd
arx.exe!0x7ff613419d00
arx.exe!0x7ff61351f2ba
arx.exe!0x7ff61369204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!unlinkEntity(Entity &) [LinkedObject.cpp : 172 + 0x0]
1 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 259 + 0x0]
2 arx.exe!Entity::cleanReferences() [Entity.cpp : 352 + 0x0]
3 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
4 arx.exe!CleanScriptLoadedIO() [Interactive.cpp : 534 + 0x11]
5 arx.exe!ARX_GAME_Reset() [Player.cpp : 2586 + 0x0]
6 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 523 + 0x0]
7 arx.exe!ArxGame::shutdownGame() [ArxGame.cpp : 941 + 0x0]
8 arx.exe!ArxGame::shutdown() [ArxGame.cpp : 928 + 0x0]
9 arx.exe!runGame() [Core.cpp : 252 + 0x7]
10 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
11 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
12 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
May 13, 2023
bug_report_tiny.png 16:33  Crash report #1700 - [C4A668BB] arx.exe!Entity::updateOwner() [Entity.cpp:291]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff7f39e0cab
Memory accessed: 0x19b6a55c940
Stack pointer: 0x5424afece0

Callstack:
arx.exe!0x7ff7f39e0cab
arx.exe!0x7ff7f39e08fc
arx.exe!0x7ff7f3b0f232
arx.exe!0x7ff7f3af5a9f
arx.exe!0x7ff7f3ae86b5
arx.exe!0x7ff7f39c3995
arx.exe!0x7ff7f39c300e
arx.exe!0x7ff7f39cd535
arx.exe!0x7ff7f39d9d00
arx.exe!0x7ff7f3adf2ba
arx.exe!0x7ff7f3c5204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Entity::updateOwner() [Entity.cpp : 291 + 0xc]
1 arx.exe!Entity::~Entity() [Entity.cpp : 234 + 0x0]
2 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 542 + 0x33]
3 arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2418 + 0x0]
4 arx.exe!ARX_CHANGELEVEL_Change(util::HandleType<AreaIdTag,unsigned long,4294967295>,std::basic_string_view<char,std::char_traits<char> >,float) [ChangeLevel.cpp : 354 + 0x0]
5 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1157 + 0x0]
6 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
7 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
8 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
9 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
10 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
May 12, 2023
bug_report_tiny.png 07:03  Crash report #1699 - [42304314] arx.exe!convertToValidIO() [ChangeLevel.cpp:165]
CrashBot : Issue created
Assertion Failed at ChangeLevel.cpp:168: idString.find_first_not_of("abcdefghijklmnopqrstuvwxyz_0123456789") == std::string_view::npos
Message: bad interactive object id: "����"

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff7cd867c0e
Stack pointer: 0xd1d378da50

Callstack:
arx.exe!0x7ff7cd867c0e
arx.exe!0x7ff7cd92288f
arx.exe!0x7ff7cd86f22c
arx.exe!0x7ff7cd875f8e
arx.exe!0x7ff7cd877302
arx.exe!0x7ff7cd80ae00
arx.exe!0x7ff7cd7436e7
arx.exe!0x7ff7cd74300e
arx.exe!0x7ff7cd74d535
arx.exe!0x7ff7cd759d00
arx.exe!0x7ff7cd85f2ba
arx.exe!0x7ff7cd9d204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!convertToValidIO [ChangeLevel.cpp : 165 + 0x42]
1 arx.exe!ConvertToValidIO<64> [ChangeLevel.cpp : 197 + 0xdd]
2 arx.exe!ARX_CHANGELEVEL_Pop_Player [ChangeLevel.cpp : 1564 + 0xc]
3 arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2472 + 0x18]
4 arx.exe!ARX_CHANGELEVEL_Load(fs::path const &) [ChangeLevel.cpp : 2638 + 0x0]
5 arx.exe!ARX_LoadGame(SaveGame const &) [MenuWidgets.cpp : 134 + 0x0]
6 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1163 + 0x0]
7 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
8 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
9 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
10 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
11 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
May 07, 2023
bug_report_tiny.png 17:26  Crash report #1698 - [539DF26B] arx.exe!unlinkEntity() [LinkedObject.cpp:165]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff7603ec08d
Memory accessed: 0x29537ed6518
Stack pointer: 0xe255efeb50

Callstack:
arx.exe!0x7ff7603ec08d
arx.exe!0x7ff7602c0aca
arx.exe!0x7ff7602c0f1a
arx.exe!0x7ff7602c05b6
arx.exe!0x7ff7603ef232
arx.exe!0x7ff76036b1e5
arx.exe!0x7ff7602a7477
arx.exe!0x7ff7602a3f02
arx.exe!0x7ff7602a300e
arx.exe!0x7ff7602ad535
arx.exe!0x7ff7602b9d00
arx.exe!0x7ff7603bf2ba
arx.exe!0x7ff76053204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!unlinkEntity(Entity &) [LinkedObject.cpp : 165 + 0x13]
1 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 259 + 0x0]
2 arx.exe!Entity::cleanReferences() [Entity.cpp : 352 + 0x0]
3 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
4 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 542 + 0x33]
5 arx.exe!MainMenuDoFrame() [MenuWidgets.cpp : 204 + 0xac]
6 arx.exe!ArxGame::render() [ArxGame.cpp : 1948 + 0x0]
7 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
8 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
9 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
10 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
11 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
12 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
May 05, 2023
bug_report_tiny.png 14:00  Crash report #1697 - [A13CB535] arx.exe!Trail::Render() [Trail.cpp:117]
CrashBot : Issue created
Assertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x97c5f4
Stack pointer: 0x8af3a0
Frame pointer: 0x8af598

Callstack:
Warning: WoW64 process detected, stack may be corrupted!
arx.exe!0x97c5f4
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!0x913fe4
arx.exe!0x914f4e
arx.exe!0x9118ba
arx.exe!0x910d4e
arx.exe!0x920d9f
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_Library_SetLcdFilterWeights()
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlGetAppContainerNamedObjectPath()
ntdll.dll!RtlGetAppContainerNamedObjectPath()
Symbols:
0 arx.exe!Trail::Render() [Trail.cpp : 117 + 0x16]
1 arx.exe!ARX_SCENE_Render() [Scene.cpp : 1417 + 0x1cd]
2 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1912 + 0x5]
3 arx.exe!ArxGame::render() [ArxGame.cpp : 2080 + 0x5]
4 arx.exe!ArxGame::render() [ArxGame.cpp : 2080 + 0x5]
5 ig9icd32.dll + 0x187d8
6 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1301 + 0x7]
7 kernel32.dll + 0x23350
8 arx.exe!ArxGame::run() [ArxGame.cpp : 1167 + 0x7]
9 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xd]
bug_report_tiny.png 11:58  Crash report #1696 - [493C2194] arx.exe!unlinkEntity() [LinkedObject.cpp:171]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff6ad40c09d
Memory accessed: 0xffffffffffffffff
Stack pointer: 0x117d2fec20

Callstack:
arx.exe!0x7ff6ad40c09d
arx.exe!0x7ff6ad2e0aca
arx.exe!0x7ff6ad2e0f1a
arx.exe!0x7ff6ad2e05b6
arx.exe!0x7ff6ad4009f6
arx.exe!0x7ff6ad2faf33
arx.exe!0x7ff6ad40f19c
arx.exe!0x7ff6ad2c24f0
arx.exe!0x7ff6ad2c23bb
arx.exe!0x7ff6ad2cd5fd
arx.exe!0x7ff6ad2d9d00
arx.exe!0x7ff6ad3df2ba
arx.exe!0x7ff6ad55204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!unlinkEntity(Entity &) [LinkedObject.cpp : 171 + 0x0]
1 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 259 + 0x0]
2 arx.exe!Entity::cleanReferences() [Entity.cpp : 352 + 0x0]
3 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
4 arx.exe!CleanScriptLoadedIO() [Interactive.cpp : 534 + 0x11]
5 arx.exe!ARX_GAME_Reset() [Player.cpp : 2586 + 0x0]
6 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 523 + 0x0]
7 arx.exe!ArxGame::shutdownGame() [ArxGame.cpp : 941 + 0x0]
8 arx.exe!ArxGame::shutdown() [ArxGame.cpp : 928 + 0x0]
9 arx.exe!runGame() [Core.cpp : 252 + 0x7]
10 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
11 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
12 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
April 23, 2023
bug_report_tiny.png 12:06  Crash report #1695 - [69F6836A] atio6axx.dll!DrvSetCallbackProcs()
CrashBot : Issue created
Unhandled exception

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ffca6a29725
Memory accessed: 0xf14
Stack pointer: 0x7d9b3ffa50

Callstack:
atio6axx.dll!DrvSetCallbackProcs()
atio6axx.dll!DrvSetCallbackProcs()
atio6axx.dll!DrvSetCallbackProcs()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!eglGetProcAddress()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
April 15, 2023
bug_report_tiny.png 08:52  Crash report #1694 - [37A8A189] arx.exe!OpenGLRenderer::getSnapshot() [OpenGLRenderer.cpp:871]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ffd5294505b
Memory accessed: 0x500
Stack pointer: 0xdbdcdde360

Callstack:
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
atio6axx.dll!DllMain()
OPENGL32.DLL!glReadPixels()
arx.exe!0x7ff60c1a1056
arx.exe!0x7ff60c1d6452
arx.exe!0x7ff60c1c10d4
arx.exe!0x7ff60c1146f0
arx.exe!0x7ff60c11118e
arx.exe!0x7ff60c1104ee
arx.exe!0x7ff60c11a760
arx.exe!0x7ff60c1269eb
arx.exe!0x7ff60c2247aa
arx.exe!0x7ff60c373a62
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
5 arx.exe!OpenGLRenderer::getSnapshot(Image &,unsigned __int64,unsigned __int64) [OpenGLRenderer.cpp : 871 + 0x91]
6 arx.exe!ARX_Menu_Manage() [Menu.cpp : 183 + 0x0]
7 arx.exe!ArxGame::manageKeyMouse() [Interface.cpp : 1421 + 0x21]
8 arx.exe!ArxGame::render() [ArxGame.cpp : 2012 + 0x0]
9 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
10 arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
11 arx.exe!runGame() [Core.cpp : 246 + 0x1f]
12 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
13 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
14 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
April 10, 2023
bug_report_tiny.png 00:01  Crash report #1693 - [2C549697] arx.exe!Entity::setOwner() [Entity.cpp:259]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff6a1fb0ae2
Memory accessed: 0x24ec1109840
Stack pointer: 0xa05559eb10

Callstack:
arx.exe!0x7ff6a1fb0ae2
arx.exe!0x7ff6a1fb0f1a
arx.exe!0x7ff6a1fb05b6
arx.exe!0x7ff6a20d09f6
arx.exe!0x7ff6a1fcaf33
arx.exe!0x7ff6a20df19c
arx.exe!0x7ff6a205b1e5
arx.exe!0x7ff6a1f97477
arx.exe!0x7ff6a1f93f02
arx.exe!0x7ff6a1f9300e
arx.exe!0x7ff6a1f9d535
arx.exe!0x7ff6a1fa9d00
arx.exe!0x7ff6a20af2ba
arx.exe!0x7ff6a222204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 259 + 0x18]
1 arx.exe!Entity::cleanReferences() [Entity.cpp : 352 + 0x0]
2 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
3 arx.exe!CleanScriptLoadedIO() [Interactive.cpp : 534 + 0x11]
4 arx.exe!ARX_GAME_Reset() [Player.cpp : 2586 + 0x0]
5 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 523 + 0x0]
6 arx.exe!MainMenuDoFrame() [MenuWidgets.cpp : 204 + 0xac]
7 arx.exe!ArxGame::render() [ArxGame.cpp : 1948 + 0x0]
8 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
9 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
10 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
11 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
12 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
13 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
April 02, 2023
bug_report_tiny.png 11:48  Bug report #1692 - Building Arx Libertatis
guest : Issue created
Hello. I was trying to build Arx Libertatis for the RG35xx (which is a Linux-based, Armv7a, of which I do have the toolchain of), but keep getting this error:

"No suitable version of Epoxy found.

Maybe you don't have the right (32 vs.64 bit) architecture installed?



Tried /usr/lib/x86_64-linux-gnu/libepoxy.so and -lepoxy
Using compiler /opt/miyoo/bin/arm-miyoo-linux-uclibcgnueabi-g++ -flto=auto -fmerge-all-constants -Wall -Wextra -Warray-bounds=2 -Wcast-qual -Wdouble-promotion -Wduplicated-cond -Wformat=2 -Winit-self -Wlogical-op -Wmissing-declarations -Wnoexcept -Woverflow -Woverloaded-virtual -Wpointer-arith -Wredundant-decls -Wshift-overflow -Wstrict-null-sentinel -Wstringop-overflow=2 -Wundef -Wunused-const-variable=1 -Wunused-macros -Wvla -Wfloat-conversion -Wsign-promo -Wold-style-cast -Wshadow -Wno-maybe-uninitialized -Wp,-U_GLIBCXX_ASSERTIONS -fno-rtti -DNDEBUG -g2 -ffast-math"

Or, the same error but with Glew instead.
March 28, 2023
bug_report_tiny.png 17:31  Crash report #1691 - [70E9F735] arx.exe!Entity::setOwner() [Entity.cpp:259]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff694690ae2
Memory accessed: 0x21818030000
Stack pointer: 0x32aabaec20

Callstack:
arx.exe!0x7ff694690ae2
arx.exe!0x7ff694690f1a
arx.exe!0x7ff6946905b6
arx.exe!0x7ff6947bf232
arx.exe!0x7ff69473b1e5
arx.exe!0x7ff694677477
arx.exe!0x7ff694673f02
arx.exe!0x7ff69467300e
arx.exe!0x7ff69467d535
arx.exe!0x7ff694689d00
arx.exe!0x7ff69478f2ba
arx.exe!0x7ff69490204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 259 + 0x18]
1 arx.exe!Entity::cleanReferences() [Entity.cpp : 352 + 0x0]
2 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
3 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 542 + 0x33]
4 arx.exe!MainMenuDoFrame() [MenuWidgets.cpp : 204 + 0xac]
5 arx.exe!ArxGame::render() [ArxGame.cpp : 1948 + 0x0]
6 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
7 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
8 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
9 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
10 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
11 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
March 22, 2023
bug_report_tiny.png 23:13  Crash report #1690 - [8754A149] arx!0x58e5a8
CrashBot : Issue created
Illegal storage access: address not mapped to object


Instruction address: 0x58e5a8
Memory accessed: 0xffffffff81000020
Stack pointer: 0x98cfedb0
Frame pointer: 0xbec80290

Callstack:
arx!0x59ad62
??!0xb68a9840
arx!0x58e5a8
bug_report_tiny.png 14:13  Crash report #1689 - [160256FE] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:111]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff61dc23be1
Memory accessed: 0x0
Stack pointer: 0xca6977e870

Callstack:
arx.exe!FT_GlyphSlot_Own_Bitmap()
arx.exe!FT_GlyphSlot_Own_Bitmap()
arx.exe!0x7ff61da2ec9d
arx.exe!0x7ff61db597f0
arx.exe!0x7ff61db59b1e
arx.exe!0x7ff61d9a0ff6
arx.exe!0x7ff61d99f642
arx.exe!0x7ff61d9af074
arx.exe!0x7ff61d9b74bd
arx.exe!0x7ff61daaf0ca
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
2 arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp : 111 + 0x0]
3 arx.exe!SDL2Window::createWindowAndGLContext(char const *) [SDL2Window.cpp : 301 + 0x0]
4 arx.exe!SDL2Window::initialize() [SDL2Window.cpp : 366 + 0xf]
5 arx.exe!ArxGame::initWindow(RenderWindow *) [ArxGame.cpp : 433 + 0xa]
6 arx.exe!ArxGame::initialize() [ArxGame.cpp : 221 + 0x32]
7 arx.exe!runGame() [Core.cpp : 241 + 0x3]
8 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
9 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
March 19, 2023
bug_report_tiny.png 10:36  Crash report #1688 - [FF7B8E92] arx.exe!Entity::setOwner() [Entity.cpp:259]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff634b20ae2
Memory accessed: 0x21b57844e10
Stack pointer: 0x71abcfe830

Callstack:
arx.exe!0x7ff634b20ae2
arx.exe!0x7ff634b20f1a
arx.exe!0x7ff634b205b6
arx.exe!0x7ff634c4f232
arx.exe!0x7ff634c35a9f
arx.exe!0x7ff634c37302
arx.exe!0x7ff634bcae00
arx.exe!0x7ff634b036e7
arx.exe!0x7ff634b0300e
arx.exe!0x7ff634b0d535
arx.exe!0x7ff634b19d00
arx.exe!0x7ff634c1f2ba
arx.exe!0x7ff634d9204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 259 + 0x18]
1 arx.exe!Entity::cleanReferences() [Entity.cpp : 352 + 0x0]
2 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
3 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 542 + 0x33]
4 arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2418 + 0x0]
5 arx.exe!ARX_CHANGELEVEL_Load(fs::path const &) [ChangeLevel.cpp : 2638 + 0x0]
6 arx.exe!ARX_LoadGame(SaveGame const &) [MenuWidgets.cpp : 134 + 0x0]
7 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1163 + 0x0]
8 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
9 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
10 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
11 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
12 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
bug_report_tiny.png 08:34  Crash report #1687 - [4BDA6B8D] arx.exe!Inventory::remove() [Inventory.cpp:452]
CrashBot : Issue created
Assertion Failed at Inventory.cpp:452: item.show == SHOW_FLAG_LINKED || item.show == SHOW_FLAG_IN_INVENTORY

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff6aa9182d0
Stack pointer: 0xa63d8fe8d0

Callstack:
arx.exe!0x7ff6aa9182d0
arx.exe!0x7ff6aa919afe
arx.exe!0x7ff6aa910ac2
arx.exe!0x7ff6aa99e41e
arx.exe!0x7ff6aa9a5873
arx.exe!0x7ff6aa9acbcb
arx.exe!0x7ff6aa8f5d25
arx.exe!0x7ff6aa8f76f0
arx.exe!0x7ff6aa8f3f02
arx.exe!0x7ff6aa8f300e
arx.exe!0x7ff6aa8fd535
arx.exe!0x7ff6aa909d00
arx.exe!0x7ff6aaa0f2ba
arx.exe!0x7ff6aab8204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Inventory::remove(Entity &) [Inventory.cpp : 452 + 0x2a]
1 arx.exe!removeFromInventories(Entity *) [Inventory.cpp : 630 + 0x0]
2 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 258 + 0x0]
3 arx.exe!setDraggedEntity(Entity *) [Dragging.cpp : 66 + 0x0]
4 arx.exe!HudRoot::updateInput() [Hud.cpp : 1601 + 0xaf]
5 arx.exe!ArxGame::manageEditorControls() [Interface.cpp : 1705 + 0x13]
6 arx.exe!ArxGame::updateLevel() [ArxGame.cpp : 1609 + 0x0]
7 arx.exe!ArxGame::render() [ArxGame.cpp : 1954 + 0x0]
8 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
9 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
10 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
11 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
12 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
13 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
bug_report_tiny.png 02:57  Crash report #1686 - [CCC56C92] arx.exe!unlinkEntity() [LinkedObject.cpp:172]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff7ea5fc0d1
Memory accessed: 0x5fffffff8
Stack pointer: 0xa054d1e5a0

Callstack:
arx.exe!0x7ff7ea5fc0d1
arx.exe!0x7ff7ea4d0aca
arx.exe!0x7ff7ea4d0f1a
arx.exe!0x7ff7ea4d05b6
arx.exe!0x7ff7ea5f09f6
arx.exe!0x7ff7ea4eaf33
arx.exe!0x7ff7ea5ff19c
arx.exe!0x7ff7ea57b1e5
arx.exe!0x7ff7ea4b7477
arx.exe!0x7ff7ea4b3f02
arx.exe!0x7ff7ea4b300e
arx.exe!0x7ff7ea4bd535
arx.exe!0x7ff7ea4c9d00
arx.exe!0x7ff7ea5cf2ba
arx.exe!0x7ff7ea74204a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!unlinkEntity(Entity &) [LinkedObject.cpp : 172 + 0x0]
1 arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 259 + 0x0]
2 arx.exe!Entity::cleanReferences() [Entity.cpp : 352 + 0x0]
3 arx.exe!Entity::~Entity() [Entity.cpp : 184 + 0x0]
4 arx.exe!CleanScriptLoadedIO() [Interactive.cpp : 534 + 0x11]
5 arx.exe!ARX_GAME_Reset() [Player.cpp : 2586 + 0x0]
6 arx.exe!DanaeClearLevel() [LoadLevel.cpp : 523 + 0x0]
7 arx.exe!MainMenuDoFrame() [MenuWidgets.cpp : 204 + 0xac]
8 arx.exe!ArxGame::render() [ArxGame.cpp : 1948 + 0x0]
9 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
10 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
11 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
12 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
13 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
14 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
March 18, 2023
bug_report_tiny.png 12:55  Crash report #1685 - [B9C14019] atio6axx.dll!eglGetProcAddress()
CrashBot : Issue created
Unhandled exception

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ffb8979a248
Memory accessed: 0x240
Stack pointer: 0xd740eff600

Callstack:
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
atio6axx.dll!eglGetProcAddress()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
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