Arx Libertatis Bug Tracker
Arx Libertatis (arx)
September 09, 2020
bug_report_tiny.png 20:24  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
dscharrer : Issue closed
bug_report_tiny.png 13:44  Crash report #1499 - [2954DEC7] ?? ()
CrashBot : Issue created
Illegal storage access: address not mapped to object


GDB stack trace:
<source lang="gdb">
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/libthread_db.so.1".
0x08254e70 in ?? ()
[Current thread is 1 (Thread 0xb76a09c0 (LWP 962))]
Id Target Id Frame
* 1 Thread 0xb76a09c0 (LWP 962) "arx" 0x08254e70 in ?? ()

Thread 1 (Thread 0xb76a09c0 (LWP 962)):
#0 0x08254e70 in ?? ()
No symbol table info available.
#1 0x08254fe3 in ?? ()
No symbol table info available.
#2 <signal handler called>
No symbol table info available.
#3 0x00000000 in ?? ()
No symbol table info available.
#4 0x081b0c43 in ?? ()
No symbol table info available.
#5 0x081b399e in ?? ()
No symbol table info available.
#6 0x081b78a1 in ?? ()
No symbol table info available.
#7 0x083405fe in ?? ()
No symbol table info available.
#8 0x080b34cc in ?? ()
No symbol table info available.
#9 0x080b3ea9 in ?? ()
No symbol table info available.
#10 0x080a7bb8 in ?? ()
No symbol table info available.
#11 0x080bc7f9 in ?? ()
No symbol table info available.
#12 0x080cda8a in ?? ()
No symbol table info available.
#13 0x080d7b3f in ?? ()
No symbol table info available.
#14 0x08057752 in ?? ()
No symbol table info available.
#15 0xb7a06773 in __libc_start_main () from /lib/libc.so.6
No symbol table info available.
#16 0x08063a61 in _start ()
No symbol table info available.
</source>
bug_report_tiny.png 10:31  Crash report #1498 - [6D0F0992] arx.exe!Trail::Render() [Trail.cpp:117]
CrashBot : Issue created
Assertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff697c2100e
Stack pointer: 0x588f7edd0

Callstack:
arx.exe!0x7ff697c2100e
arx.exe!0x7ff697be8e11
arx.exe!0x7ff697ba8fca
arx.exe!0x7ff697ba9956
arx.exe!0x7ff697ba60d2
arx.exe!0x7ff697bb7cfe
arx.exe!0x7ff697caf01a
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Trail::Render() [Trail.cpp : 117 + 0x1a]
1 arx.exe!SpeedSpell::Update() [SpellsLvl03.cpp : 129 + 0x0]
2 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1948 + 0x122]
3 arx.exe!ArxGame::render() [ArxGame.cpp : 2082 + 0x0]
4 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1304 + 0x0]
5 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
6 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
September 07, 2020
feature_request_tiny.png 01:19  Feature request #1497 - Independent main menu options for vertex lighting and particles
guest : Issue created
It would be nice to divide the level of detail menu option and split it into 2 new different options, one for the vertex lighting and a separated one only for the particle quality instead only a single option that is currently very vague by the way
September 06, 2020
bug_report_tiny.png 14:46  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
dscharrer : Issue closed
bug_report_tiny.png 14:43  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Issue closed
September 01, 2020
bug_report_tiny.png 06:33  Crash report #1496 - [FAEE2C0D] arx.exe!ARX_Menu_Manage() [Menu.cpp:206]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff633a75023
Memory accessed: 0x10
Stack pointer: 0xeb925bf350

Callstack:
arx.exe!0x7ff633a75023
arx.exe!0x7ff633a60853
arx.exe!0x7ff6339b8f47
arx.exe!0x7ff6339b58c2
arx.exe!0x7ff6339ca13e
arx.exe!0x7ff633ac418a
arx.exe!0x7ff633c3e05a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!ARX_Menu_Manage() [Menu.cpp : 206 + 0x31]
1 arx.exe!ArxGame::manageKeyMouse() [Interface.cpp : 1420 + 0x0]
2 arx.exe!ArxGame::render() [ArxGame.cpp : 2022 + 0x0]
3 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
4 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
5 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
6 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
August 30, 2020
bug_report_tiny.png 22:49  Crash report #1495 - [5164B0DA] 0 arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff6a510dc9b
Memory accessed: 0x1f8
Stack pointer: 0xa5099bebd0

Callstack:
arx.exe!0x7ff6a510dc9b
arx.exe!0x7ff6a526b493
arx.exe!0x7ff6a5277734
arx.exe!0x7ff6a5138185
arx.exe!0x7ff6a5139146
arx.exe!0x7ff6a51358c2
arx.exe!0x7ff6a514a13e
arx.exe!0x7ff6a524418a
arx.exe!0x7ff6a53be05a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Cedric_AnimateDrawEntityRender [AnimationRender.cpp : 1137 + 0x4]
1 arx.exe!RenderInter() [Interactive.cpp : 2194 + 0x0]
2 arx.exe!ARX_SCENE_Render() [Scene.cpp : 1423 + 0x0]
3 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1879 + 0x0]
4 arx.exe!ArxGame::render() [ArxGame.cpp : 2047 + 0x0]
5 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
6 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
7 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
8 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
August 25, 2020
bug_report_tiny.png 02:06  Bug report #1494 - General audio volume bug
guest : Issue created
Changing the audio options in the main menu is causing a bug, play a game, pause and select audio options, turn off the general volume to the minimum and press f9 or quick load, the game is loaded and the new settings don't work, audio is enabled again until you pause the game once again then the new settings are applied, this is a minor bug and I think fixing this is helpful for the code quality
August 23, 2020
bug_report_tiny.png 21:59  Crash report #1378 - [F918CD43] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:95]
dscharrer : Issue closed
bug_report_tiny.png 21:58  Crash report #1485 - [F75218A5] arx.exe!SecondaryInventoryHud::open(Entity *) [SecondaryInventory.cpp:420]
dscharrer : Issue closed
bug_report_tiny.png 19:29  Bug report #1493 - Steam overlay not work
guest : Issue created
Steam overlay not work with last Arx Libertatis Development Snapshot.
August 11, 2020
bug_report_tiny.png 19:54  Crash report #1492 - [E06B340C] arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Issue closed
bug_report_tiny.png 09:02  Crash report #1492 - [E06B340C] arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff7c638dc9b
Memory accessed: 0x1f8
Stack pointer: 0x87670feb40

Callstack:
arx.exe!0x7ff7c638dc9b
arx.exe!0x7ff7c64eb173
arx.exe!0x7ff7c64f7414
arx.exe!0x7ff7c63b8165
arx.exe!0x7ff7c63b9126
arx.exe!0x7ff7c63b58a2
arx.exe!0x7ff7c63ca11e
arx.exe!0x7ff7c64c43ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Cedric_AnimateDrawEntityRender [AnimationRender.cpp : 1137 + 0x4]
1 arx.exe!RenderInter() [Interactive.cpp : 2194 + 0x0]
2 arx.exe!ARX_SCENE_Render() [Scene.cpp : 1423 + 0x0]
3 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1877 + 0x0]
4 arx.exe!ArxGame::render() [ArxGame.cpp : 2045 + 0x0]
5 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1267 + 0x0]
6 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
7 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
August 09, 2020
bug_report_tiny.png 20:19  Crash report #1491 - [D7A3C105] arx.exe!PakReader::addArchive() [PakReader.cpp:489]
dscharrer : Issue closed
bug_report_tiny.png 18:38  Crash report #1491 - [D7A3C105] arx.exe!PakReader::addArchive() [PakReader.cpp:489]
THMG : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff632dea2ac
Memory accessed: 0x0
Stack pointer: 0xa1d8f3f4b0

Callstack:
arx.exe!0x7ff632dea2ac
arx.exe!0x7ff632cf38f5
arx.exe!0x7ff632cef161
arx.exe!0x7ff632d07cb2
arx.exe!0x7ff632dff01a
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!PakReader::addArchive(fs::path const &) [PakReader.cpp : 489 + 0x0]
1 arx.exe!ArxGame::addPaks() [ArxGame.cpp : 939 + 0xb2]
2 arx.exe!ArxGame::initialize() [ArxGame.cpp : 227 + 0x8]
3 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0x59]
4 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
August 06, 2020
bug_report_tiny.png 21:30  Crash report #1487 - [11963228] VCRUNTIME140.dll!memcpy()
dscharrer : Issue closed
bug_report_tiny.png 21:17  Crash report #1418 - [42AF4186] ig7icd64.dll!RegisterProcTableCallback()
dscharrer : Issue closed
bug_report_tiny.png 21:16  Crash report #1490 - [1B95DDCA] ig7icd64.dll!RegisterProcTableCallback()
dscharrer : Issue closed
bug_report_tiny.png 21:14  Crash report #1489 - [7CB8F9D2] ig7icd64.dll!RegisterProcTableCallback()
dscharrer : Issue closed
bug_report_tiny.png 21:14  Crash report #1451 - [24F7673A] ig7icd64.dll!RegisterProcTableCallback()
dscharrer : Issue closed
bug_report_tiny.png 21:13  Crash report #1489 - [7CB8F9D2] ig7icd64.dll!RegisterProcTableCallback()
dscharrer : Issue closed
August 02, 2020
bug_report_tiny.png 01:40  Crash report #1490 - [1B95DDCA] ig7icd64.dll!RegisterProcTableCallback()
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ffd981bb912
Memory accessed: 0x8
Stack pointer: 0x7d3cefec70

Callstack:
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!DrvSetLayerPaletteEntries()
ig7icd64.dll!DrvSetLayerPaletteEntries()
arx.exe!0x7ff660ea21c3
arx.exe!0x7ff660ee382b
arx.exe!0x7ff660eac976
arx.exe!0x7ff660e18fdd
arx.exe!0x7ff660e158a2
arx.exe!0x7ff660e2a11e
arx.exe!0x7ff660f243ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
6 arx.exe!OpenGLRenderer::Clear(Flags<Renderer::BufferType>,Color4<unsigned char>,float,unsigned __int64,Rectangle_<long> *) [OpenGLRenderer.cpp : 650 + 0x8]
7 arx.exe!StatsPage::RenderBookPlayerCharacter() [Book.cpp : 1031 + 0x0]
8 arx.exe!CharacterCreation::render() [CharacterCreation.cpp : 115 + 0x0]
9 arx.exe!ArxGame::render() [ArxGame.cpp : 2036 + 0x1f]
10 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1267 + 0x0]
11 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
12 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
bug_report_tiny.png 01:11  Crash report #1489 - [7CB8F9D2] ig7icd64.dll!RegisterProcTableCallback()
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7fff9903b912
Memory accessed: 0x8
Stack pointer: 0x53414ff300

Callstack:
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!DrvSetLayerPaletteEntries()
ig7icd64.dll!DrvSetLayerPaletteEntries()
arx.exe!0x7ff7e5152205
arx.exe!0x7ff7e50c8b77
arx.exe!0x7ff7e50c9126
arx.exe!0x7ff7e50c58a2
arx.exe!0x7ff7e50da11e
arx.exe!0x7ff7e51d43ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
6 arx.exe!OpenGLRenderer::Clear(Flags<Renderer::BufferType>,Color4<unsigned char>,float,unsigned __int64,Rectangle_<long> *) [OpenGLRenderer.cpp : 664 + 0x0]
7 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1946 + 0x0]
8 arx.exe!ArxGame::render() [ArxGame.cpp : 2045 + 0x0]
9 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1267 + 0x0]
10 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
11 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
July 27, 2020
bug_report_tiny.png 15:50  Crash report #1488 - [5FBBA383] Thread::entryPoint() basic_string.h:2290
CrashBot : Issue created
Illegal storage access: address not mapped to object


Instruction address: 0x103c2c
Memory accessed: 0xffffffff81000020
Stack pointer: 0xa2bfee38
Frame pointer: 0xa2bfef7c

Callstack:
arx!0x10d1ac
??!0xb6767130
arx!0x103c2c

GDB stack trace:
[New LWP 19652]
[New LWP 19653]
[New LWP 19654]
[New LWP 19655]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/arm-linux-gnueabihf/libthread_db.so.1".
0xb6ebb510 in memcmp () from /usr/lib/arm-linux-gnueabihf/libarmmem-v7l.so
[Current thread is 1 (Thread 0xb6ef8010 (LWP 19649))]
Id Target Id Frame
* 1 Thread 0xb6ef8010 (LWP 19649) "arx" 0xb6ebb510 in memcmp () from /usr/lib/arm-linux-gnueabihf/libarmmem-v7l.so
2 Thread 0xb4421440 (LWP 19652) "threaded-ml" __GI___poll (timeout=449, nfds=3, fds=0x264a4b8) at ../sysdeps/unix/sysv/linux/poll.c:29
3 Thread 0xa3c20440 (LWP 19653) "arx" futex_wait_cancelable (private=0, expected=0, futex_word=0x2642478) at ../sysdeps/unix/sysv/linux/futex-internal.h:88
4 Thread 0xa2fff440 (LWP 19654) "arx" 0xb6e7e088 in futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=1, futex_word=0x2647314) at ../sysdeps/unix/sysv/linux/futex-internal.h:205
5 Thread 0xa2bff440 (LWP 19655) "arx" __GI___nanosleep (remaining=0x0, requested_time=0xa2bfea98) at ../sysdeps/unix/sysv/linux/nanosleep.c:28

Thread 5 (Thread 0xa2bff440 (LWP 19655)):
#0 __GI___nanosleep (remaining=0x0, requested_time=0xa2bfea98) at ../sysdeps/unix/sysv/linux/nanosleep.c:28
_a1 = -1564480872
_nr = 162
_a1tmp = -1564480872
_a2tmp = 0
_a2 = 0
_sys_result = <optimized out>
sc_cancel_oldtype = 0
sc_ret = <optimized out>
sc_ret = <optimized out>
sc_ret = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
sc_cancel_oldtype = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
#1 __GI___nanosleep (requested_time=0xa2bfea98, remaining=0x0) at ../sysdeps/unix/sysv/linux/nanosleep.c:25
sc_ret = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
sc_cancel_oldtype = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
#2 0x0010d20c in CrashHandlerPOSIX::handleCrash (context=<optimized out>, info=0xa2bfeac0, signal=<optimized out>, this=0x2398460) at /home/pi/sc/arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:501
t = {tv_sec = 0, tv_nsec = 100000}
processor = 19656
args = {0x0, 0x186a0 <__static_initialization_and_destruction_0(int, int) [clone .constprop.416] 36264> "\002", 0x0}
processor = <optimized out>
args = <optimized out>
it = <optimized out>
siginfo = <optimized out>
ctx = <optimized out>
t = <optimized out>
#3 signalHandler (signal=<optimized out>, info=0xa2bfeac0, context=<optimized out>) at /home/pi/sc/arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:85
No locals.
#4 <signal handler called>
No locals.
#5 0x00103c2c in Thread::entryPoint (param=0x81000010) at /usr/include/c /8/bits/basic_string.h:2290
thread = <error reading variable>
#6 0xb6e74494 in start_thread (arg=0xa2bff440) at pthread_create.c:486
ret = <optimized out>
start = <optimized out>
pd = 0xa2bff440
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {1593130831, 1252889951, -1225782936, -1564478400, -1225816880, 338, -1090565526, -1564478400, 0, -1564479620, 0 <repeats 54 times>}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
#7 0xb6811578 in ?? () at ../sysdeps/unix/sysv/linux/arm/clone.S:73 from /lib/arm-linux-gnueabihf/libc.so.6
No locals.
Backtrace stopped: previous frame identical to this frame (corrupt stack?)

Thread 4 (Thread 0xa2fff440 (LWP 19654)):
#0 0xb6e7e088 in futex_abstimed_wait_cancelable (private=0, abstime=0x0, expected=1, futex_word=0x2647314) at ../sysdeps/unix/sysv/linux/futex-internal.h:205
_a2tmp = 393
_a2 = 393
_v2 = -1
_a3tmp = 1
_a3 = 1
_a1 = 40137492
_nr = 240
_a4tmp = 0
_a1tmp = 40137492
_a4 = 0
_v1 = 0
__ret = <optimized out>
oldtype = 0
err = <optimized out>
oldtype = <optimized out>
err = <optimized out>
__ret = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_v2tmp = <optimized out>
_v1tmp = <optimized out>
_a4tmp = <optimized out>
_a3tmp = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
_a3 = <optimized out>
_a4 = <optimized out>
_v1 = <optimized out>
_v2 = <optimized out>
#1 do_futex_wait (sem=sem@entry=0x2647314, abstime=0x0) at sem_waitcommon.c:115
err = <optimized out>
#2 0xb6e7e1f4 in __new_sem_wait_slow (sem=0x2647314, abstime=0x0) at sem_waitcommon.c:282
_buffer = {__routine = 0xb6e7e050 <__sem_wait_cleanup>, __arg = 0x2647314, __canceltype = 1868739072, __prev = 0x0}
err = 0
v = <optimized out>
#3 0xb6d0e7b0 in ?? () from /usr/lib/arm-linux-gnueabihf/libopenal.so.1
No symbol table info available.
Backtrace stopped: previous frame identical to this frame (corrupt stack?)

Thread 3 (Thread 0xa3c20440 (LWP 19653)):
#0 futex_wait_cancelable (private=0, expected=0, futex_word=0x2642478) at ../sysdeps/unix/sysv/linux/futex-internal.h:88
_a1 = 40117368
_nr = 240
_a3tmp = 0
_a1tmp = 40117368
_a3 = 0
_a4tmp = 0
_a2tmp = 128
_a2 = 128
_a4 = 0
__ret = <optimized out>
oldtype = 0
err = <optimized out>
oldtype = <optimized out>
err = <optimized out>
__ret = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a4tmp = <optimized out>
_a3tmp = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
_a3 = <optimized out>
_a4 = <optimized out>
#1 __pthread_cond_wait_common (abstime=0x0, mutex=0x0, cond=0x2642450) at pthread_cond_wait.c:502
spin = 0
buffer = {__routine = 0xb6e7ae28 <__condvar_cleanup_waiting>, __arg = 0xa3c1fd98, __canceltype = 0, __prev = 0x0}
cbuffer = {wseq = 60, cond = 0x2642450, mutex = 0xb4705188, private = 0}
__atg101_val = <optimized out>
rt = <optimized out>
__atg100_val = <optimized out>
err = <optimized out>
g = 0
flags = <optimized out>
g1_start = <optimized out>
signals = <optimized out>
result = 0
wseq = 257698037760
seq = 11745413666745630472
private = 0
maxspin = <optimized out>
err = <optimized out>
result = <optimized out>
wseq = <optimized out>
g = <optimized out>
seq = <optimized out>
flags = <optimized out>
private = <optimized out>
signals = <optimized out>
g1_start = <optimized out>
__atg6_oldval = <optimized out>
__atg6_memp = <optimized out>
__atg6_value = <optimized out>
__atg2_result = <optimized out>
__oldval = <optimized out>
__atg101_val = <optimized out>
__atg100_val = <optimized out>
spin = <optimized out>
buffer = <optimized out>
cbuffer = <optimized out>
__atg101_val = <optimized out>
__atg100_val = <optimized out>
__atg6_oldval = <optimized out>
__atg6_memp = <optimized out>
__atg6_value = <optimized out>
__atg2_result = <optimized out>
__oldval = <optimized out>
__atg101_val = <optimized out>
__atg100_val = <optimized out>
rt = <optimized out>
__atg101_val = <optimized out>
__atg100_val = <optimized out>
__atg102_expected = <optimized out>
__atg1_result = <optimized out>
__oldval = <optimized out>
s = <optimized out>
__atg100_val = <optimized out>
__atg102_expected = <optimized out>
__atg1_result = <optimized out>
__oldval = <optimized out>
#2 __pthread_cond_wait (cond=0x2642450, mutex=0x0) at pthread_cond_wait.c:655
No locals.
#3 0xb485b084 in pa_threaded_mainloop_wait () from /usr/lib/arm-linux-gnueabihf/libpulse.so.0
No symbol table info available.
#4 0xb6d06c68 in ?? () from /usr/lib/arm-linux-gnueabihf/libopenal.so.1
No symbol table info available.
Backtrace stopped: previous frame identical to this frame (corrupt stack?)

Thread 2 (Thread 0xb4421440 (LWP 19652)):
#0 __GI___poll (timeout=449, nfds=3, fds=0x264a4b8) at ../sysdeps/unix/sysv/linux/poll.c:29
_a1 = 40150200
_nr = 168
_a3tmp = 449
_a1tmp = 40150200
_a3 = 449
_a2tmp = 3
_a2 = 3
_sys_result = <optimized out>
sc_cancel_oldtype = 0
sc_ret = <optimized out>
sc_ret = <optimized out>
sc_ret = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a3tmp = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
_a3 = <optimized out>
sc_cancel_oldtype = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a3tmp = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
_a3 = <optimized out>
#1 __GI___poll (fds=0x264a4b8, nfds=3, timeout=449) at ../sysdeps/unix/sysv/linux/poll.c:26
sc_ret = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a3tmp = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
_a3 = <optimized out>
sc_cancel_oldtype = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nr = <optimized out>
_a3tmp = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
_a3 = <optimized out>
#2 0xb485a968 in ?? () from /usr/lib/arm-linux-gnueabihf/libpulse.so.0
No symbol table info available.
Backtrace stopped: previous frame identical to this frame (corrupt stack?)

Thread 1 (Thread 0xb6ef8010 (LWP 19649)):
#0 0xb6ebb510 in memcmp () from /usr/lib/arm-linux-gnueabihf/libarmmem-v7l.so
No symbol table info available.
#1 0x000c8ddc in std::char_traits<char>::compare (__n=<optimized out>, __s2=<optimized out>, __s1=0x2acc211 "ok_for_shany 0\t\t// 1= player searching 2= shani free 3= shani dead\r\n set #need_dragon_egg 0\r\n set #need_form 0\r\n set #need_krahoz 0\r\n set #need_shield 0\t\t// alia asked for shield\r\n set #need_superweap"...) at /usr/include/c /8/bits/char_traits.h:312
No locals.
#2 std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::find (__n=<optimized out>, __pos=<optimized out>, __s=<optimized out>, this=<optimized out>) at /usr/include/c /8/bits/basic_string.tcc:1214
__elem0 = 111 'o'
__data = 0x2ac9358 "on game_ready {\r\n if (\247fighting_amb == 0) ambiance -v 0 ambient_fight\r\naccept\r\n}\r\n\r\non init {\r\nset #debug 0\r\nset \247cheat 0\r\n//timerf 0 2 herosay ^#player_life\r\n //set #crashtest 1\r\n set #shut_up 0\r\n lo"...
__last = 0xc8ddc <loadScript(EERIE_SCRIPT&, PakFile*) 368> ""
__len = <optimized out>
__size = <optimized out>
__first = 0x2acc211 "ok_for_shany 0\t\t// 1= player searching 2= shani free 3= shani dead\r\n set #need_dragon_egg 0\r\n set #need_form 0\r\n set #need_krahoz 0\r\n set #need_shield 0\t\t// alia asked for shield\r\n set #need_superweap"...
__size = <optimized out>
__elem0 = <optimized out>
__data = <optimized out>
__first = <optimized out>
__last = <optimized out>
__len = <optimized out>
#3 std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::find (__pos=<optimized out>, __str="on detectplayer", this=<optimized out>) at /usr/include/c /8/bits/basic_string.h:2353
No locals.
#4 FindScriptPos (str="on detectplayer", es=<optimized out>) at /home/pi/sc/arx/src/script/Script.cpp:253
pos = <optimized out>
pos = <optimized out>
#5 ARX_SCRIPT_ComputeShortcuts (es=<optimized out>) at /home/pi/sc/arx/src/script/ScriptEvent.cpp:158
j = <optimized out>
j = <optimized out>
#6 loadScript (file=<optimized out>, script=@0x2ac8ef4: {valid = true, data = "on game_ready {\r\n if (\247fighting_amb == 0) ambiance -v 0 ambient_fight\r\naccept\r\n}\r\n\r\non init {\r\nset #debug 0\r\nset \247cheat 0\r\n//timerf 0 2 herosay ^#player_life\r\n //set #crashtest 1\r\n set #shut_up 0\r\n lo"..., shortcut = {0, 91, 4294967295, 17366, 4294967295 <repeats 13 times>, 16333, 4294967295, 4294967295, 4294967295, 4294967295, 0 <repeats 53 times>}}) at /home/pi/sc/arx/src/script/Script.cpp:1877
No locals.
#7 loadScript (script=<optimized out>, file=<optimized out>, script=<optimized out>, file=<optimized out>) at /home/pi/sc/arx/src/script/Script.cpp:1865
No locals.
#8 0x001a4cb4 in ARX_PLAYER_LoadHeroAnimsAndMesh () at /home/pi/sc/arx/src/io/resource/ResourcePath.h:50
OBJECT_HUMAN_BASE = "graph/obj3d/interactive/npc/human_base/human_base.teo"
ANIM_WAIT_BOOK = "graph/obj3d/anims/npc/human_wait_book.tea"
ANIM_WAIT_NORMAL = "graph/obj3d/anims/npc/human_normal_wait.tea"
ANIM_WAIT_TWOHANDED = "graph/obj3d/anims/npc/human_wait_book_2handed.tea"
io = 0x2ac8938
#9 0x001d5288 in ArxGame::initGame (this=0xbeff48d0, this@entry=0xbeff4ec0) at /home/pi/sc/arx/src/core/ArxGame.cpp:902
release = <optimized out>
old = -1090565916
t = <optimized out>
#10 0x001dd7ac in ArxGame::initialize (this=0xbeff4ec0) at /home/pi/sc/arx/src/core/ArxGame.cpp:249
init = <optimized out>
#11 0x00019eec in runGame () at /home/pi/sc/arx/src/core/Core.cpp:244
No locals.
#12 main (argc=<optimized out>, argv=<optimized out>) at /home/pi/sc/arx/src/core/Startup.cpp:164
status = RunProgram
[Inferior 1 (process 19649) detached]

July 26, 2020
bug_report_tiny.png 11:55  Crash report #1487 - [11963228] VCRUNTIME140.dll!memcpy()
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x66343080
Memory accessed: 0x0
Stack pointer: 0x77eb80
Frame pointer: 0x77ed04

Callstack:
Warning: WoW64 process detected, stack may be corrupted!
VCRUNTIME140.dll!memcpy()
??!0x49414e
OPENGL32.DLL!wglSwapBuffers()
OPENGL32.DLL!wglSwapMultipleBuffers()
arx.exe!FT_Library_SetLcdFilterWeights()
July 21, 2020
bug_report_tiny.png 20:14  Crash report #1486 - [944EC094] arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
dscharrer : Issue closed
bug_report_tiny.png 19:33  Crash report #1486 - [944EC094] arx.exe!Cedric_AnimateDrawEntityRender() [AnimationRender.cpp:1137]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff69675dc9b
Memory accessed: 0x1f8
Stack pointer: 0x4aac18ebc0

Callstack:
arx.exe!0x7ff69675dc9b
arx.exe!0x7ff6968bb173
arx.exe!0x7ff6968c7414
arx.exe!0x7ff696788165
arx.exe!0x7ff696789126
arx.exe!0x7ff6967858a2
arx.exe!0x7ff69679a11e
arx.exe!0x7ff6968943ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Cedric_AnimateDrawEntityRender [AnimationRender.cpp : 1137 + 0x4]
1 arx.exe!RenderInter() [Interactive.cpp : 2194 + 0x0]
2 arx.exe!ARX_SCENE_Render() [Scene.cpp : 1423 + 0x0]
3 arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1877 + 0x0]
4 arx.exe!ArxGame::render() [ArxGame.cpp : 2045 + 0x0]
5 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1267 + 0x0]
6 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
7 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
July 16, 2020
bug_report_tiny.png 16:42  Crash report #1485 - [F75218A5] arx.exe!SecondaryInventoryHud::open(Entity *) [SecondaryInventory.cpp:420]
CrashBot : Issue created
Assertion Failed at SecondaryInventory.cpp:420: !container || container->inventory

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff6f97af8fe
Stack pointer: 0x5236aff110

Callstack:
arx.exe!0x7ff6f97af8fe
arx.exe!0x7ff6f9777166
arx.exe!0x7ff6f9782252
arx.exe!0x7ff6f96d7500
arx.exe!0x7ff6f96d9121
arx.exe!0x7ff6f96d58a2
arx.exe!0x7ff6f96ea11e
arx.exe!0x7ff6f97e43ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!SecondaryInventoryHud::open(Entity *) [SecondaryInventory.cpp : 420 + 0x38]
1 arx.exe!StealIconGui::updateInput() [Hud.cpp : 343 + 0x0]
2 arx.exe!ArxGame::manageEditorControls() [Interface.cpp : 1717 + 0x0]
3 arx.exe!ArxGame::updateLevel() [ArxGame.cpp : 1680 + 0x0]
4 arx.exe!ArxGame::render() [ArxGame.cpp : 2043 + 0x0]
5 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1267 + 0x0]
6 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0xa5]
7 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
bug_report_tiny.png 16:09  Crash report #1484 - [7E11F3C4] omap_device_del() from /usr/lib/arm-linux-gnueabihf/libdrm_omap.so.1
dscharrer : Issue closed
bug_report_tiny.png 08:20  Crash report #1484 - [7E11F3C4] omap_device_del() from /usr/lib/arm-linux-gnueabihf/libdrm_omap.so.1
CrashBot : Issue created
Illegal storage access: address not mapped to object


Instruction address: 0xb57faca4
Memory accessed: 0x4
Stack pointer: 0xbeb39ca0
Frame pointer: 0xb6f49970

Callstack:
arx!0x4f6c42
??!0xb6988cb0

GDB stack trace:
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/arm-linux-gnueabihf/libthread_db.so.1".
__libc_do_syscall () at ../sysdeps/unix/sysv/linux/arm/libc-do-syscall.S:47
[Current thread is 1 (Thread 0xb6f3b240 (LWP 32334))]
Id Target Id Frame
* 1 Thread 0xb6f3b240 (LWP 32334) "arx" __libc_do_syscall () at ../sysdeps/unix/sysv/linux/arm/libc-do-syscall.S:47

Thread 1 (Thread 0xb6f3b240 (LWP 32334)):
#0 __libc_do_syscall () at ../sysdeps/unix/sysv/linux/arm/libc-do-syscall.S:47
No locals.
#1 0xb6ee89a2 in __GI___nanosleep (requested_time=0x0, remaining=0x0) at ../sysdeps/unix/sysv/linux/nanosleep.c:28
_a1 = 0
_a1tmp = 0
_nametmp = 162
_a2tmp = 0
_a2 = 0
_name = 162
_sys_result = <optimized out>
sc_ret = <optimized out>
sc_ret = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nametmp = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
_name = <optimized out>
sc_cancel_oldtype = <optimized out>
_sys_result = <optimized out>
_a1 = <optimized out>
_nametmp = <optimized out>
_a2tmp = <optimized out>
_a1tmp = <optimized out>
_a2 = <optimized out>
_name = <optimized out>
#2 0x004f6c86 in CrashHandlerPOSIX::handleCrash (context=<optimized out>, info=0xbeb39928, signal=<optimized out>, this=0x888460) at /big/ArxLibertatis/src/platform/crashhandler/CrashHandlerPOSIX.cpp:501
t = {tv_sec = 0, tv_nsec = 100000}
processor = 32335
args = {0x0, 0x186a0 <error: Cannot access memory at address 0x186a0>, 0x0}
processor = <optimized out>
args = <optimized out>
it = <optimized out>
siginfo = <optimized out>
ctx = <optimized out>
t = <optimized out>
#3 signalHandler (signal=<optimized out>, info=0xbeb39928, context=<optimized out>) at /big/ArxLibertatis/src/platform/crashhandler/CrashHandlerPOSIX.cpp:85
No locals.
#4 <signal handler called>
No locals.
#5 0xb57faca4 in omap_device_del () from /usr/lib/arm-linux-gnueabihf/libdrm_omap.so.1
No symbol table info available.
#6 0xb584a016 in IMGeglTerminate () from /usr/lib/arm-linux-gnueabihf/libIMGegl.so
No symbol table info available.
#7 0xb5931d32 in ?? () from /usr/lib/arm-linux-gnueabihf/libGL.so.1
No symbol table info available.
#8 0xb586ec74 in ?? () from /usr/lib/arm-linux-gnueabihf/libGL.so.1
No symbol table info available.
#9 0xb6f2c580 in call_init (l=<optimized out>, argc=1, argv=0xbeb3b274, env=0xbeb3b27c) at dl-init.c:72
j = <optimized out>
jm = <optimized out>
addrs = <optimized out>
init_array = <optimized out>
#10 0xb6f2c632 in call_init (env=<optimized out>, argv=<optimized out>, argc=<optimized out>, l=<optimized out>) at dl-init.c:30
init_array = <optimized out>
init_array = <optimized out>
j = <optimized out>
jm = <optimized out>
addrs = <optimized out>
#11 _dl_init (main_map=main_map@entry=0x8bec88, argc=1, argv=0xbeb3b274, env=0xbeb3b27c) at dl-init.c:119
preinit_array = 0x0
preinit_array_size = <optimized out>
i = <optimized out>
#12 0xb6f2eff8 in dl_open_worker (a=<optimized out>) at dl-open.c:517
args = <optimized out>
file = 0xd <error: Cannot access memory at address 0xd>
mode = <optimized out>
call_map = <optimized out>
dst = <optimized out>
new = 0x8bec88
__PRETTY_FUNCTION__ = "dl_open_worker"
r = <optimized out>
reloc_mode = <optimized out>
nmaps = <optimized out>
l = <optimized out>
maps = 0xbeb3a220
relocation_in_progress = <optimized out>
any_tls = <optimized out>
first_static_tls = <optimized out>
#13 0xb6a25dbc in __GI__dl_catch_exception (exception=exception@entry=0xbeb3a43c, operate=0xb6f2ed8d <dl_open_worker>, args=args@entry=0xbeb3a448) at dl-error-skeleton.c:196
errcode = 0
c = {exception = 0xbeb3a43c, errcode = 0xbeb3a28c, env = {{__jmpbuf = {-1683714980, -1816824929, 112, -1095523120, -2147483390, -1228533436, -1228625785, 540, 960, 540, 0 <repeats 16 times>, 2, 9121200, 9121200, -1247259852, 111, -1139677357, -1247259760, -1225621207, 0, -1247257984, 111, -1247257600, 9121200, -1095523452, -1095523456, 0, 0, -1139677357, -1247257600, -1095523456, -1233800215, 98602810, -1247259760, 0, -1095523340, -1225483920, -1225482240, -1431655765, -1095523452, 8952940, 0, -1247258464, 2, 9121200, 9121200, -1247259972, 81, 1525563686}, __mask_was_saved = 0, __saved_mask = {__val = {3069346089, 0, 3047708832, 81, 3047709696, 9121200, 3199443972, 3199443968, 0, 0, 1525563686, 3047709696, 3199443968, 3061167105, 47673865, 3047707536, 0, 3199444084, 3069483376, 3069485056, 2863311531, 3199443972, 8952940, 13, 3069483376, 0, 0, 0, 1525563686, 0, 0, 3061167105}}}}}
old = <optimized out>
#14 0xb6f2eafc in _dl_open (file=0xb6c61144 "libGL.so.1", mode=-2147483390, caller_dlopen=0xb6c4a887, nsid=<optimized out>, argc=1, argv=0xbeb3b274, env=0xbeb3b27c) at dl-open.c:599
args = {file = 0xb6c61144 "libGL.so.1", mode = -2147483390, caller_dlopen = 0xb6c4a887, map = 0x8bec88, nsid = 0, argc = 1, argv = 0xbeb3b274, env = 0xbeb3b27c}
exception = {objname = 0x0, errstring = 0x2 <error: Cannot access memory at address 0x2>, message_buffer = 0x0}
errcode = <optimized out>
__PRETTY_FUNCTION__ = "_dl_open"
#15 0xb6902b58 in dlopen_doit (a=0xbeb3a6c4) at dlopen.c:66
args = 0xbeb3a6c4
#16 0xb6a25dbc in __GI__dl_catch_exception (exception=exception@entry=0xbeb3a678, operate=operate@entry=0xb6902b09 <dlopen_doit>, args=args@entry=0xbeb3a6c4) at dl-error-skeleton.c:196
errcode = 0
c = {exception = 0xbeb3a678, errcode = 0xbeb3a4cc, env = {{__jmpbuf = {-1683715428, -1816824929, 112, 0, 9101696, 9101704, 9101700, 540, 960, 540, 0 <repeats 16 times>, 2, 8994324, 4096, 5046529, 0, 0, -1225535248, -1232067524, 225011988, -1225500416, -1225500416, -1232068168, 39, -117177849, -1232068148, -1225621207, 1, -1232067524, 39, -1232067428, -1225500416, -1095522844, -1095522848, -1095522904, 0, -117177849, -1232067428, -1095522848, -1228777735, 130555920, -1232068148, -1228788184, -1095522732, -1225483920, -1225482240, -1431655765, -1095522844, -1225520528}, __mask_was_saved = 0, __saved_mask = {__val = {3069483376, 0, 0, 0, 4177789447, 0, 3069432048, 3066189561, 3199444660, 3199444564, 3199444572, 3069476888, 3069347681, 3199444572, 3069487832, 15, 3069432048, 1, 0, 1, 3069476888, 9034040, 3069477332, 3069477332, 0, 3058714239, 1, 32, 3058715467, 32, 4294967295, 32}}}}}
old = <optimized out>
#17 0xb6a25e34 in __GI__dl_catch_error (objname=objname@entry=0x8ae184, errstring=errstring@entry=0x8ae188, mallocedp=mallocedp@entry=0x8ae180, operate=operate@entry=0xb6902b09 <dlopen_doit>, args=args@entry=0xbeb3a6c4) at dl-error-skeleton.c:215
exception = {objname = 0x0, errstring = 0xb6f48018 "", message_buffer = 0xb6c731e4 <dlopen@got.plt> "\245 \220\266\064\201\302\266\064\201\302\266\064\201\302\266\064\201\302\266\064\201\302\266\064\201\302\266\064\201\302\266\064\201\302\266\025$q\266\064\201\302\266\064\201\302\266\064\201\302\266\064\201\302\266\064\201\302\266\235"}
errorcode = <optimized out>
#18 0xb69030b8 in _dlerror_run (operate=0xb6902b09 <dlopen_doit>, args=args@entry=0xbeb3a6c4) at dlerror.c:163
result = 0x8ae178
#19 0xb6902bd4 in __dlopen (file=0xb6c61144 "libGL.so.1", mode=<optimized out>) at dlopen.c:87
args = {file = 0xb6c61144 "libGL.so.1", mode = 258, new = 0xb6f49968 <__stack_chk_guard>, caller = 0xb6c4a887}
#20 0xb6c4a886 in ?? () from /usr/lib/arm-linux-gnueabihf/libSDL-1.2.so.0
No symbol table info available.
Backtrace stopped: previous frame identical to this frame (corrupt stack?)
[Inferior 1 (process 32334) detached]

July 09, 2020
bug_report_tiny.png 20:25  Crash report #1483 - [B21000B9] OpenAL32.dll!alcGetContextsDevice()
dscharrer : Issue closed
bug_report_tiny.png 20:14  Crash report #1483 - [B21000B9] OpenAL32.dll!alcGetContextsDevice()
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x74132797
Memory accessed: 0x78
Stack pointer: 0x11af408
Frame pointer: 0x0

Callstack:
Warning: WoW64 process detected, stack may be corrupted!
OpenAL32.dll!alcGetContextsDevice()
bug_report_tiny.png 18:14  Crash report #1457 - [BC8E7E1F] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:106]
dscharrer : Issue closed
bug_report_tiny.png 18:14  Crash report #1448 - [341D0E97] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:111]
dscharrer : Issue closed
bug_report_tiny.png 18:14  Crash report #1398 - [D4096F26] arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp:111]
dscharrer : Issue closed
bug_report_tiny.png 18:14  Crash report #1482 - [51BA50F] OpenGLRenderer::initialize() [OpenGLRenderer.cpp:106]
dscharrer : Issue closed
bug_report_tiny.png 07:29  Crash report #1482 - [51BA50F] OpenGLRenderer::initialize() [OpenGLRenderer.cpp:106]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff712f15ed1
Memory accessed: 0x0
Stack pointer: 0x1fa8cfeb30

Callstack:
arx.exe!FT_GlyphSlot_Own_Bitmap()
arx.exe!FT_GlyphSlot_Own_Bitmap()
arx.exe!0x7ff712d2054d
arx.exe!0x7ff712e505e0
arx.exe!0x7ff712e5090e
arx.exe!0x7ff712c90e46
arx.exe!0x7ff712c8f2f2
arx.exe!0x7ff712caa0d2
arx.exe!0x7ff712da43ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
2 arx.exe!OpenGLRenderer::initialize() [OpenGLRenderer.cpp : 106 + 0x0]
3 arx.exe!SDL2Window::createWindowAndGLContext(char const *) [SDL2Window.cpp : 313 + 0x0]
4 arx.exe!SDL2Window::initialize() [SDL2Window.cpp : 378 + 0xf]
5 arx.exe!ArxGame::initWindow(RenderWindow *) [ArxGame.cpp : 432 + 0xa]
6 arx.exe!ArxGame::initialize() [ArxGame.cpp : 223 + 0x32]
7 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0x59]
8 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
July 06, 2020
bug_report_tiny.png 20:51  Crash report #1481 - [1792667F] arx!0x6ab139
dscharrer : Issue closed
bug_report_tiny.png 20:51  Crash report #1481 - [1792667F] arx!0x6ab139
CrashBot : Issue created
Assertion Failed at Localisation.cpp:425: name.find_first_of("ABCDEFGHIJKLMNOPQRSTUVWXYZ[]") == std::string::npos

Illegal instruction: illegal operand


Instruction address: 0x6ab139
Stack pointer: 0x7ffdfa2e8ce0

Callstack:
arx!0x5eeb2f
libpthread-2.31.so!0x7fc344407960
arx!0x6ab139
arx!0x480171
arx!0x6cd1aa
arx!0x6d56f6
arx!0x6d73f8
arx!0x43b4ab
libc-2.31.so!0x7fc343f2d002
arx!0x43ca9d
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