Arx Libertatis Bug Tracker
Arx Libertatis (arx)
December 10, 2018
bug_report_tiny.png 17:55  Crash report #1303 - [20E7B61E] arx.exe!0x14011e064
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x14011e064
arx.exe!0x14012059c
arx.exe!0x140121c4a
arx.exe!0x140258f27
arx.exe!0x140250fde
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:000000000000000A RBX:0000000000000000 RCX:000000001A740A10 RDX:000000001F1D7AB0 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:5E351471
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202
December 09, 2018
bug_report_tiny.png 21:29  Bug report #1291 - Game is not saved
dscharrer : Issue closed
December 06, 2018
bug_report_tiny.png 22:00  Crash report #1302 - [90067F18] arx.exe!0x14022989c
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x14022989c
arx.exe!0x1401a040c
arx.exe!0x140256ad9
arx.exe!0x140250fde
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:0000000000000000 RBX:0000000000000000 RCX:0000000023270BC0 RDX:000000000014F450 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:AE9C1471
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010283
December 05, 2018
bug_report_tiny.png 16:03  Crash report #1301 - [63D2AE79] arx.exe!0x13fea97e9
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x13fea97e9
Memory accessed: 0x380
Stack pointer: 0x14ece0

Callstack:
arx.exe!0x13fea97e9
arx.exe!0x13feab267
arx.exe!0x13fff7d65
arx.exe!0x140004275
arx.exe!0x13fed3e1d
arx.exe!0x13fed441d
arx.exe!0x13fed2138
arx.exe!0x13fed19be
arx.exe!0x13fed9879
arx.exe!0x13fee0b3e
arx.exe!0x13ffd7322
arx.exe!0x1401161bd
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
December 02, 2018
bug_report_tiny.png 12:50  Crash report #1300 - [BB1D89F0] arx.exe!script::Context::getCommand() scriptutils.cpp(58)
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!script::Context::getCommand() scriptutils.cpp(58)
arx.exe!ScriptEvent::send() scriptevent.cpp(394)
arx.exe!ARX_SCRIPT_Timer_Check() script.cpp(1956)
arx.exe!ArxGame::Render() arxgame.cpp(1312)
arx.exe!ArxGame::Run() arxgame.cpp(599)
arx.exe!WinMain() startup.cpp(174)
arx.exe!__tmainCRTStartup() crtexe.c(547)
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:000000000000171E RBX:0000000000000000 RCX:000000000000031F RDX:000000000014F650 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:37221471
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010283
bug_report_tiny.png 09:48  Crash report #1299 - [3FEF5D13] arx.exe!0x14022989c
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x14022989c
arx.exe!0x1401a040c
arx.exe!0x140256ad9
arx.exe!0x140250fde
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:0000000000000000 RBX:0000000000000000 RCX:0000000014E85340 RDX:000000000014F420 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:E2B87AD1
SS:RSP:002B:000000000014FF60 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010287
November 30, 2018
bug_report_tiny.png 21:11  Crash report #1298 - [631735F7] arx.exe!0x14008b8c6
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x14008b8c6
Memory accessed: 0x380
Stack pointer: 0x12f3a0

Callstack:
arx.exe!0x14008b8c6
arx.exe!0x14008d207
arx.exe!0x1401e050e
arx.exe!0x1401eddf2
arx.exe!0x1400b9bc4
arx.exe!0x1400ba47b
arx.exe!0x1400b78e5
arx.exe!0x1400b747e
arx.exe!0x1400bf8a0
arx.exe!0x1400c687a
arx.exe!0x1401bd652
arx.exe!0x1402aaf65
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
bug_report_tiny.png 13:00  Crash report #1297 - [7E99DCB0] ig7icd64.dll!RegisterProcTableCallback()
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7fef03abab2
Memory accessed: 0x8
Stack pointer: 0x18f120

Callstack:
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!DrvSetLayerPaletteEntries()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!DrvSwapBuffers()
ig7icd64.dll!DrvSwapBuffers()
OPENGL32.DLL!wglSwapBuffers()
GDI32.dll!SwapBuffers()
SDL2.dll!SDL_DYNAPI_entry()
arx.exe!0x13f6d2145
arx.exe!0x13f6d19be
arx.exe!0x13f6d9879
arx.exe!0x13f6e0b3e
arx.exe!0x13f7d7322
arx.exe!0x13f9161bd
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
bug_report_tiny.png 01:07  Crash report #1295 - [FF6F3AB5] ig4dev32.dll!0x393d09f
dscharrer : Issue closed
bug_report_tiny.png 01:06  Crash report #1296 - [6B37F217] arx.exe!0x57e233
dscharrer : Issue closed
bug_report_tiny.png 01:00  Crash report #1292 - [C5E3E5FC] arx.exe!ARX_Menu_Manage() [menu.cpp:208]
dscharrer : Issue closed
bug_report_tiny.png 00:36  Crash report #1204 - [1D0A81E4] arx.exe!ARX_PORTALS_Frustrum_RenderRoomTCullSoft() scene.cpp(2041)
dscharrer : Issue closed
bug_report_tiny.png 00:36  Crash report #915 - [F4EA9761] arx.exe!ARX_PORTALS_Frustrum_RenderRoomTCullSoft() [scene.cpp:1939]
dscharrer : Issue closed
bug_report_tiny.png 00:35  Crash report #1287 - [12B61DD0] arx.exe!ApplyDynLight_VertexBuffer_2() [animationrender.cpp:2713]
dscharrer : Issue closed
bug_report_tiny.png 00:34  Crash report #1188 - [A6B1DC9E] arx.exe!ApplyDynLight_VertexBuffer_2() [animationrender.cpp : 2713]
dscharrer : Issue closed
bug_report_tiny.png 00:28  Crash report #1285 - [43BD2CD7] arx.exe!GLTexture::upload() [gltexture.cpp:138]
dscharrer : Issue closed
bug_report_tiny.png 00:25  Crash report #1284 - [D78D846E] arx.exe!TheaToEerie() [object.cpp:316]
dscharrer : Issue closed
bug_report_tiny.png 00:24  Crash report #1261 - [1C8B3364] arx.exe!TheaToEerie() [object.cpp:284]
dscharrer : Issue closed
bug_report_tiny.png 00:21  Crash report #1283 - [EEAE4389] arx.exe!interpolateLight() [cinematickeyframer.cpp:494]
dscharrer : Issue closed
November 26, 2018
bug_report_tiny.png 19:20  Crash report #1296 - [6B37F217] arx.exe!0x57e233
CrashBot : Issue created
Abnormal termination


Callstack:
arx.exe!0x57e233
MSVCR120.dll!abort()
arx.exe!0x6800a4
arx.exe!0x6611a4
arx.exe!0x6476aa
arx.exe!0x63a5d9
Symbols:
0 arx.exe!SignalHandler(int) [crashhandlerwindows.cpp : 380 + 0x38]
1 msvcr120.dll + 0xa4aae
2 msvcr120.dll + 0xa764e
3 arx.exe!gl_init_dispatch_table + 0x454
4 arx.exe!epoxy_is_desktop_gl + 0x3ac4
5 arx.exe!BaseGLVertexBuffer<SMY_VERTEX3>::BaseGLVertexBuffer<SMY_VERTEX3>(OpenGLRenderer *,unsigned int,Renderer::BufferUsage [glvertexbuffer.h : 135 + 0x26]
6 arx.exe!createVertexBufferImpl<SMY_VERTEX3> [openglrenderer.cpp : 793 + 0x2d]
7 arx.exe!OpenGLRenderer::createVertexBuffer3(unsigned int,Renderer::BufferUsage) [openglrenderer.cpp : 827 + 0x12]
8 arx.exe!ArxGame::onRendererInit(Renderer &) [arxgame.cpp : 2146 + 0xe]
9 arx.exe!OpenGLRenderer::reinit() [openglrenderer.cpp : 454 + 0x12]
10 msvcp120.dll + 0x1c2c
11 arx.exe!SDL2Window::updateSize(bool) [sdl2window.cpp : 618 + 0x8]
12 arx.exe!SDL2Window::initialize() [sdl2window.cpp : 494 + 0x9]
13 msvcp120.dll + 0x1c2c
14 arx.exe!ArxGame::initWindow(RenderWindow *) [arxgame.cpp : 428 + 0xa]
15 arx.exe!ArxGame::initWindow() [arxgame.cpp : 449 + 0x13]
16 arx.exe!ArxGame::initialize() [arxgame.cpp : 213 + 0x7]
17 arx.exe!runGame() [core.cpp : 241 + 0xd]
18 arx.exe!utf8_main(int,char * * const) [startup.cpp : 164 + 0x5]
19 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xd]
20 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0xe]
November 25, 2018
bug_report_tiny.png 17:57  Crash report #1295 - [FF6F3AB5] ig4dev32.dll!0x393d09f
CrashBot : Issue created
Illegal storage access

Callstack:
ig4dev32.dll!0x393d09f
ig4dev32.dll!0x393d529

Registers:
EAX:00000000 EBX:002D7900 ECX:03D5007C EDX:002CC918 ESI:03DA1AF4 EDI:03D5007C
CS:EIP:0023:0393D529
SS:ESP:002B:0018EF10 EBP:002D7900
DS:002B ES:002B FS:0053 GS:002B
Flags:00010206
bug_report_tiny.png 17:56  Crash report #1294 - [AC9CA024] ig4dev32.dll!0x3a3d09f
CrashBot : Issue created
Illegal storage access

Callstack:
ig4dev32.dll!0x3a3d09f
ig4dev32.dll!0x3a3d529
ig4icd32.dll!@ShSetEncryptionMethod@4()
ig4icd32.dll!@ShInitialize@0()
arx.exe!0x41d4a9
arx.exe!0x616e85
arx.exe!0x61cdd7
arx.exe!0x6174b8
arx.exe!0x60ee07
arx.exe!0x667a7f
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlInitializeExceptionChain()
arx.exe!0x4e02c2
??!0x7efde000
??!0xfffffffffd63e900
??!0xd3bffff
arx.exe!0x7204f8
??!0xffffffffc3f30275
??!0x1a0f4d37
??!0xffffffffffffffff
??!0xffffffffffffffff
??!0xfffffffffffffffe

Registers:
EAX:00000000 EBX:00C56C00 ECX:03CD007C EDX:00C4C918 ESI:03D21AF4 EDI:03CD007C
CS:EIP:0023:FFFFFFFE
SS:ESP:002B:0072050C EBP:FFFFFFFF
DS:002B ES:002B FS:0053 GS:002B
Flags:00010206
bug_report_tiny.png 17:25  Bug report #1293 - Player loses control of view on level 5 (caves)
nemyax : Issue created
If you use the attached save, then on level 5 the camera gets stuck overlooking some goblins in their camp. You can still control the player character marker in the minimap (and apparently the player character proper), but that doesn't affect the view.
If you use "cameraactivate none" in the command console, the problem goes away permanently.
bug_report_tiny.png 11:13  Crash report #1292 - [C5E3E5FC] arx.exe!ARX_Menu_Manage() [menu.cpp:208]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff7d2d082db
Memory accessed: 0x10
Stack pointer: 0x4bec0feb60

Callstack:
arx.exe!0x7ff7d2d082db
arx.exe!0x7ff7d2cf8d01
arx.exe!0x7ff7d2c542d7
arx.exe!0x7ff7d2c52138
arx.exe!0x7ff7d2c519be
arx.exe!0x7ff7d2c59879
arx.exe!0x7ff7d2c60b3e
arx.exe!0x7ff7d2d57322
arx.exe!0x7ff7d2e961bd
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!ARX_Menu_Manage() [menu.cpp : 208 + 0x31]
1 arx.exe!ArxGame::manageKeyMouse() [interface.cpp : 1442 + 0x0]
2 arx.exe!ArxGame::render() [arxgame.cpp : 2028 + 0x0]
3 arx.exe!ArxGame::doFrame() [arxgame.cpp : 1286 + 0x0]
4 arx.exe!ArxGame::run() [arxgame.cpp : 1157 + 0x0]
5 arx.exe!runGame() [core.cpp : 243 + 0x0]
6 arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
7 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
8 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
November 23, 2018
bug_report_tiny.png 17:53  Bug report #1291 - Game is not saved
StanislavZhukov : Issue created
The game is not saved. I tried quick save and save from game menu. At the same time, in the folder with the game saves ( C:\Users\Станислав\Saved Games\Arx Libertatis ) the “crashes” and “save” folders appeared. The «save0000» - «save0003» folders appeared in the save folder, but they are empty. The “crashes” folder is also empty. There are no other files and folders (without arx-libertatis-1.2-dev-2018-11-20, the arx.log and cfg files are also created in the folder). After that, I copied the old save files from Arx Libertatis, but the game does not see them. Arx Libertatis was installed on the Steam version of the game. My operating system is Windows 10. This happens if I install arx-libertatis-1.2-dev-2018-11-20, as well as all versions prior to arx-libertatis-1.2-dev-2018-08-13. When installing arx-libertatis-1.2-dev-2018-08-13 - the save works, but not correctly. In this version, a screenshot is not created and the name of the save is not changed (the new name is displayed if you overwrite it). I also enclose logs from the game with arx-libertatis-1.2-dev-2018-08-13.

Screenshot of system data: https://yadi.sk/i/Rf_X-S7sUvJpMw
Screenshot (photo) of the console in the game: https://yadi.sk/i/BogJSyyKNn7oEw (arx-libertatis-1.2-dev-2018-11-20)
log: https://yadi.sk/i/DBehMN0nuQw6mg (arx-libertatis-1.2-dev-2018-08-13)
November 22, 2018
feature_request_tiny.png 10:34  Feature request #1290 - Rescale minimap within HUD scaling options
Nacery : Issue created
Right now GUI scaling only works with main UI and quest book but minimap can't be scaled. It would be great if we could have a scaling option for it (no need to create a new toogle just include it with the main GUI scaling option)
feature_request_tiny.png 10:13  Feature request #1289 - Make jumping less janky
Nacery : Issue created
Jumping feels terrible like if the animation is playing at 30fps and allow jumping higher in certain zones (for example in the fortress road to Arx you can't jump into the fallen wood post in order to get to the chest and the gems) or implement some vaulting mechanics Thief style.
bug_report_tiny.png 10:03  Bug report #1288 - Micro freezes with arx-libertatis-1.2-dev-2018-11-20-windows
guest : Issue created
The game has random micro freezes with arx-libertatis-1.2-dev-2018-11-20-windows tried reverting to the earlier snapshot and everything seems to be fine (using Windows 10 pro with last update, nvidia GTX 970 with latest drivers and i7 4790k
November 21, 2018
bug_report_tiny.png 16:31  Crash report #1287 - [12B61DD0] arx.exe!ApplyDynLight_VertexBuffer_2() [animationrender.cpp:2713]
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x140295bd5
arx.exe!0x14011e3b3
arx.exe!0x14012059c
arx.exe!0x140121c4a
arx.exe!0x140258f27
arx.exe!0x140250fde
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!ApplyDynLight_VertexBuffer_2(EERIEPOLY *,short,short,SMY_VERTEX *,unsigned short,unsigned short,unsigned short,unsigned short) [animationrender.cpp : 2713 + 0x11]
1 arx.exe!ARX_PORTALS_Frustrum_RenderRoomTCullSoft(long,EERIE_FRUSTRUM_DATA *,long,long) [scene.cpp : 2126 + 0x0]
2 arx.exe!ARX_PORTALS_Frustrum_RenderRoomsTCullSoft(long,long) [scene.cpp : 1534 + 0x2c]
3 arx.exe!ARX_SCENE_Render(long) [scene.cpp : 2963 + 0x0]
4 arx.exe!ArxGame::Render() [arxgame.cpp : 1696 + 0x0]
5 arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
6 arx.exe!WinMain [startup.cpp : 174 + 0x16]
7 arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]
Registers:
RAX:0000000000000000 RBX:0000000000000000 RCX:0000000000000000 RDX:000000000000001E RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:018F1471
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010286
November 19, 2018
bug_report_tiny.png 15:59  Crash report #1286 - [67302902] arx.exe!ARX_EQUIPMENT_Strike_Check() [equipment.cpp:772]
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!ARX_EQUIPMENT_Strike_Check() equipment.cpp(772)
arx.exe!ARX_NPC_Manage_Anims() npc.cpp(2592)
arx.exe!ManageNPCMovement() npc.cpp(3580)
arx.exe!ARX_PHYSICS_Apply() npc.cpp(1197)
arx.exe!ArxGame::Render() arxgame.cpp(1677)
arx.exe!ArxGame::Run() arxgame.cpp(599)
arx.exe!WinMain() startup.cpp(174)
arx.exe!__tmainCRTStartup() crtexe.c(547)
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:0000000000000000 RBX:0000000000000000 RCX:000000000EC1C1E0 RDX:0000000010FAE760 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:778CB891
SS:RSP:002B:000000000012FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010246
November 18, 2018
bug_report_tiny.png 18:59  Crash report #1285 - [43BD2CD7] arx.exe!GLTexture::upload() [gltexture.cpp:138]
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x745f6d47
Memory accessed: 0x1cb8c65f000
Stack pointer: 0x66bc2fe468

Callstack:
nvoglv64.dll!vk_optimusGetInstanceProcAddr()
nvoglv64.dll!0x73dacb42
arx.exe!0x7ff757ac57dc
arx.exe!0x7ff757a3a889
arx.exe!0x7ff757a38a9c
arx.exe!0x7ff757a383e0
arx.exe!0x7ff757a35ca9
arx.exe!0x7ff757a421a3
arx.exe!0x7ff757a41a2e
arx.exe!0x7ff757a498c9
arx.exe!0x7ff757a5001e
arx.exe!0x7ff757b49072
arx.exe!0x7ff757c87e9d
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
1 nvoglv64.dll + 0x65cb42
2 arx.exe!GLTexture::upload() [gltexture.cpp : 138 + 0x35]
3 arx.exe!CreateCinematicBitmap(res::path const &,int) [cinematictexture.cpp : 130 + 0x0]
4 arx.exe!parseCinematic(Cinematic *,char const *,unsigned __int64) [cinematicload.cpp : 190 + 0xb]
5 arx.exe!loadCinematic(Cinematic *,res::path const &) [cinematicload.cpp : 122 + 0x19]
6 arx.exe!cinematicLaunchWaiting() [cinematiccontroller.cpp : 112 + 0x0]
7 arx.exe!ArxGame::doFrame() [arxgame.cpp : 1285 + 0x0]
8 arx.exe!ArxGame::run() [arxgame.cpp : 1157 + 0x0]
9 arx.exe!runGame() [core.cpp : 243 + 0x0]
10 arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
11 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
12 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
November 09, 2018
bug_report_tiny.png 12:16  Crash report #1284 - [D78D846E] arx.exe!TheaToEerie() [object.cpp:316]
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!TheaToEerie() object.cpp(316)
arx.exe!EERIE_ANIMMANAGER_Load_NoWarning() animation.cpp(312)
arx.exe!EERIE_ANIMMANAGER_Load() animation.cpp(283)
arx.exe!ARX_CHANGELEVEL_Pop_IO() changelevel.cpp(2068)
arx.exe!ARX_CHANGELEVEL_PopAllIO() changelevel.cpp(2388)
arx.exe!ARX_CHANGELEVEL_PopLevel() changelevel.cpp(2706)
arx.exe!ARX_CHANGELEVEL_Load() changelevel.cpp(2913)
arx.exe!ARXMenu_LoadQuest() menupublic.cpp(308)
arx.exe!CMenuElementText::OnMouseClick() menuwidgets.cpp(2010)
arx.exe!CWindowMenuConsole::Update() menuwidgets.cpp(3519)
arx.exe!CWindowMenu::Render() menuwidgets.cpp(3039)
arx.exe!Menu2_Render() menuwidgets.cpp(1592)
arx.exe!ARX_Menu_Render() menu.cpp(398)
arx.exe!ArxGame::Render() arxgame.cpp(959)
arx.exe!ArxGame::Run() arxgame.cpp(599)
arx.exe!WinMain() startup.cpp(174)
arx.exe!__tmainCRTStartup() crtexe.c(547)
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:00000000FFFFFFFF RBX:0000000000000000 RCX:000000000A8E1030 RDX:0000000000000000 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:7061E851
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202
bug_report_tiny.png 05:19  Crash report #1283 - [EEAE4389] arx.exe!interpolateLight() [cinematickeyframer.cpp:494]
thegilbs@charter.net : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x1400a9cb7
Memory accessed: 0xffffffffffffffff
Stack pointer: 0x14efb0

Callstack:
arx.exe!0x1400a9cb7
arx.exe!0x1400aa077
arx.exe!0x1400ac7bf
arx.exe!0x1400aab7c
arx.exe!0x1400a7f6c
arx.exe!0x1400b532b
arx.exe!0x1400b4dae
arx.exe!0x1400bcc4b
arx.exe!0x1400c366a
arx.exe!0x1401b8ee2
arx.exe!0x1402a5065
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!interpolateLight [cinematickeyframer.cpp : 494 + 0x0]
1 arx.exe!GereTrack(Cinematic *,DurationType<PlatformTime_TAG,__int64>,bool,bool) [cinematickeyframer.cpp : 593 + 0x0]
2 arx.exe!parseCinematic(Cinematic *,char const *,unsigned __int64) [cinematicload.cpp : 375 + 0x0]
3 arx.exe!loadCinematic(Cinematic *,res::path const &) [cinematicload.cpp : 138 + 0xe]
4 arx.exe!cinematicLaunchWaiting() [cinematiccontroller.cpp : 109 + 0xa]
5 arx.exe!ArxGame::doFrame() [arxgame.cpp : 1305 + 0x0]
6 arx.exe!ArxGame::run() [arxgame.cpp : 1194 + 0x0]
7 arx.exe!runGame() [core.cpp : 263 + 0x0]
8 arx.exe!utf8_main(int,char * * const) [startup.cpp : 164 + 0x0]
9 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
10 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
November 05, 2018
bug_report_tiny.png 07:55  Crash report #1282 - [C887C521] arx.exe!PlainFile::read() [pakreader.cpp:411]
CrashBot : Issue created
Assertion Failed at PakReader.cpp:411: ifs.is_open()

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff7282548a6
Stack pointer: 0xf1c3afe710

Callstack:
arx.exe!0x7ff7282548a6
arx.exe!0x7ff728253212
arx.exe!0x7ff728255647
arx.exe!0x7ff7281da3a8
arx.exe!0x7ff728223c01
arx.exe!0x7ff72816982c
arx.exe!0x7ff72815f232
arx.exe!0x7ff72815c261
arx.exe!0x7ff7281698b8
arx.exe!0x7ff72817001e
arx.exe!0x7ff728269072
arx.exe!0x7ff7283a7e9d
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!`anonymous namespace'::PlainFile::read(void *) [pakreader.cpp : 411 + 0x1c]
1 arx.exe!PakFile::read() [pakentry.cpp : 40 + 0x0]
2 arx.exe!PakReader::read(res::path const &) [pakreader.cpp : 577 + 0xb]
3 arx.exe!FontCache::Impl::getFont(res::path const &,unsigned int,unsigned int) [fontcache.cpp : 214 + 0x41]
4 arx.exe!ARX_Text_Init() [text.cpp : 391 + 0x1a]
5 arx.exe!AdjustUI() [core.cpp : 228 + 0x5]
6 arx.exe!ArxGame::initGame() [arxgame.cpp : 791 + 0x5]
7 arx.exe!ArxGame::initialize() [arxgame.cpp : 244 + 0x0]
8 arx.exe!runGame() [core.cpp : 240 + 0x6]
9 arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
10 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
11 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
November 03, 2018
bug_report_tiny.png 00:49  Crash report #1281 - [EDADAC0A] arx.exe!ARX_FTL_Load() [ftl.cpp:627]
CrashBot : Issue created
Illegal storage access

Callstack:
MSVCR100.dll!memcpy()
arx.exe!0x1402acbbb
arx.exe!0x140129b7a
arx.exe!0x14021512c
arx.exe!0x14025636c
arx.exe!0x140250f9f
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
1 arx.exe!ARX_FTL_Load(res::path const &) [ftl.cpp : 627 + 0x0]
2 arx.exe!TheoToEerie_Fast [object.cpp : 1769 + 0x8]
3 arx.exe!ARX_PLAYER_LoadHeroAnimsAndMesh() [player.cpp : 1506 + 0x70]
4 arx.exe!ArxGame::BeforeRun() [arxgame.cpp : 783 + 0x0]
5 arx.exe!ArxGame::Run() [arxgame.cpp : 591 + 0x0]
6 arx.exe!WinMain [startup.cpp : 174 + 0x16]
7 arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]
Registers:
RAX:000000000000002E RBX:0000000000000000 RCX:0000000015BB8BC0 RDX:00000000FF97844C RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:3B031461
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010206
October 30, 2018
bug_report_tiny.png 00:27  Crash report #1280 - [69038123] ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
dscharrer : Issue closed
October 29, 2018
bug_report_tiny.png 00:05  Crash report #1280 - [69038123] ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
CrashBot : Issue created
Illegal storage access: address not mapped to object


GDB stack trace:
<source lang="gdb">
[New LWP 4138]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
0x00005607a9c823f5 in ?? ()
[Current thread is 1 (Thread 0x7fdb5217e280 (LWP 4137))]
Id Target Id Frame
* 1 Thread 0x7fdb5217e280 (LWP 4137) "arx" 0x00005607a9c823f5 in ?? ()
2 Thread 0x7fdb42aaa700 (LWP 4138) "disk_cache:0" 0x00007fdb50e599f3 in futex_wait_cancelable (private=<optimized out>, expected=0, futex_word=0x5607ac2ee6b8) at ../sysdeps/unix/sysv/linux/futex-internal.h:88

Thread 2 (Thread 0x7fdb42aaa700 (LWP 4138)):
#0 0x00007fdb50e599f3 in futex_wait_cancelable (private=<optimized out>, expected=0, futex_word=0x5607ac2ee6b8) at ../sysdeps/unix/sysv/linux/futex-internal.h:88
__ret = -512
oldtype = 0
err = <optimized out>
oldtype = <optimized out>
err = <optimized out>
__ret = <optimized out>
resultvar = <optimized out>
__arg4 = <optimized out>
__arg3 = <optimized out>
__arg2 = <optimized out>
__arg1 = <optimized out>
_a4 = <optimized out>
_a3 = <optimized out>
_a2 = <optimized out>
_a1 = <optimized out>
#1 __pthread_cond_wait_common (abstime=0x0, mutex=0x5607ac2ee668, cond=0x5607ac2ee690) at pthread_cond_wait.c:502
spin = 0
buffer = {__routine = 0x7fdb50e59690 <__condvar_cleanup_waiting>, __arg = 0x7fdb42aa9d40, __canceltype = 46, __prev = 0x0}
cbuffer = {wseq = 0, cond = 0x5607ac2ee690, mutex = 0x5607ac2ee668, private = 0}
rt = <optimized out>
err = <optimized out>
g = 0
flags = <optimized out>
g1_start = <optimized out>
signals = <optimized out>
result = 0
wseq = <optimized out>
seq = 0
private = <optimized out>
maxspin = <optimized out>
err = <optimized out>
result = <optimized out>
wseq = <optimized out>
g = <optimized out>
seq = <optimized out>
flags = <optimized out>
private = <optimized out>
signals = <optimized out>
g1_start = <optimized out>
spin = <optimized out>
buffer = <optimized out>
cbuffer = <optimized out>
rt = <optimized out>
s = <optimized out>
#2 __pthread_cond_wait (cond=0x5607ac2ee690, mutex=0x5607ac2ee668) at pthread_cond_wait.c:655
No locals.
#3 0x00007fdb47e7646b in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#4 0x00007fdb47e76197 in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#5 0x00007fdb50e536db in start_thread (arg=0x7fdb42aaa700) at pthread_create.c:463
pd = 0x7fdb42aaa700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140579693045504, -5438376365803417444, 140579693043456, 0, 94590954499824, 140731391615664, 5418257887500193948, 5418288058811043996}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
#6 0x00007fdb5003588f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
No locals.

Thread 1 (Thread 0x7fdb5217e280 (LWP 4137)):
#0 0x00005607a9c823f5 in ?? ()
No symbol table info available.
#1 0x00005607a9c81e79 in ?? ()
No symbol table info available.
#2 <signal handler called>
No locals.
#3 0x00007fdb47d766ce in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#4 0x00007fdb47d751f9 in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#5 0x00007fdb47d7d404 in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#6 0x00005607a9bae34e in ?? ()
No symbol table info available.
#7 0x00005607a9bad500 in ?? ()
No symbol table info available.
#8 0x00005607a9bad0b1 in ?? ()
No symbol table info available.
#9 0x00005607a9d249d3 in ?? ()
No symbol table info available.
#10 0x00005607a9ae116d in ?? ()
No symbol table info available.
#11 0x00005607a9ae1369 in ?? ()
No symbol table info available.
#12 0x00005607a9adf44f in ?? ()
No symbol table info available.
#13 0x00005607a9ae0943 in ?? ()
No symbol table info available.
#14 0x00005607a9aecbe0 in ?? ()
No symbol table info available.
#15 0x00005607a9aed399 in ?? ()
No symbol table info available.
#16 0x00005607a9b05fee in ?? ()
No symbol table info available.
#17 0x00007fdb4ff35b97 in __libc_start_main (main=0x5607a9b05bbb, argc=1, argv=0x7ffe949b45c8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe949b45b8) at ../csu/libc-start.c:310
self = <optimized out>
__self = <optimized out>
result = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {0, 1767753279299145884, 94590911278208, 140731391624640, 0, 0, 5438704257195331740, 5418285982929014940}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x7fdb51fa4733 <_dl_init 259>, 0x7fdb51f8c9d8}, data = {prev = 0x0, cleanup = 0x0, canceltype = 1375356723}}}
not_first_call = <optimized out>
#18 0x00005607a9aa6caa in _start ()
No symbol table info available.
</source>
October 27, 2018
bug_report_tiny.png 06:25  Crash report #1279 - [DDEFEDC9] ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
CrashBot : Issue created
Illegal storage access: address not mapped to object


GDB stack trace:
<source lang="gdb">
[New LWP 2048]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
0x000055ce8de783f5 in ?? ()
[Current thread is 1 (Thread 0x7ff1db6b6280 (LWP 2044))]
Id Target Id Frame
* 1 Thread 0x7ff1db6b6280 (LWP 2044) "arx" 0x000055ce8de783f5 in ?? ()
2 Thread 0x7ff1cbfe2700 (LWP 2048) "disk_cache:0" 0x00007ff1da3919f3 in futex_wait_cancelable (private=<optimized out>, expected=0, futex_word=0x55ce8ed08708) at ../sysdeps/unix/sysv/linux/futex-internal.h:88

Thread 2 (Thread 0x7ff1cbfe2700 (LWP 2048)):
#0 0x00007ff1da3919f3 in futex_wait_cancelable (private=<optimized out>, expected=0, futex_word=0x55ce8ed08708) at ../sysdeps/unix/sysv/linux/futex-internal.h:88
__ret = -512
oldtype = 0
err = <optimized out>
oldtype = <optimized out>
err = <optimized out>
__ret = <optimized out>
resultvar = <optimized out>
__arg4 = <optimized out>
__arg3 = <optimized out>
__arg2 = <optimized out>
__arg1 = <optimized out>
_a4 = <optimized out>
_a3 = <optimized out>
_a2 = <optimized out>
_a1 = <optimized out>
#1 __pthread_cond_wait_common (abstime=0x0, mutex=0x55ce8ed086b8, cond=0x55ce8ed086e0) at pthread_cond_wait.c:502
spin = 0
buffer = {__routine = 0x7ff1da391690 <__condvar_cleanup_waiting>, __arg = 0x7ff1cbfe1d40, __canceltype = 46, __prev = 0x0}
cbuffer = {wseq = 0, cond = 0x55ce8ed086e0, mutex = 0x55ce8ed086b8, private = 0}
rt = <optimized out>
err = <optimized out>
g = 0
flags = <optimized out>
g1_start = <optimized out>
signals = <optimized out>
result = 0
wseq = <optimized out>
seq = 0
private = <optimized out>
maxspin = <optimized out>
err = <optimized out>
result = <optimized out>
wseq = <optimized out>
g = <optimized out>
seq = <optimized out>
flags = <optimized out>
private = <optimized out>
signals = <optimized out>
g1_start = <optimized out>
spin = <optimized out>
buffer = <optimized out>
cbuffer = <optimized out>
rt = <optimized out>
s = <optimized out>
#2 __pthread_cond_wait (cond=0x55ce8ed086e0, mutex=0x55ce8ed086b8) at pthread_cond_wait.c:655
No locals.
#3 0x00007ff1d13ae46b in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#4 0x00007ff1d13ae197 in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#5 0x00007ff1da38b6db in start_thread (arg=0x7ff1cbfe2700) at pthread_create.c:463
pd = 0x7ff1cbfe2700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140676486276864, -2079442432234278719, 140676486274816, 0, 94345648639536, 140733185120064, 2073839304925065409, 2073874992600789185}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
#6 0x00007ff1d956d88f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95
No locals.

Thread 1 (Thread 0x7ff1db6b6280 (LWP 2044)):
#0 0x000055ce8de783f5 in ?? ()
No symbol table info available.
#1 0x000055ce8de77e79 in ?? ()
No symbol table info available.
#2 <signal handler called>
No locals.
#3 0x00007ff1d12ae6ce in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#4 0x00007ff1d12ad1f9 in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#5 0x00007ff1d12b5404 in ?? () from /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so
No symbol table info available.
#6 0x000055ce8dda434e in ?? ()
No symbol table info available.
#7 0x000055ce8dda3500 in ?? ()
No symbol table info available.
#8 0x000055ce8dda30b1 in ?? ()
No symbol table info available.
#9 0x000055ce8df1a9d3 in ?? ()
No symbol table info available.
#10 0x000055ce8dcd716d in ?? ()
No symbol table info available.
#11 0x000055ce8dcd7369 in ?? ()
No symbol table info available.
#12 0x000055ce8dcd544f in ?? ()
No symbol table info available.
#13 0x000055ce8dcd6943 in ?? ()
No symbol table info available.
#14 0x000055ce8dce2be0 in ?? ()
No symbol table info available.
#15 0x000055ce8dce3399 in ?? ()
No symbol table info available.
#16 0x000055ce8dcfbfee in ?? ()
No symbol table info available.
#17 0x00007ff1d946db97 in __libc_start_main (main=0x55ce8dcfbbbb, argc=1, argv=0x7ffeff81fa58, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffeff81fa48) at ../csu/libc-start.c:310
self = <optimized out>
__self = <optimized out>
result = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {0, 5240305258534351041, 94345630436480, 140733185129040, 0, 0, 2078878675038449857, 2073877588217114817}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x7ff1db4dc733 <_dl_init 259>, 0x7ff1db4c49d8}, data = {prev = 0x0, cleanup = 0x0, canceltype = -615659725}}}
not_first_call = <optimized out>
#18 0x000055ce8dc9ccaa in _start ()
No symbol table info available.
</source>
October 26, 2018
bug_report_tiny.png 02:00  Crash report #1195 - [F7ED4A6E] arx.exe!OpenGLRenderer::Clear() [OpenGLRenderer.cpp : 621]
dscharrer : Issue closed
bug_report_tiny.png 02:00  Crash report #1278 - [E023CDB6] arx.exe!OpenGLRenderer::Clear() [openglrenderer.cpp:638]
dscharrer : Issue closed
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