Arx Libertatis Bug Tracker
Arx Libertatis (arx)
February 07, 2019
bug_report_tiny.png 15:14  Crash report #1325 - [CE0B27C8] ig7icd64.dll!RegisterProcTableCallback()
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff8932bab6a
Memory accessed: 0x8
Stack pointer: 0x57e68ff5d0

Callstack:
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!DrvSetLayerPaletteEntries()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!DrvSwapBuffers()
ig7icd64.dll!DrvSwapBuffers()
OPENGL32.DLL!wglSwapBuffers()
gdi32full.dll!SwapBuffers()
SDL2.dll!SDL_LogCritical()
arx.exe!0x7ff7ab026116
arx.exe!0x7ff7ab0378d9
arx.exe!0x7ff7ab1328ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
February 06, 2019
bug_report_tiny.png 20:04  Crash report #1324 - [2C7D1982] ig7icd64.dll!RegisterProcTableCallback()
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x7ff89675ab6a
Memory accessed: 0x8
Stack pointer: 0xf449d6f510

Callstack:
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!DrvSetLayerPaletteEntries()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!RegisterProcTableCallback()
ig7icd64.dll!DrvSwapBuffers()
ig7icd64.dll!DrvSwapBuffers()
OPENGL32.DLL!wglSwapBuffers()
gameoverlayrenderer64.dll!OverlayHookD3D3()
gdi32full.dll!SwapBuffers()
SDL2.dll!SDL_LogCritical()
arx.exe!0x7ff656ba6116
arx.exe!0x7ff656bb78d9
arx.exe!0x7ff656cb28ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
January 30, 2019
bug_report_tiny.png 05:56  Crash report #1323 - [46B6FCE3] arx.exe!0x14022989c
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x14022989c
arx.exe!0x1401a040c
arx.exe!0x140256ad9
arx.exe!0x140250fde
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:0000000000000000 RBX:0000000000000000 RCX:0000000026311EE0 RDX:000000000014F450 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:3F9D3691
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010283
January 29, 2019
bug_report_tiny.png 13:02  Crash report #1322 - [408CE3BF] arx.exe!getFreeEntityInstance() [interactive.cpp:1325]
CrashBot : Issue created
Assertion Failed at ChangeLevel.cpp:289: false

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff7b3085e9f
Stack pointer: 0x4bef1ae3c0

Callstack:
arx.exe!0x7ff7b3085e9f
arx.exe!0x7ff7b3087ccf
arx.exe!0x7ff7b3085c15
arx.exe!0x7ff7b30d7ccf
arx.exe!0x7ff7b309cea1
arx.exe!0x7ff7b309740b
arx.exe!0x7ff7b309752b
arx.exe!0x7ff7b2f6a050
arx.exe!0x7ff7b2f6214c
arx.exe!0x7ff7b2f619de
arx.exe!0x7ff7b2f69949
arx.exe!0x7ff7b2f7009b
arx.exe!0x7ff7b30692c2
arx.exe!0x7ff7b31a81cd
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!getFreeEntityInstance [interactive.cpp : 1325 + 0x1c]
1 arx.exe!AddItem(res::path const &,long,Flags<AddInteractiveFlag>) [interactive.cpp : 1658 + 0xa]
2 arx.exe!Prepare_SetWeapon(Entity *,res::path const &) [interactive.cpp : 1282 + 0x10]
3 arx.exe!script::`anonymous namespace'::SetWeaponCommand::execute(script::Context &) [scriptedinventory.cpp : 543 + 0xc]
4 arx.exe!ScriptEvent::send(EERIE_SCRIPT const *,Entity *,Entity *,ScriptEventName,ScriptParameters const &,unsigned __int64) [scriptevent.cpp : 343 + 0x0]
5 arx.exe!ARX_SCRIPT_ResetObject(Entity *,bool) [script.cpp : 318 + 0x3f]
6 arx.exe!ARX_SCRIPT_ResetAll(bool) [script.cpp : 348 + 0x36]
7 arx.exe!levelInit() [core.cpp : 403 + 0x0]
8 arx.exe!ArxGame::doFrame() [arxgame.cpp : 1283 + 0x0]
9 arx.exe!ArxGame::run() [arxgame.cpp : 1157 + 0x0]
10 arx.exe!runGame() [core.cpp : 243 + 0x0]
11 arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
12 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
13 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
January 27, 2019
bug_report_tiny.png 22:59  Crash report #1321 - [FCDB3F23] OpenAL32.dll!alcMakeContextCurrent()
CrashBot : Issue created
Unhandled exception

Callstack:
OpenAL32.dll!alcMakeContextCurrent()
OpenAL32.dll!alcMakeContextCurrent()
OpenAL32.dll!alcMakeContextCurrent()
OpenAL32.dll!alcMakeContextCurrent()
OpenAL32.dll!alcMakeContextCurrent()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:00000000000097C4 RBX:0000000000000000 RCX:0000000002A4C000 RDX:0000000002A220E0 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:0CCFA251
SS:RSP:002B:000000001941FF60 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010217
January 26, 2019
bug_report_tiny.png 02:13  Crash report #1320 - [C25C20F3] OpenAL32.dll!alcGetContextsDevice()
CrashBot : Issue created
Illegal storage access

Exception code: ACCESS_VIOLATION


Instruction address: 0x75ad1c06
Memory accessed: 0x78
Stack pointer: 0xfb4d1ced10

Callstack:
OpenAL32.dll!alcGetContextsDevice()
OpenAL32.dll!alcResetDeviceSOFT()
arx.exe!0x7ff6e33eae6d
arx.exe!0x7ff6e34bc3f3
arx.exe!0x7ff6e34e217e
arx.exe!0x7ff6e34e0c21
arx.exe!0x7ff6e34c3429
arx.exe!0x7ff6e340974b
arx.exe!0x7ff6e3406109
arx.exe!0x7ff6e34178d9
arx.exe!0x7ff6e35128ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
January 25, 2019
bug_report_tiny.png 03:49  Bug report #1315 - Overzealous sprite culling with very large resolutions
dscharrer : Issue closed
bug_report_tiny.png 03:37  Crash report #1318 - [253D3893] ig8icd64.dll!DllMain()
dscharrer : Issue closed
January 24, 2019
bug_report_tiny.png 00:48  Bug report #1319 - Stuck at Arx bridge, alongside the river
DrJester : Issue created
Currently stuck at the left side of the bridge with the church nearby.

Screenshots of the location:

https://i.imgur.com/SEge3Jy.jpg
https://i.imgur.com/sw80J1h.jpg
https://i.imgur.com/j4Cc8ST.jpg
https://i.imgur.com/WZ1Dc5S.jpg



Save game files:
http://www.mediafire.com/file/n5a67uujeje5wod/Stuck_savefiles.zip

EDIT: Just saw I can upload the save games and the screenshots here.
Using the latest dev release snapshot, Arx Libertatis 1.2-dev-2019-01-13.
January 23, 2019
bug_report_tiny.png 18:34  Crash report #1318 - [253D3893] ig8icd64.dll!DllMain()
CrashBot : Issue created
Illegal storage access

Callstack:
ig8icd64.dll!DllMain()
EvolveOverlayHelperOGL_64.dll!GetRenderer()
EvolveOverlayHelperOGL_64.dll!GetRenderer()
??!0x7ffe76370341
??!0x2b38ed0
??!0x1ba93a0
??!0x1b8edd0

Registers:
RAX:0000000000301B10 RBX:0000000002B36720 RCX:00000000000084C0 RDX:000000000F41F3C5 RSI:0000000001B8BA00 RDI:0000000000000000
CS:RIP:0033:01B8EDD0
SS:RSP:002B:000000000013EEC8 RBP:000000000013EFF0
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202
bug_report_tiny.png 09:46  Bug report #1317 - Unexpected newline on a few commands
DrJester : Issue created
Using the console to type out a few commands will give "unexpected newline" error and not activate it.
January 20, 2019
bug_report_tiny.png 06:16  Bug report #1316 - Particles are too small near the edge of the screen
dscharrer : Issue created
When 3D objects are closer to the edge to the screen they get stretched by the perspective projection. Particles bypass this. This can be noticed by comparing the relative size of a torch flame to the 3D model when it is at the center or edge of the screen.
bug_report_tiny.png 00:13  Bug report #1315 - Overzealous sprite culling with very large resolutions
guest : Issue created
as seen in the screenshot, the torch on the right is on, but its flame is not rendered.
[[https://1drv.ms/u/s!As8r3moTN9P9-zgdMoFmZXEGsHQM|screenshot]]
turn the camera slightly towards it then it is rendered.
this only happens when the game window is wider than the normal 16:9.
torches on the left side of the screen are not affected.
it looks like the game culls torches with a fixed camera frustum without considering actual camera aspect ratio.
January 18, 2019
bug_report_tiny.png 00:35  Crash report #1314 - [2F147E9E] arx.exe!Cedric_AnimCalcTranslation() [animationrender.cpp:241]
dscharrer : Issue closed
bug_report_tiny.png 00:32  Crash report #1313 - [736566B5] ??!0x180026440
dscharrer : Issue closed
January 17, 2019
bug_report_tiny.png 22:49  Crash report #1314 - [2F147E9E] arx.exe!Cedric_AnimCalcTranslation() [animationrender.cpp:241]
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x14029bc24
arx.exe!0x14029bf88
arx.exe!0x140275664
arx.exe!0x1401385a3
arx.exe!0x14012286f
arx.exe!0x140258f27
arx.exe!0x140250fde
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Cedric_AnimCalcTranslation [animationrender.cpp : 241 + 0x33]
1 arx.exe!Cedric_AnimateDrawEntity(EERIE_3DOBJ *,ANIM_USE *,Angle<float> *,Vector3<float> *,Entity *,bool,bool) [animationrender.cpp : 1959 + 0x0]
2 arx.exe!EERIEDrawAnimQuat(EERIE_3DOBJ *,ANIM_USE *,Angle<float> *,Vector3<float> *,unsigned long,Entity *,bool,bool) [animation.cpp : 619 + 0x0]
3 arx.exe!RenderInter(float,float) [interactive.cpp : 3265 + 0x0]
4 arx.exe!ARX_SCENE_Render(long) [scene.cpp : 3153 + 0x0]
5 arx.exe!ArxGame::Render() [arxgame.cpp : 1696 + 0x0]
6 arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
7 arx.exe!WinMain [startup.cpp : 174 + 0x16]
8 arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]
Registers:
RAX:0000000000000001 RBX:0000000071E513B0 RCX:0000000000000034 RDX:000000000E3ACFB0 RSI:00000000FFFFC000 RDI:00000000400F8EBC
CS:RIP:0033:745A54F4
SS:RSP:002B:000000000013FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202
January 16, 2019
bug_report_tiny.png 09:15  Crash report #1313 - [736566B5] ??!0x180026440
CrashBot : Issue created
Illegal storage access

Callstack:
??!0x180026440
fraps64.dll!FrapsKey()
GDI32.dll!SwapBuffers()
arx.exe!ArxGame::Run() arxgame.cpp(591)
arx.exe!WinMain() startup.cpp(174)
arx.exe!__tmainCRTStartup() crtexe.c(547)
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()

Registers:
RAX:0000000080026440 RBX:0000000000000000 RCX:000000003B010BB1 RDX:0000000000000009 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:77C2385D
SS:RSP:002B:000000000012FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202
January 13, 2019
bug_report_tiny.png 18:31  Bug report #1312 - Guard blocks Alia's house
guest : Issue created
I never noticed when he came by, but he blocks the way to Alia. I believe this happened after I stole Krahoz from rebels.

[[Image:https://i.imgur.com/O9F1734.png|https://i.imgur.com/O9F1734.png]]
January 12, 2019
bug_report_tiny.png 21:40  Crash report #1311 - [5AC17133] arx.exe!SDLInputBackend::onInputEvent() [sdlinputbackend.cpp:456]
dscharrer : Issue closed
January 09, 2019
bug_report_tiny.png 18:01  Crash report #1311 - [5AC17133] arx.exe!SDLInputBackend::onInputEvent() [sdlinputbackend.cpp:456]
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x54591c
arx.exe!0x4f01c5
arx.exe!0x61cffa
arx.exe!0x61a83e
arx.exe!0x4dd611
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlInitializeExceptionChain()
ntdll.dll!RtlInitializeExceptionChain()
Symbols:
0 arx.exe!SDLInputBackend::onInputEvent(SDL_Event const &) [sdlinputbackend.cpp : 456 + 0x0]
1 arx.exe!SDLWindow::tick() [sdlwindow.cpp : 345 + 0x0]
2 arx.exe!ArxGame::Run() [arxgame.cpp : 559 + 0x0]
3 arx.exe!WinMain [core.cpp : 875 + 0x0]
4 arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x1c]
Registers:
EAX:00000000 EBX:58652D1E ECX:00000000 EDX:0149FAA4 ESI:00000550 EDI:02487EF8
CS:EIP:001B:776935EB
SS:ESP:0023:0149FFDC EBP:0149FFEC
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210246
January 07, 2019
bug_report_tiny.png 00:53  Crash report #1310 - [2011DCD6] arx.exe!Note::loadTextures() [note.cpp:103]
dscharrer : Issue closed
bug_report_tiny.png 00:35  Crash report #1310 - [2011DCD6] arx.exe!Note::loadTextures() [note.cpp:103]
CrashBot : Issue created
Assertion Failed at Note.cpp:103: unreachable code

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x14014f1d1
Stack pointer: 0x14f230

Callstack:
arx.exe!0x14014f1d1
arx.exe!0x14014fef8
arx.exe!0x14014fffe
arx.exe!0x1400946ed
arx.exe!0x140094af9
arx.exe!0x140092768
arx.exe!0x140091fee
arx.exe!0x140099e29
arx.exe!0x1400a058f
arx.exe!0x1401991e2
arx.exe!0x1402d174d
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!Note::loadTextures() [note.cpp : 103 + 0x1a]
1 arx.exe!Note::allocate() [note.cpp : 252 + 0x0]
2 arx.exe!Note::render() [note.cpp : 276 + 0x5]
3 arx.exe!ArxGame::renderLevel() [arxgame.cpp : 1929 + 0x0]
4 arx.exe!ArxGame::render() [arxgame.cpp : 2046 + 0x0]
5 arx.exe!ArxGame::doFrame() [arxgame.cpp : 1286 + 0x0]
6 arx.exe!ArxGame::run() [arxgame.cpp : 1157 + 0x0]
7 arx.exe!runGame() [core.cpp : 243 + 0x0]
8 arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
9 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
10 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
January 05, 2019
bug_report_tiny.png 21:33  Crash report #1309 - [36B61C3B] arx.exe!0x13f525d07
dscharrer : Issue closed
bug_report_tiny.png 21:33  Crash report #1307 - [A411501D] arx.exe!angleToFrontUpVec() [math.cpp:477]
dscharrer : Issue closed
January 04, 2019
bug_report_tiny.png 19:17  Crash report #1309 - [36B61C3B] arx.exe!0x13f525d07
Yummy : Issue created
Assertion Failed at Math.cpp:481: glm::abs(glm::dot(front, up)) < 5.f * std::numeric_limits<float>::epsilon()
Message: front=(0.999239,-0.038982,0.001209) and up=(0.038983,0.999240,0.000047) should be orthogonal; dot=5.321718*epsilon

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x13f525d07
Stack pointer: 0x2cf280

Callstack:
arx.exe!0x13f525d07
arx.exe!0x13f4c7f61
arx.exe!0x13f4c9876
arx.exe!0x13f4c6109
arx.exe!0x13f4d78d9
arx.exe!0x13f5d28ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
kernel32.dll!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
bug_report_tiny.png 17:51  Crash report #573 - [54CF7117] arx.exe!GetItemWorldPosition() [inventory.cpp : 1753]
dscharrer : Issue closed
bug_report_tiny.png 17:51  Crash report #1308 - [D59EC75] arx.exe!GetItemWorldPosition() [inventory.cpp:1753]
dscharrer : Issue closed
bug_report_tiny.png 17:42  Crash report #1308 - [D59EC75] arx.exe!GetItemWorldPosition() [inventory.cpp:1753]
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x14022989c
arx.exe!0x1401a040c
arx.exe!0x140256ad9
arx.exe!0x140250fde
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!GetItemWorldPosition(Entity *,Vector3<float> *) [inventory.cpp : 1753 + 0x0]
1 arx.exe!ArxGame::ManageEditorControls() [interface.cpp : 2004 + 0x10]
2 arx.exe!ArxGame::Render() [arxgame.cpp : 1004 + 0x5]
3 arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
4 arx.exe!WinMain [startup.cpp : 174 + 0x16]
5 arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]
Registers:
RAX:0000000000000000 RBX:0000000000000000 RCX:00000000192F2E50 RDX:000000000014F450 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:99AF3691
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010283
bug_report_tiny.png 09:01  Crash report #1307 - [A411501D] arx.exe!angleToFrontUpVec() [math.cpp:477]
CrashBot : Issue created
Assertion Failed at Math.cpp:481: glm::abs(glm::dot(front, up)) < 5.f * std::numeric_limits<float>::epsilon()
Message: front=(0.999240,-0.038955,0.001200) and up=(0.038955,0.999241,0.000047) should be orthogonal; dot=5.283374*epsilon

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff6bcef5d07
Stack pointer: 0x8af84ff0e0

Callstack:
arx.exe!0x7ff6bcef5d07
arx.exe!0x7ff6bce97f61
arx.exe!0x7ff6bce99876
arx.exe!0x7ff6bce96109
arx.exe!0x7ff6bcea78d9
arx.exe!0x7ff6bcfa28ba
arx.exe!FT_GlyphSlot_Own_Bitmap()
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!angleToFrontUpVec(Angle<float> const &) [math.cpp : 477 + 0x9a]
1 arx.exe!ArxGame::updateLevel() [arxgame.cpp : 1781 + 0x0]
2 arx.exe!ArxGame::render() [arxgame.cpp : 2051 + 0x0]
3 arx.exe!ArxGame::doFrame() [arxgame.cpp : 1288 + 0x0]
4 arx.exe!utf8_main(int,char * * const) [startup.cpp : 164 + 0xab]
5 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
bug_report_tiny.png 04:26  Bug report #1288 - Micro freezes with arx-libertatis-1.2-dev-2018-11-20-windows
dscharrer : Issue closed
bug_report_tiny.png 04:25  Bug report #1276 - Am Shaegar cutted walk animation/camera movement since 2018-10-16 snapshot
dscharrer : Issue closed
bug_report_tiny.png 04:22  Crash report #1306 - [5E966136] arx.exe!ARX_SPELLS_Update() [spells.cpp:5889]
dscharrer : Issue closed
bug_report_tiny.png 04:05  Crash report #1304 - [BB373B91] arx.exe!OpenGLRenderer::Clear() [openglrenderer.cpp:621]
dscharrer : Issue closed
bug_report_tiny.png 04:01  Crash report #1303 - [20E7B61E] arx.exe!ARX_PORTALS_Frustrum_RenderRoomTCullSoft() [scene.cpp:2041]
dscharrer : Issue closed
bug_report_tiny.png 03:59  Crash report #1302 - [90067F18] arx.exe!GetItemWorldPosition() [inventory.cpp:1753]
dscharrer : Issue closed
bug_report_tiny.png 03:56  Crash report #1301 - [63D2AE79] arx.exe!Cedric_AnimateDrawEntityRender() [animationrender.cpp:1146]
dscharrer : Issue closed
bug_report_tiny.png 03:49  Crash report #1299 - [3FEF5D13] arx.exe!GetItemWorldPosition() [inventory.cpp:1753]
dscharrer : Issue closed
bug_report_tiny.png 03:48  Crash report #1298 - [631735F7] arx.exe!Cedric_AnimateDrawEntityRender() [animationrender.cpp:1191]
dscharrer : Issue closed
December 24, 2018
bug_report_tiny.png 00:36  Crash report #1306 - [5E966136] arx.exe!ARX_SPELLS_Update() [spells.cpp:5889]
CrashBot : Issue created
Illegal storage access

Callstack:
arx.exe!0x140203c6b
arx.exe!0x140259234
arx.exe!0x140250fde
arx.exe!0x1402b1123
arx.exe!0x1400f8d4b
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!ARX_SPELLS_Update() [spells.cpp : 5889 + 0xe]
1 arx.exe!ArxGame::Render() [arxgame.cpp : 1813 + 0x0]
2 arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
3 arx.exe!WinMain [startup.cpp : 174 + 0x16]
4 arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]
Registers:
RAX:000000002D3E39C0 RBX:0000000000000000 RCX:0000000000000000 RDX:000000000014FA10 RSI:0000000000000000 RDI:0000000000000000
CS:RIP:0033:8B9D3691
SS:RSP:002B:000000000014FF90 RBP:0000000000000000
DS:002B ES:002B FS:0053 GS:002B
Flags:00010202
December 23, 2018
bug_report_tiny.png 01:16  Crash report #1305 - [B303ED19] arx.exe!PlainFile::read() [pakreader.cpp:411]
CrashBot : Issue created
Assertion Failed at PakReader.cpp:411: ifs.is_open()

Unhandled exception

Exception code: BREAKPOINT


Instruction address: 0x7ff6f74df6c2
Stack pointer: 0xdf6fefc170

Callstack:
arx.exe!0x7ff6f74df6c2
arx.exe!0x7ff6f74de0f2
arx.exe!0x7ff6f74e0457
arx.exe!0x7ff6f74694b7
arx.exe!0x7ff6f7481e09
arx.exe!0x7ff6f745a404
arx.exe!0x7ff6f7453b66
arx.exe!0x7ff6f745378e
arx.exe!0x7ff6f7519a4f
arx.exe!0x7ff6f73fbc5e
arx.exe!0x7ff6f73f1997
arx.exe!0x7ff6f73f173e
arx.exe!0x7ff6f73f93b9
arx.exe!0x7ff6f740068e
arx.exe!0x7ff6f74f3ec2
arx.exe!0x7ff6f7631cbd
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!`anonymous namespace'::PlainFile::read(void *) [pakreader.cpp : 411 + 0x1c]
1 arx.exe!PakFile::read() [pakentry.cpp : 40 + 0x0]
2 arx.exe!PakReader::read(res::path const &) [pakreader.cpp : 577 + 0xb]
3 arx.exe!Image::load(res::path const &) [image.cpp : 92 + 0xd]
4 arx.exe!Texture::restore() [texture.cpp : 61 + 0x0]
5 arx.exe!TextureContainer::LoadFile(res::path const &) [texturecontainer.cpp : 158 + 0x2f]
6 arx.exe!loadFastScene [mesh.cpp : 770 + 0x6f]
7 arx.exe!FastSceneLoad(res::path const &,glm::vec<3,float,0> &) [mesh.cpp : 739 + 0x2e]
8 arx.exe!DanaeLoadLevel(res::path const &,bool) [loadlevel.cpp : 292 + 0x0]
9 arx.exe!DANAE_StartNewQuest() [core.cpp : 1086 + 0x38]
10 arx.exe!ArxGame::doFrame() [arxgame.cpp : 1228 + 0x0]
11 arx.exe!ArxGame::run() [arxgame.cpp : 1157 + 0x0]
12 arx.exe!runGame() [core.cpp : 243 + 0x0]
13 arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
14 arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
15 arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
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