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CLOSED  Crash report #1001  -  [DA49C4DE] arx.exe! arx.exe!GetItemWorldPosition() [inventory.cpp : 1753]
Posted May 11, 2017 - updated May 11, 2017   Shortlink: http://arx.vg/1001
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icon_info.png This issue is a duplicate of issue #452 - "[CC9995DA] arx.exe!GetItemWorldPosition() [inventory.cpp : 1868]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x14022989c 
  arx.exe!0x1401a040c 
  arx.exe!0x140256ad9 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 


Symbols:
 0 arx.exe!GetItemWorldPosition(Entity * io, Vector3<float> * pos) Line 1753	C++
 1 arx.exe!ArxGame::ManageEditorControls() Line 2004	C++
 2 arx.exe!ArxGame::Render() Line 1004	C++
 3 arx.exe!ArxGame::Run() Line 599	C++
 4 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 174	C++
 5 arx.exe!__tmainCRTStartup() Line 547	C


Registers:
  RAX:000000000000021C  RBX:0000000000000000  RCX:00000000115A0DA0  RDX:000000000012F450  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:7746A561
  SS:RSP:002B:000000000012FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010287


Steps to reproduce this issue
Loading a lvl4 quicksave

#1
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Comment posted by
 CrashBot
May 11, 06:40
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#3
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Comment posted by
 CrashBot
May 11, 06:40
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#4
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Comment posted by
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May 11, 06:40
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#5
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Comment posted by
 CrashBot
May 11, 06:40
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