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CLOSED  Crash report #1086  -  [B5F5CA4B] arx.exe!ARX_CHANGELEVEL_Pop_IO() [changelevel.cpp : 2326]
Posted Oct 29, 2017 - updated Dec 01, 2017   Shortlink: http://arx.vg/1086
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icon_info.png This issue is a duplicate of issue #818 - "[14529FB2] arx.exe!ARX_CHANGELEVEL_Pop_IO() [changelevel.cpp:2326]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Unhandled exception

Callstack:
  KERNELBASE.dll!RaiseException() 
  MSVCR100.dll!_CxxThrowException() 
  MSVCP100.dll!void __cdecl std::_Xlength_error(char const * __ptr64)() 
  arx.exe!0x14002ddc0 
  arx.exe!0x14002dc60 
  arx.exe!0x140149ca0 
  arx.exe!0x14014b448 
  arx.exe!0x14014d9c0 
  arx.exe!0x14014e31c 
  arx.exe!0x1402565f7 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  KERNEL32.DLL!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 


Symbols:
 0 KERNELBASE.dll!RaiseException()	Unknown
 1 msvcr100.dll!_CxxThrowException()	Unknown
 2 msvcp100.dll!std::_Xlength_error(char const *)	Unknown
 3 arx.exe!std::vector<TWEAK_INFO,std::allocator<TWEAK_INFO> >::reserve(unsigned __int64 _Count) Line 748	C++
 4 arx.exe!std::vector<TWEAK_INFO,std::allocator<TWEAK_INFO> >::resize(unsigned __int64 _Newsize) Line 864	C++
 5 arx.exe!ARX_CHANGELEVEL_Pop_IO(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & ident, long num) Line 2326	C++
 6 arx.exe!ARX_CHANGELEVEL_PopAllIO(ARX_CHANGELEVEL_INDEX * asi) Line 2388	C++
 7 arx.exe!ARX_CHANGELEVEL_PopLevel(long instance, long reloadflag) Line 2706	C++
 8 arx.exe!ARX_CHANGELEVEL_Change(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & level, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & target, long pos) Line 329	C++
 9 arx.exe!ArxGame::Render() Line 857	C++
 10 arx.exe!ArxGame::Run() Line 599	C++
 11 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 174	C++


Registers:
  RAX:000000000014E180  RBX:0000000000000000  RCX:00000000173EB280  RDX:00000000113FE2B8  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:81340D51
  SS:RSP:002B:000000000014FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00000206


Steps to reproduce this issue
was playing arx fataliis experianced fatal error in returning from temple to human base, installed arx liberatatis, still having fatal error.

#1
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Comment posted by
 CrashBot
Oct 29, 11:00
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#3
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Oct 29, 11:00
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#4
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Oct 29, 11:00
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#5
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Comment posted by
 CrashBot
Oct 29, 11:00
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