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CLOSED  Crash report #1091  -  [ED50486] arx.exe!AddRandomSmoke() [particleeffects.cpp : 656]
Posted Nov 15, 2017 - updated Aug 20, 2021   Shortlink: http://arx.vg/1091
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0
Votes
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
  • Fixed in
    icon_customdatatype.png Arx Libertatis 1.2
Issue description
Illegal storage access

Callstack:
  arx.exe!0x5a1c28 
  arx.exe!0x656927 
  arx.exe!0x657c1f 
  arx.exe!0x6369f6 
  arx.exe!0x519310 
  arx.exe!0x505659 
  arx.exe!0x61bce4 
  arx.exe!0x614797 
  arx.exe!0x4e017f 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlInitializeExceptionChain() 
  ntdll.dll!RtlInitializeExceptionChain() 


Symbols:
 0 arx.exe!AddRandomSmoke(Entity * io, long amount) Line 656	C++
 1 arx.exe!Cedric_ApplyLighting(EERIE_3DOBJ * eobj, EERIE_C_DATA * obj, Entity * io, Vector3<float> * pos) Line 645	C++
 2 arx.exe!Cedric_AnimateDrawEntity(EERIE_3DOBJ * eobj, ANIM_USE * animuse, Angle<float> * angle, Vector3<float> * pos, Entity * io, bool render, bool update_movement) Line 1993	C++
 3 arx.exe!EERIEDrawAnimQuat(EERIE_3DOBJ * eobj, ANIM_USE * eanim, Angle<float> * angle, Vector3<float> * pos, unsigned long time, Entity * io, bool render, bool update_movement) Line 618	C++
 4 arx.exe!RenderInter(float from, float to) Line 3263	C++
 5 arx.exe!ARX_SCENE_Render(long flag) Line 3153	C++
 6 arx.exe!ArxGame::Render() Line 1696	C++
 7 arx.exe!ArxGame::Run() Line 599	C++
 8 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 174	C++
 9 arx.exe!__tmainCRTStartup() Line 547	C


Registers:
  EAX:0E0FE870  EBX:0000032B  ECX:0CDB9C18  EDX:000035DB  ESI:00A278C0  EDI:67B2EE92
  CS:EIP:0023:77819F45
  SS:ESP:002B:0018FFDC  EBP:0018FFEC
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010206


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Nov 15, 15:31
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-9636-888574087
#3
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Comment posted by
 CrashBot
Nov 15, 15:31
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-9636-888574087
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Nov 15, 15:31
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-9636-888574087
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Nov 15, 15:31
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-9636-888574087
#8
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Comment posted by
 Daniel Scharrer
Aug 20, 21:34
Fixed with commit d0b175fa6945c4288f1f5cfc12fe09eaa9475c0a, included in 1.2.

The issue was updated with the following change(s):
  • The custom field Fixed in has been updated, from Unknown to Arx Libertatis 1.2.
  • This issue has been closed
  • The status has been updated, from New to Fixed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • This issue's progression has been updated to 100 percent completed.