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CLOSED  Crash report #1183  -  [CC9028AC] arx.exe!SendIOScriptEvent() [script.cpp : 1665]
Posted Apr 02, 2018 - updated Jun 29, 2018   Shortlink: http://arx.vg/1183
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icon_info.png This issue is a duplicate of issue #672 - "[137E8680] arx.exe!SendIOScriptEvent() [script.cpp:1665]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x140118586 
  arx.exe!0x1401984c4 
  arx.exe!0x14025931f 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 


Symbols:
 0 arx.exe!SendIOScriptEvent(Entity * io, ScriptMessage msg, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & params, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & eventname) Line 1665	C++
 1 arx.exe!ArxGame::DrawAllInterface() Line 6505	C++
 2 arx.exe!ArxGame::Render() Line 1835	C++
 3 arx.exe!ArxGame::Run() Line 599	C++
 4 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 174	C++
 5 arx.exe!__tmainCRTStartup() Line 547	C


Registers:
  RAX:000000000012F758  RBX:0000000000000000  RCX:000000000B7C1D54  RDX:000000000000001D  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:76EE383D
  SS:RSP:002B:000000000012FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010287


Steps to reproduce this issue
cast raise dead, fireball and then cancel raise dead spell

#1
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Comment posted by
 CrashBot
Apr 02, 18:58
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#3
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Comment posted by
 CrashBot
Apr 02, 18:58
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#4
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Comment posted by
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Apr 02, 18:58
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#5
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Comment posted by
 CrashBot
Apr 02, 18:58
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