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CLOSED  Crash report #1206  -  [78B638D8] arx.exe!OpenGLRenderer::Clear() [openglrenderer.cpp:621]
Posted Jun 07, 2018 - updated Sep 01, 2018   Shortlink: http://arx.vg/1206
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icon_info.png This issue is a duplicate of issue #1195 - "[F7ED4A6E] arx.exe!OpenGLRenderer::Clear() [OpenGLRenderer.cpp : 621]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at OpenGLRenderer.cpp:621: !m_scissor

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x140118fcd
 Stack pointer: 0x12f030


Callstack:
 arx.exe!0x140118fcd
 arx.exe!0x1401610b8
 arx.exe!0x14015c58a
 arx.exe!0x140137ed0
 arx.exe!0x1400964ff
 arx.exe!0x1400968eb
 arx.exe!0x14009450d
 arx.exe!0x140093bce
 arx.exe!0x14009bb3b
 arx.exe!0x1400a2432
 arx.exe!0x140195922
 arx.exe!0x1402cd81d
 kernel32.dll!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!OpenGLRenderer::Clear(Flags<Renderer::BufferType>,Color4<unsigned char>,float,unsigned __int64,Rectangle_<long> *) [openglrenderer.cpp : 621 + 0x27]
  1  arx.exe!StatsPage::RenderBookPlayerCharacter() [book.cpp : 991 + 0x0]
  2  arx.exe!PlayerBook::manage() [book.cpp : 243 + 0x0]
  3  arx.exe!HudRoot::draw() [hud.cpp : 1545 + 0x0]
  4  arx.exe!ArxGame::renderLevel() [arxgame.cpp : 1983 + 0x0]
  5  arx.exe!ArxGame::render() [arxgame.cpp : 2104 + 0x0]
  6  arx.exe!ArxGame::doFrame() [arxgame.cpp : 1301 + 0x0]
  7  arx.exe!ArxGame::run() [arxgame.cpp : 1171 + 0x0]
  8  arx.exe!runGame() [core.cpp : 245 + 0x0]
  9  arx.exe!utf8_main(int,char * * const) [startup.cpp : 168 + 0x0]
 10  arx.exe!WinMain [windowsmaingui.cpp : 48 + 0xe]
 11  arx.exe!__tmainCRTStartup [crtexe.c : 618 + 0x15]
Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
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Jun 07, 18:55
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#3
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#4
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#5
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#6
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#7
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#8
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#9
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#13
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Sep 01, 06:20
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#14
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Sep 01, 06:20
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#15
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#16
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Sep 01, 06:20
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