arx.log:
[I] Startup:163 Starting Arx Libertatis 1.2-dev + 702d169
[I] ArxGame:334 Using config file "/home/inferno/.config/arx/cfg.ini"
[I] SDL1Window:81 Using SDL 1.2.15
[I] SDL1Window:237 Window: r:8 g:8 b:8 a:0 depth:24 aa:1x doublebuffer:1
[I] OpenGLRenderer:120 Using OpenGL 3.0 Mesa 18.0.0-rc5
[I] OpenGLRenderer:124 ├─ Vendor: X.Org
[I] OpenGLRenderer:128 ├─ Device: Radeon RX 560 Series (POLARIS11 / DRM 3.25.0 / 4.17.0noradeon-hiber, LLVM 6.0.0)
[I] OpenGLRenderer:178 └─ VRAM: 4067 MiB, 4065 MiB free
[I] ArxGame:1148 Changed window size to 640x480
[I] PakReader:549 Loaded PAK "/home/inferno/My Games/ArxFatalis/data.pak"
[I] PakReader:549 Loaded PAK "/home/inferno/My Games/ArxFatalis/loc.pak"
[I] PakReader:549 Loaded PAK "/home/inferno/My Games/ArxFatalis/data2.pak"
[I] PakReader:549 Loaded PAK "/home/inferno/My Games/ArxFatalis/sfx.pak"
[I] PakReader:549 Loaded PAK "/home/inferno/My Games/ArxFatalis/speech.pak"
[I] PakReader:614 Added dir "/home/inferno/dev/ArxLibertatis/data/core/misc"
[I] PakReader:614 Added dir "/home/inferno/My Games/ArxFatalis/graph"
[I] PakReader:614 Added dir "/home/inferno/My Games/ArxFatalis/misc"
[I] SaveGame:69 Using save game dir "/home/inferno/.local/share/arx/save"
[I] SaveGame:175 ├─ "New" 2015-04-18 19:01:05
[I] SaveGame:175 ├─ "New" 2015-04-18 19:11:49
[I] SaveGame:175 ├─ "New" 2015-04-18 19:55:15
[I] SaveGame:175 ├─ "New" 2015-04-18 19:19:21
[I] SaveGame:175 └─ "New" 2015-04-18 19:04:24
[I] OpenALBackend:301 Using OpenAL 1.1 ALSOFT 1.18.2 with EFX 1.0
[I] OpenALBackend:341 ├─ Vendor: OpenAL Community
[I] OpenALBackend:345 ├─ Renderer: OpenAL Soft
[I] OpenALBackend:370 ├─ Device: Simultaneous output to Встроенное аудио Аналоговый стерео, EMU10k1 [Sound Blaster Live! Series] (CT4780 SBLive! Value) Аналоговый стерео
[E] CrashHandlerImpl:197 Variable description is too long.
[I] OpenALBackend:373 └─ HRTF: Unavailable
[I] Localisation:124 Using language from config file: english
[I] ScriptEvent:449 Scripting system initialized with 174 commands and 199 suppressions
[I] FontCache:85 Using FreeType 2.8.1
[I] Text:359 Loaded font "misc/arx.ttf" with sizes 40, 22, 14, 28, 18, 18, 18, 14
[I] ArxGame:851 Initialized Arx Fatalis (full game)
[I] LoadLevel:143 Loading level "graph/levels/level10/level10.dlf"
[I] LoadLevel:545 Done loading level
[I] CinematicLoad:129 Loading cinematic "graph/interface/illustrations/introduction.cin"
[I] ChangeLevel:2694 Loading save "/home/inferno/.local/share/arx/save/save0000/gsave.sav"
[I] LoadLevel:143 Loading level "graph/levels/level0/level0.dlf"
[I] LoadLevel:545 Done loading level
[I] CinematicLoad:129 Loading cinematic "graph/interface/illustrations/noden_briefing.cin"
[W] Font:103 No glyph for character U+412 (В) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+441 (с) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+442 (т) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+440 (р) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+43e (о) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+435 (е) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+43d (н) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+430 (а) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+443 (у) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+434 (д) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+438 (и) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+410 (А) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+43b (л) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+433 (г) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+432 (в) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+44b (ы) in font "misc/arx.ttf"
[W] Font:103 No glyph for character U+439 (й) in font "misc/arx.ttf"
[I] ScriptEvent:459 Scripting system shutdown
[I] ArxGame:1027 Clean shutdown
Really delete this comment?
Really delete this comment?
thanks for the report.
Edit: First try updating you git checkout and building again. Looks like there was a change in GLM 0.9.9.0 that breaks things.
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This is somewhat surprising as I use Mesa/radeonsi myself on my development machine and never had any issue like this. Please try all the following with SDL 2 + libepoxy as that is the currently better supported configuration and the GLEW and SDL 1 backends will eventually be dropped.
1. Try a different Mesa aversion ⇑ top
It looks like you are using a release candidate version of Mesa. Have you tried a different version to check that this is not a driver issue? Do other 3D games work fine?2. Run Arx in OpenGL debug mode ⇑ top
Run arx asthen load a level and post the terminal output.
3. Try different buffer_upload settings ⇑ top
In cfg.ini change the lineto
to see if there is a problem with uploading the vertex data.
If that doesn't help, also try.
Make sure to change the setting back to the empty value after testing.
4. Try forcing the oldest possible OpenGL version ⇑ top
Run arx asand check if that changes anything. If it does, try disabling individual extensions.
5. Try the OpenGL ES renderer ⇑ top
In cfg.ini change the lineto
Make sure to change the setting back to the "auto" value after testing.
Really delete this comment?
The issue was updated with the following change(s):