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This issue is blocking the next release
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This issue has no duplicates
fb564d6
Apr 10, 21:17 - Preceeded by 9e46a684563277d9950b49c1e9d845809a35737f
Log entry
Fix wrong path waypoint event When a frame hit the target time of a path waypoint exactly we incorrectly reported the next waypoint index as reached. Additonally, when loading old saves this could mean that we send the 'on pathend' script event again for paths that were already completed: Even though the path time was past the end before saving, the millisecond resolution in the save file could result in it being rounded down to match the end exactly after loading. Fixes: bug #1293 Changed files
Affected issues
fb564d6
Apr 10, 21:17 - Preceeded by 9e46a684563277d9950b49c1e9d845809a35737f
Log entry
Fix wrong path waypoint event When a frame hit the target time of a path waypoint exactly we incorrectly reported the next waypoint index as reached. Additonally, when loading old saves this could mean that we send the 'on pathend' script event again for paths that were already completed: Even though the path time was past the end before saving, the millisecond resolution in the save file could result in it being rounded down to match the end exactly after loading. Fixes: bug #1293 Changed files
Affected issues
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The issue was updated with the following change(s):
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