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CLOSED  Crash report #1375  -  [57A819C8] arx.exe!ApplyDynLight_VertexBuffer_2() [animationrender.cpp:2713]
Posted Jul 30, 2019 - updated Aug 13, 2019   Shortlink: http://arx.vg/1375
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0
Votes
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icon_info.png This issue is a duplicate of issue #1008 - "[B66D280D] arx.exe!ApplyDynLight_VertexBuffer_2() [animationrender.cpp:2628]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x140295bd5 
  arx.exe!0x14011e3b3 
  arx.exe!0x14012059c 
  arx.exe!0x140121c4a 
  arx.exe!0x140258f27 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  KERNEL32.DLL!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
 0  arx.exe!ApplyDynLight_VertexBuffer_2(EERIEPOLY *,short,short,SMY_VERTEX *,unsigned short,unsigned short,unsigned short,unsigned short) [animationrender.cpp : 2713 + 0x11]
 1  arx.exe!ARX_PORTALS_Frustrum_RenderRoomTCullSoft(long,EERIE_FRUSTRUM_DATA *,long,long) [scene.cpp : 2126 + 0x0]
 2  arx.exe!ARX_PORTALS_Frustrum_RenderRoomsTCullSoft(long,long) [scene.cpp : 1534 + 0x2c]
 3  arx.exe!ARX_SCENE_Render(long) [scene.cpp : 2963 + 0x0]
 4  arx.exe!ArxGame::Render() [arxgame.cpp : 1696 + 0x0]
 5  arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
 6  arx.exe!WinMain [startup.cpp : 174 + 0x16]
 7  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]
Registers:
  RAX:0000000000000000  RBX:0000000014682D70  RCX:0000000000000000  RDX:0000000000000094  RSI:00000000FFFFA000  RDI:00000000400F8EBC
  CS:RIP:0033:16D69F64
  SS:RSP:002B:000000000014FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010286


Steps to reproduce this issue
The cutscene stuck, nothing was happening, no characters were speaking but the game didnt freeze

#3
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Comment posted by
 CrashBot
Jul 30, 23:18
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-2824-2678490639
#1
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Comment posted by
 CrashBot
Jul 30, 23:18
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-2824-2678490639
#4
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Comment posted by
 CrashBot
Jul 30, 23:18
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-2824-2678490639
#5
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Comment posted by
 CrashBot
Jul 30, 23:19
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-2824-2678490639