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CLOSED  Bug report #1579  -  The "death scream" sounds are partially missing from the game
Posted Sep 03, 2021 - updated Apr 02, 2022   Shortlink:
icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
  • Assigned to
    Not assigned to anyone
  • Progress
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
  • Priority
  • Reproducability
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png next
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Arx Libertatis 1.2.1
Issue description
The game not play all "death screams" ingame (the sounds are exists). These are played properly upon death; rat, spider, pig, chicken, dog, demon, lich, ylside and Am Shaegar. The rest are always silent (NPC, ratman, golem, zombie, goblin, goblinlord, snake-woman, troll) upon death (ceases to interact with scripts, the NPCs do have all of the needed entries to play the sounds).
Steps to reproduce this issue
Kill any mob or NPC.

Comment posted by
 Daniel Scharrer
Nov 01, 12:34
This broke somewhere between Arx Libertatis 1.0.2 and 1.0.3
Comment posted by
 Daniel Scharrer
Jan 14, 02:33
Thanks for the report, this will be fixed in the next release.

The issue was updated with the following change(s):
  • The custom field Fixed in has been updated, from Unknown to Arx Libertatis 1.3.
  • This issue has been closed
  • The status has been updated, from Confirmed to Fixed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • This issue's progression has been updated to 100 percent completed.