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CLOSED  Bug report #1579  -  The "death scream" sounds are partially missing from the game
Posted Sep 03, 2021 - updated Jan 14, 2022   Shortlink: http://arx.vg/1579
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0
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Regression
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png next
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Arx Libertatis 1.3
Issue description
The game not play all "death screams" ingame (the sounds are exists). These are played properly upon death; rat, spider, pig, chicken, dog, demon, lich, ylside and Am Shaegar. The rest are always silent (NPC, ratman, golem, zombie, goblin, goblinlord, snake-woman, troll) upon death (ceases to interact with scripts, the NPCs do have all of the needed entries to play the sounds).
Steps to reproduce this issue
Kill any mob or NPC.

#9
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Comment posted by
 Daniel Scharrer
Nov 01, 12:34
This broke somewhere between Arx Libertatis 1.0.2 and 1.0.3
#15
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Comment posted by
 Daniel Scharrer
Jan 14, 02:33
Thanks for the report, this will be fixed in the next release.

The issue was updated with the following change(s):
  • The custom field Fixed in has been updated, from Unknown to Arx Libertatis 1.3.
  • This issue has been closed
  • The status has been updated, from Confirmed to Fixed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • This issue's progression has been updated to 100 percent completed.