Welcome to The Bug Genie
Please fill in your username and password below, and press "Continue" to log in.If you have not already registered, please use the "Register new account" tab to do so.
Please wait while updating issue type...
Could not save your changes
This issue has been changed since you started editing it
Data that has been changed is highlighted in red below. Undo your changes to see the updated information
You have changed this issue, but haven't saved your changes yet. To save it, press the Save changes button to the right
This issue is blocking the next release
This issue has been closed with status "Done" and resolution "RESOLVED".
Create a comment There are no comments
There is nothing attached to this issue
This issue has no duplicates
76389ba
Jan 08, 20:09 - Preceeded by effd6a789b5683aeced04c56697b62d43c830bb7
Log entry
Script: Add the ^visible* system variable Implements: issue #1593 (partial) Affected issues
|
|||||||||||||||||||||||||||||||||||
Really delete this comment?
Really delete this comment?
Really delete this comment?
Really delete this comment?
Really delete this comment?
Really delete this comment?
Really delete this comment?
NPC view cone tests are already available in AF 1.21 via the ifvisible script command. There is nothing to test NPC->player or NPC->NPC occlusion yet but I think its OK to close this for now and add additional system variables or commands when there is a need for them.
The issue was updated with the following change(s):