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CLOSED  Bug report #1595  -  fps issue and stuttering with 1.2
Posted Dec 16, 2021 - updated Apr 02, 2022   Shortlink:
icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
  • Assigned to
    Not assigned to anyone
  • Progress
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
  • Priority
    Not determined
  • Reproducability
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Arx Libertatis 1.2.1
Issue description
having huge fps drop near smoke and waterfall ( more than half of framerate ), game stuttering constantly in some areas ( mainly the prison at the beginning and the ransacked castle after the prison ). using win 10 x64, full amd config ( rx 560 4gb, ryzen 3 1200, 16gb ram ). i saw people on reddit saying dxd9 runs better, but the mod doesn't support it anymore... is there a place where i can get a previous build with the render included ? also someone else said it could be the game using the cpu instead of the gpu for render, how can i check that or change it ?
Steps to reproduce this issue
Nothing entered.

Comment posted by
 Guest user
Dec 16, 03:09
edit : problem solved, changing alpha cutout AA to fuzzy or disabled solved both fps drops and stuttering.
Comment posted by
 Daniel Scharrer
Apr 02, 14:53
This has been fixed in the current development code and the fix will be part of 1.2.1 - it should no longer be needed to completely disable crisp alpha cutout AA.

The issue was updated with the following change(s):
  • This issue has been closed
  • The status has been updated, from New to Fixed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • This issue's progression has been updated to 100 percent completed.