Arx Libertatis Bug Tracker
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OPEN  Bug report #1596  -  Critical dialogue with Lunshire freeze
Posted Dec 28, 2021 - updated Feb 08, 2026   Shortlink: http://arx.vg/1596
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
After dealing with troll's strike upon returning to Lord Lunshire dialogue with him not continuing after sound of gold receiving and Lord's phrase "Ah yes... how would you like if I made you a" Game not crashing just dialogue (cinematic) not progressing - protagonist stands near Lunshire, dialogue not ending, nothing happens and further progress unavailable. Playing on PC, steam version, last patch. Libertalis 1.2 "Mega Mega Mega"
Steps to reproduce this issue
Just walk to lord Lunshire, automatic dialogue triggers.

#1
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Comment posted by
 Daniel Scharrer
Jan 14, 02:57
Please attach a save file from before the dialogue and post the full arx.log file from your user dir (%USERPROFILE%\Saved Games\Arx Libertatis).
#3
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Comment posted by
 Daniel Scharrer
Jan 14, 15:11
Possibly a duplicate of Bug report 1431 - Camera stays in 3rd person view after conversation ends
#4
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Comment posted by
 Guest user
Feb 23, 10:32
Is there any console command "fix" for this bug?
#5
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Comment posted by
 Guest user
Feb 06, 01:28
Same issue, and it is not a duplicate of 1431, as it doesn't matter whether I skip the dialog or not + it's replicating with 100% chance + I can't move or do anything. There is nothing useful in log (same as console): I LoadLevel:509 Done loading level I CinematicLoad:115 Loading cinematic "graph/interface/illustrations/sky_breach.cin"

Using Arx Libertatis 1.3-dev-2023-06-24
#6
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Comment posted by
 Guest user
Feb 08, 17:50
Commenter #5 - that probably is the issue, in both original and GOG releases sky_breach.cin is empty, so it doesn't load, there has to be some code that handles not loading cinematic that fails. I've tried to replicate sky_breach.cin from existing sky_nobreach.cin, by just copying it and by using sky breach instead of sky no breach images in multitude of ways, but nothing worked, the game gets stuck either way. Someone who knows how libertatis engine works should look at it, but it seems like the project is abandoned.