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CLOSED  Crash report #1614  -  [888A8C9A] arx.exe!PrepareAnim() [Animation.cpp:568]
Posted Apr 06, 2022 - updated Apr 06, 2022   Shortlink: http://arx.vg/1614
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icon_info.png This issue is a duplicate of issue #1394 - "[F66B5BA2] arx.exe!PrepareAnim() [animation.cpp:406]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x7ff6b2e68715
 Memory accessed: 0x29
 Stack pointer: 0xfda20fee00


Callstack:
 arx.exe!0x7ff6b2e68715
 arx.exe!0x7ff6b2e6ed07
 arx.exe!0x7ff6b2e932ab
 arx.exe!0x7ff6b2e94b21
 arx.exe!0x7ff6b2e9128e
 arx.exe!0x7ff6b2e905ee
 arx.exe!0x7ff6b2e9a860
 arx.exe!0x7ff6b2ea6738
 arx.exe!0x7ff6b2fa470a
 arx.exe!0x7ff6b30f4d82
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
 0  arx.exe!PrepareAnim(AnimLayer &,DurationType<AnimationTime_TAG,__int64>,Entity *) [Animation.cpp : 568 + 0xa]
 1  arx.exe!EERIEDrawAnimQuatUpdate(EERIE_3DOBJ *,AnimLayer *,Angle<float> const &,glm::vec<3,float,0> const &,DurationType<AnimationTime_TAG,__int64>,Entity *,bool) [AnimationRender.cpp : 1495 + 0x0]
 2  arx.exe!ArxGame::updateLevel() [ArxGame.cpp : 1749 + 0x0]
 3  arx.exe!ArxGame::render() [ArxGame.cpp : 2035 + 0x0]
 4  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
 5  arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
 6  arx.exe!runGame() [Core.cpp : 246 + 0x1f]
 7  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
 8  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 9  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Apr 06, 11:43
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-1328-1863361634
#3
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Comment posted by
 CrashBot
Apr 06, 11:43
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-1328-1863361634
#4
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Comment posted by
 CrashBot
Apr 06, 11:43
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-1328-1863361634
#5
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Comment posted by
 CrashBot
Apr 06, 11:43
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-1328-1863361634