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Really delete this comment?
So the actual skill value does increase by one for every point you put in it and that *does* let you identify items one identify value higher. Howerver the display just doesn't show it as e.g. 15.5 gets rounded up to 16 an 16.5 gets rounded down to 16 again.
This only happens when the skill values end up at exactly something.5 but we should still fix it to use a better rounding mode. I'm not even sure if rounding up here ever makes sense or if we should just truncate the fractional part for displaying player stats. Or perhaps we should show one fractional digit since .5 values are not uncommon.