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CLOSED  Crash report #1655  -  [349988FD] arx.exe!ARX_CHANGELEVEL_Pop_IO() [ChangeLevel.cpp:2127]
Posted Nov 05, 2022 - updated Dec 31, 2022   Shortlink: http://arx.vg/1655
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icon_info.png This issue is a duplicate of issue #1618 - "[D2EC84FA] arx.exe!ARX_CHANGELEVEL_Pop_IO() [changelevel.cpp:2127]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at ChangeLevel.cpp:2127: item->show == SHOW_FLAG_IN_INVENTORY

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff61ac9d8bb
 Stack pointer: 0xe9328fe250


Callstack:
 arx.exe!0x7ff61ac9d8bb
 arx.exe!0x7ff61ac9e299
 arx.exe!0x7ff61ac9f65b
 arx.exe!0x7ff61ac92c2f
 arx.exe!0x7ff61ab733f1
 arx.exe!0x7ff61ab7296e
 arx.exe!0x7ff61ab7d3c5
 arx.exe!0x7ff61ab89c10
 arx.exe!0x7ff61ac8a41a
 arx.exe!0x7ff61adf517a
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
 0  arx.exe!ARX_CHANGELEVEL_Pop_IO [ChangeLevel.cpp : 2127 + 0x1c]
 1  arx.exe!ARX_CHANGELEVEL_PopAllIO [ChangeLevel.cpp : 2242 + 0x36]
 2  arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2414 + 0x37]
 3  arx.exe!ARX_CHANGELEVEL_Change(long,std::basic_string_view<char,std::char_traits<char> >,float) [ChangeLevel.cpp : 354 + 0x0]
 4  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1159 + 0x0]
 5  arx.exe!ArxGame::run() [ArxGame.cpp : 1077 + 0x0]
 6  arx.exe!runGame() [Core.cpp : 245 + 0x1f]
 7  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
 8  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 9  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Nothing entered.

#1
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Nov 05, 19:09
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#3
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#5
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#4
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#7
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#6
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#9
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#8
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#10
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#11
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#12
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#13
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#15
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#14
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#17
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#16
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#19
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#18
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#21
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#20
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#23
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Comment posted by
 Daniel Scharrer
Dec 31, 20:58
Fixed in today's development snapshot.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • This issue's title has been changed
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to DUPLICATE.