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CLOSED  Crash report #1663  -  [179EE101] arx.exe!Trail::Render() [Trail.cpp:117]
Posted Dec 30, 2022 - updated Dec 31, 2022   Shortlink: http://arx.vg/1663
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0
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icon_info.png This issue is a duplicate of issue #1468 - "Shooting with the bow implementation crashes the game"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png x86
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Trail.cpp:117: m_positions.size() >= size_t(std::ceil(n)) 2

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x72c5f4
 Stack pointer: 0xdcf680
 Frame pointer: 0xdcf878


Callstack:
 Warning: WoW64 process detected, stack may be corrupted!
 arx.exe!0x72c5f4
 arx.exe!0x6fc7cf
 arx.exe!0x6ef723
 arx.exe!0x6c45b7
 arx.exe!0x6c4f4e
 arx.exe!0x6c18ba
 arx.exe!0x6c0d4e
 arx.exe!0x6d0d9f
 arx.exe!FT_Library_SetLcdFilterWeights()
 arx.exe!FT_Library_SetLcdFilterWeights()
 arx.exe!FT_GlyphSlot_Own_Bitmap()
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlGetAppContainerNamedObjectPath()
 ntdll.dll!RtlGetAppContainerNamedObjectPath()
Symbols:
 0  arx.exe!Trail::Render() [Trail.cpp : 117 + 0x16]
 1  arx.exe!SpeedSpell::Update() [SpellsLvl03.cpp : 129 + 0x0]
 2  arx.exe!ARX_SPELLS_Update() [Spells.cpp : 1093 + 0x0]
 3  arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1950 + 0x0]
 4  arx.exe!ArxGame::render() [ArxGame.cpp : 2082 + 0x0]
 5  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1304 + 0x0]
 6  arx.exe!ArxGame::run() [ArxGame.cpp : 1168 + 0x0]
 7  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0x7c]
Steps to reproduce this issue
Speed spell cause this bug


#1
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Comment posted by
 CrashBot
Dec 30, 23:04
A file was uploaded. arx.logicon_open_new.png This comment was attached:

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#3
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Comment posted by
 CrashBot
Dec 30, 23:04
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-5352-1552994529
#4
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Comment posted by
 CrashBot
Dec 30, 23:04
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-5352-1552994529
#5
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Comment posted by
 CrashBot
Dec 30, 23:04
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-5352-1552994529
#7
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Comment posted by
 Daniel Scharrer
Dec 31, 12:04
This has been fixed for a long time, please upgrade to AL 1.2.1.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • This issue's title has been changed
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to DUPLICATE.