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OPEN  Crash report #1699  -  [42304314] arx.exe!convertToValidIO() [ChangeLevel.cpp:165]
Posted May 12, 2023 - updated Oct 22, 2023   Shortlink: http://arx.vg/1699
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Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at ChangeLevel.cpp:168: idString.find_first_not_of("abcdefghijklmnopqrstuvwxyz_0123456789") == std::string_view::npos Message: bad interactive object id: "����"

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff7cd867c0e
 Stack pointer: 0xd1d378da50


Callstack:
 arx.exe!0x7ff7cd867c0e
 arx.exe!0x7ff7cd92288f
 arx.exe!0x7ff7cd86f22c
 arx.exe!0x7ff7cd875f8e
 arx.exe!0x7ff7cd877302
 arx.exe!0x7ff7cd80ae00
 arx.exe!0x7ff7cd7436e7
 arx.exe!0x7ff7cd74300e
 arx.exe!0x7ff7cd74d535
 arx.exe!0x7ff7cd759d00
 arx.exe!0x7ff7cd85f2ba
 arx.exe!0x7ff7cd9d204a
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!convertToValidIO [ChangeLevel.cpp : 165 + 0x42]
  1  arx.exe!ConvertToValidIO<64> [ChangeLevel.cpp : 197 + 0xdd]
  2  arx.exe!ARX_CHANGELEVEL_Pop_Player [ChangeLevel.cpp : 1564 + 0xc]
  3  arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2472 + 0x18]
  4  arx.exe!ARX_CHANGELEVEL_Load(fs::path const &) [ChangeLevel.cpp : 2638 + 0x0]
  5  arx.exe!ARX_LoadGame(SaveGame const &) [MenuWidgets.cpp : 134 + 0x0]
  6  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1163 + 0x0]
  7  arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
  8  arx.exe!runGame() [Core.cpp : 245 + 0x1f]
  9  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
 10  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 11  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
May 12, 07:03
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-16244-3820884116
#3
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Comment posted by
 CrashBot
May 12, 07:03
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-16244-3820884116
#4
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Comment posted by
 CrashBot
May 12, 07:03
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-16244-3820884116
#5
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Comment posted by
 CrashBot
May 12, 07:03
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-16244-3820884116
#8
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Comment posted by
 bsxf47
Oct 22, 17:17
This looks like it's caused by a mod; if I'm not mistaken the log shows resources that don't exist in the standard game.