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CLOSED  Crash report #1740  -  [4077348F] arx.exe!Image::applyColorKeyToAlpha() [ImageColorKey.cpp:301]
Posted Nov 23, 2023 - updated Nov 24, 2023   Shortlink: http://arx.vg/1740
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0
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icon_info.png This issue is a duplicate of issue #1557 - "[80468A8D] arx.exe!Image::applyColorKeyToAlpha() [ImageColorKey.cpp:301]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at ImageColorKey.cpp:301: false Message: applyColorKeyToAlpha() not supported for format 7

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff63106d8de
 Stack pointer: 0x487ecfacb0


Callstack:
 arx.exe!0x7ff63106d8de
 arx.exe!0x7ff631085cc4
 arx.exe!0x7ff6310589c2
 arx.exe!0x7ff631058b20
 arx.exe!0x7ff63104da14
 arx.exe!0x7ff631134ea2
 arx.exe!0x7ff631130e5f
 arx.exe!0x7ff6311323c6
 arx.exe!0x7ff631112654
 arx.exe!0x7ff631119fa1
 arx.exe!0x7ff63110cc3e
 arx.exe!0x7ff630fe8304
 arx.exe!0x7ff630fe78ae
 arx.exe!0x7ff630ffde67
 arx.exe!0x7ff631103f65
 arx.exe!0x7ff63127b1b2
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!Image::applyColorKeyToAlpha(Color4<unsigned char>,bool) [ImageColorKey.cpp : 301 + 0x29]
  1  arx.exe!Texture::restore() [Texture.cpp : 62 + 0x17]
  2  arx.exe!TextureContainer::LoadFile(res::path const &) [TextureContainer.cpp : 158 + 0x33]
  3  arx.exe!TextureContainer::Load(res::path const &,Flags<TextureContainer::TCFlag>) [TextureContainer.cpp : 194 + 0xb]
  4  arx.exe!ARX_FTL_Load(res::path const &) [FTL.cpp : 207 + 0x11]
  5  arx.exe!loadObject(res::path const &,bool) [Object.cpp : 406 + 0x5]
  6  arx.exe!LoadInter_Ex(res::path const &,long,glm::vec<3,float,0> const &,Angle<float> const &) [LoadLevel.cpp : 126 + 0x61]
  7  arx.exe!DanaeLoadLevel(res::path const &,bool) [LoadLevel.cpp : 329 + 0x90]
  8  arx.exe!ARX_CHANGELEVEL_Pop_Level [ChangeLevel.cpp : 1462 + 0x25]
  9  arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2491 + 0xc]
 10  arx.exe!ARX_CHANGELEVEL_Change(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,float) [ChangeLevel.cpp : 366 + 0x0]
 11  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1215 + 0x0]
 12  arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
 13  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 164 + 0x92]
 14  arx.exe!WinMain [WindowsMainGUI.cpp : 50 + 0xe]
 15  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Going from the level where to trolls are to the next level (stairs to the left from the troll camp). When loading started the game crashed.

#1
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Comment posted by
 CrashBot
Nov 23, 22:05
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-2276-623439110
#3
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Comment posted by
 CrashBot
Nov 23, 22:05
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-2276-623439110
#4
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Comment posted by
 CrashBot
Nov 23, 22:05
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-2276-623439110
#5
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Comment posted by
 CrashBot
Nov 23, 22:05
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-2276-623439110