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OPEN  Crash report #1773  -  [BD7623F5] arx.exe!ARX_INTERFACE_DrawNumber() [Interface.cpp:23]
Posted Apr 17, 2024 - updated Jun 01, 2024   Shortlink: http://arx.vg/1773
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Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x7ff97223707a
 Memory accessed: 0x1fe86f31000
 Stack pointer: 0x701d0fbff0


Callstack:
 ig8icd64.dll!RegisterProcTableCallback()
 ig8icd64.dll!DrvGetLayerPaletteEntries()
 ig8icd64.dll!DrvGetLayerPaletteEntries()
 ig8icd64.dll!DrvGetLayerPaletteEntries()
 ig8icd64.dll!RegisterProcTableCallback()
 ig8icd64.dll!DrvGetLayerPaletteEntries()
 arx.exe!0x7ff7c551c5a5
 arx.exe!0x7ff7c554e94f
 arx.exe!0x7ff7c554ea4a
 arx.exe!0x7ff7c551a18e
 arx.exe!0x7ff7c5474296
 arx.exe!0x7ff7c5474a26
 arx.exe!0x7ff7c547118e
 arx.exe!0x7ff7c54704ee
 arx.exe!0x7ff7c547a760
 arx.exe!0x7ff7c54869eb
 arx.exe!0x7ff7c55847aa
 arx.exe!0x7ff7c56d3a62
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  6  arx.exe!ARX_INTERFACE_DrawNumber(glm::vec<2,float,0> const &,long,Color4<unsigned char>,float) [Interface.cpp : 231 + 0x4f]
  7  arx.exe!PlayerInventoryHud::drawBag(unsigned __int64,glm::vec<2,long,0>) [PlayerInventory.cpp : 224 + 0x0]
  8  arx.exe!PlayerInventoryHud::draw() [PlayerInventory.cpp : 280 + 0x0]
  9  arx.exe!HudRoot::draw() [Hud.cpp : 1455 + 0x0]
 10  arx.exe!ArxGame::renderLevel() [ArxGame.cpp : 1928 + 0x0]
 11  arx.exe!ArxGame::render() [ArxGame.cpp : 2043 + 0x0]
 12  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
 13  arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
 14  arx.exe!runGame() [Core.cpp : 246 + 0x1f]
 15  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
 16  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 17  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Dropped items from inventory directly in front of me - mostly bones - outside of End of Goblin Kingdom sign door, then sorted inventory.

#1
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Comment posted by
 CrashBot
Apr 17, 22:41
A file was uploaded. arx.logicon_open_new.png This comment was attached:

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#3
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Comment posted by
 CrashBot
Apr 17, 22:41
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

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#4
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Comment posted by
 CrashBot
Apr 17, 22:41
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-6260-4132569814
#5
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Comment posted by
 CrashBot
Apr 17, 22:41
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-6260-4132569814