Arx Libertatis Bug Tracker
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CLOSED  Bug report #255  -  Allow the player to rotate the view when viewing the inventory
Posted May 02, 2012 - updated Dec 12, 2015   Shortlink: http://arx.vg/255
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2
Votes
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     SebastienLussier
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    3 hours
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Regression
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png next
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
This used to work before... It should be fairly easy to implement, just rotate the view when the mouse is near the edges of the screen.

Requested on the gog forum: http://www.gog.com/en/forum/arx_fatalis/arx_libertatis_10_released_a_crossplatform_port_of_arx_fatalis/post14

Steps to reproduce this issue
Nothing entered.

#2
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Comment posted by
 Daniel Scharrer
May 02, 10:52
It works for me in fullscreen mode with SDL, but:
  • The rotation is limited to a few degrees around the original view when opening the inventory.
  • It's too fast for fine control. This would need to change for unlimited rotation.
#14
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Comment posted by
 Eli2
Dec 12, 21:38
Fixed in arx.vg/0bd8df3

The issue was updated with the following change(s):
  • This issue has been closed
  • The status has been updated, from Being worked on to Fixed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • Information about the user working on this issue has been changed, from Eli2 to Not being worked on.
  • Time spent on this issue, from No time spent to 3 hours.
  • The assignee has been changed to Not assigned.
  • This issue's progression has been updated to 100 percent completed.