[New LWP 5045]
[New LWP 5044]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".
0x08101de1 in CrashHandlerPOSIX::handleCrash(int, int) ()
[Current thread is 1 (Thread 0xb6546700 (LWP 5041))]
Id Target Id Frame
3 Thread 0xb493eb40 (LWP 5044) "arx" 0xb76f9424 in __kernel_vsyscall ()
2 Thread 0xb3fc8b40 (LWP 5045) "Sound Update" 0xb76f9424 in __kernel_vsyscall ()
* 1 Thread 0xb6546700 (LWP 5041) "arx" 0x08101de1 in CrashHandlerPOSIX::handleCrash(int, int) ()
Thread 3 (Thread 0xb493eb40 (LWP 5044)):
#0 0xb76f9424 in __kernel_vsyscall ()
No symbol table info available.
#1 0xb70e05f0 in poll () from /lib/i386-linux-gnu/libc.so.6
No symbol table info available.
#2 0xb6bdc296 in ?? () from /usr/lib/i386-linux-gnu/libasound.so.2
No symbol table info available.
#3 0xb6bdc474 in snd_pcm_wait () from /usr/lib/i386-linux-gnu/libasound.so.2
No symbol table info available.
#4 0xb746d377 in ?? () from /usr/lib/i386-linux-gnu/libopenal.so.1
No symbol table info available.
#5 0xb7464ce0 in ?? () from /usr/lib/i386-linux-gnu/libopenal.so.1
No symbol table info available.
#6 0xb74f7d4c in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
No symbol table info available.
#7 0xb70eed3e in clone () from /lib/i386-linux-gnu/libc.so.6
No symbol table info available.
Thread 2 (Thread 0xb3fc8b40 (LWP 5045)):
#0 0xb76f9424 in __kernel_vsyscall ()
No symbol table info available.
#1 0xb74ff1f6 in nanosleep () from /lib/i386-linux-gnu/libpthread.so.0
No symbol table info available.
#2 0x082fa118 in SoundUpdateThread::run() ()
No symbol table info available.
#3 0x080ad25c in Thread::entryPoint(void*) ()
No symbol table info available.
#4 0xb74f7d4c in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
No symbol table info available.
#5 0xb70eed3e in clone () from /lib/i386-linux-gnu/libc.so.6
No symbol table info available.
Thread 1 (Thread 0xb6546700 (LWP 5041)):
#0 0x08101de1 in CrashHandlerPOSIX::handleCrash(int, int) ()
No symbol table info available.
#1 0x08101e13 in ?? ()
No symbol table info available.
#2 <signal handler called>
No symbol table info available.
#3 0xb75474f3 in iConvertPal () from /usr/lib/libIL.so.1
No symbol table info available.
#4 0xb7547aa4 in ilConvertPal () from /usr/lib/libIL.so.1
No symbol table info available.
#5 0xb753498b in iConvertPalette () from /usr/lib/libIL.so.1
No symbol table info available.
#6 0xb7534c44 in iConvertImage () from /usr/lib/libIL.so.1
No symbol table info available.
#7 0xb7535a51 in ilConvertImage () from /usr/lib/libIL.so.1
No symbol table info available.
#8 0x080e4440 in Image::LoadFromMemory(void*, unsigned int) ()
No symbol table info available.
#9 0x08193f2b in Image::LoadFromFile(res::path const&) ()
No symbol table info available.
#10 0x08193ff2 in Texture2D::Restore() ()
No symbol table info available.
#11 0x08194274 in TextureContainer::LoadFile(res::path const&) ()
No symbol table info available.
#12 0x081d85ae in TextureContainer::Load(res::path const&, Flags<TextureContainer::TCFlag>) ()
No symbol table info available.
#13 0x081df466 in LoadSysTextures() ()
No symbol table info available.
#14 0x0821a984 in InitializeDanae() ()
No symbol table info available.
#15 0x0827b124 in runGame() ()
No symbol table info available.
#16 0x080a8878 in main ()
No symbol table info available.
Really delete this comment?
In the meantime we have moved away from DevIL in the current development code, so it should work fine if you compile that yourself. However, there aren't any binary packages yet and no schedule when we'll have the next release.
The issue was updated with the following change(s):