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OPEN  Enhancement #501  -  Damage of explosion
Posted Jun 03, 2013 - updated Jul 17, 2025   Shortlink: http://arx.vg/501
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Issue details
  • Type of issue
    Enhancement
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Dimoks
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Priority
    Not determined
  • Targetted for
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  • OS
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  • Architecture
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  • Fixed in
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Issue description
In the explosion damage formula in the function "bool DoSphericDamage" of the file: "src\game\Damage.cpp", we have such a place:

  1.  


Perhaps it would be correct to do so:

  1.  


Or even so:

  1.  


Perhaps we should review the entire internal cycle. Is there access to polygons of objects?

#5
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Comment posted by
 Guest user
Jul 12, 15:32
Maybe some comments about the changes?