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CLOSED  Crash report #766  -  [413B60F0] MSVCR100.dll!memcpy()
Posted Aug 23, 2015 - updated Aug 23, 2015   Shortlink: http://arx.vg/766
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0
Votes
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icon_info.png This issue is a duplicate of issue #466 - "[CB7612BA] MSVCR100.dll!memcpy() "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  MSVCR100.dll!memcpy() 
  arx.exe!0x140020f08 
  arx.exe!0x140021630 
  arx.exe!0x14011b07b 
  arx.exe!0x1401213cd 
  arx.exe!0x14012291c 
  arx.exe!0x140258f27 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
 1  arx.exe!D3DIndexBuffer<unsigned short>::setData(unsigned short const *,unsigned __int64,unsigned __int64,Flags<BufferFlag>) [d3d9vertexbuffer.h : 67 + 0x0]
 2  arx.exe!D3D9VertexBuffer<SMY_VERTEX>::drawIndexed(Renderer::Primitive,unsigned __int64,unsigned __int64,unsigned short *,unsigned __int64) [d3d9vertexbuffer.h : 170 + 0x0]
 3  arx.exe!ARX_PORTALS_Frustrum_RenderRoom_TransparencyTSoftCull(long) [scene.cpp : 2434 + 0x0]
 4  arx.exe!ARX_PORTALS_Frustrum_RenderRooms_TransparencyT() [scene.cpp : 1500 + 0x0]
 5  arx.exe!ARX_SCENE_Render(long) [scene.cpp : 3187 + 0x0]
 6  arx.exe!ArxGame::Render() [arxgame.cpp : 1696 + 0x0]
 7  arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
 8  arx.exe!WinMain [startup.cpp : 174 + 0x16]


Registers:
  RAX:0000000000010000  RBX:0000000000000000  RCX:0000000000000020  RDX:00000000157AC4FA  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:7780B831
  SS:RSP:002B:000000000012FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010202


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Aug 23, 17:40
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-6772-2335294220
#3
icon_reply.pngReply
Comment posted by
 CrashBot
Aug 23, 17:40
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-6772-2335294220
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Aug 23, 17:40
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-6772-2335294220
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Aug 23, 17:40
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-6772-2335294220
#7
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Aug 23, 18:18
The D3D backend is no longer supported - please report any issues you have with the OpenGL backend.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to DUPLICATE.