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OPEN  Bug report #796  -  Bad performance with OpenGL
Posted Dec 29, 2015 - updated Jun 21, 2017   Shortlink:
Issue details
  • Type of issue
    Bug report
  • Status
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
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  • Effect
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  • Posted by
     Guest user
  • Owned by
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  • Estimated time
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  • Reproducability
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  • Architecture
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  • Fixed in
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Issue description
Bought Arx Fatalis during this winter steam sale and it is great. I installed Arx Libertatis and noticed low fps issues. I then changed the renderer to D3D9 and it worked flawlessly. I am playing the game on a laptop with integrated Intel HD graphics (ver. - the latest one). Atm I am playing this game with D3D9 and apart from some minor graphical glitches (weird white texture glitch-stuff when moving through spider webs) it's working fine. Seeing that the next patch will remove the support for d3d9, I decided to report this issue. So is this Intel graphics card fault (bad opengl support) or something in the code?
Steps to reproduce this issue
Nothing entered.

Comment posted by
 Daniel Scharrer
Jun 21, 14:55
Is the performance with the latest development snapshot still bad?

What framerates do you get with D3D and OpenGL - you can use the F11 key to show the current fps.

Also, please attach the arx.log file from your user directory.