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OPEN  Bug report #862  -  Using a pickaxe destroys Shiny orb
Posted Jul 11, 2016 - updated Jul 12, 2016   Shortlink: http://arx.vg/862
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     bsxf47
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Using a pickaxe in inventory makes the item permanently disappear.

The pickaxe sends an on custom event to everything in radius 300 upon use. The orb accepts such an event without checking the sender in its script (puzzle_orb_crypt.asl), making it destroy itself (plus a debug message).
Steps to reproduce this issue
  1. Have a pickaxe in your inventory
  2. Have a Shiny orb in your inventory or close by
  3. Use the pickaxe in your inventory

#1
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Comment posted by
 bsxf47
Jul 11, 15:58
A file was uploaded. Script debug log (excerpt)icon_open_new.png
#3
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Comment posted by
 Daniel Scharrer
Jul 12, 04:15
There are also other cases where the "custom" event does something without checking the parames - here's one found by Eli2:
  1. graph/obj3d/interactive/npc/human_base/human_base_0158/human_base.asl