Arx Libertatis Bug Tracker
star_faded.png
Please log in to bookmark issues
bug_report_small.png
OPEN  Crash report #899  -  [EB9304E1] arx.exe!ARX_CHANGELEVEL_Pop_IO() [changelevel.cpp:1981]
Posted Aug 23, 2016 - updated Aug 23, 2016   Shortlink: http://arx.vg/899
action_vote_minus_faded.png
1
Votes
action_vote_plus_faded.png
Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x140147ca3 
  arx.exe!0x14014a476 
  arx.exe!0x14014a73f 
  arx.exe!0x14014c0d8 
  arx.exe!0x14014d9e0 
  arx.exe!0x14014e6df 
  arx.exe!0x140181764 
  arx.exe!0x1401806cb 
  arx.exe!0x14016a23f 
  arx.exe!0x14016fdca 
  arx.exe!0x14017fdeb 
  arx.exe!0x1402883a5 
  arx.exe!0x1402569c2 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  kernel32.dll!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
  0  arx.exe!ARX_CHANGELEVEL_Pop_IO [changelevel.cpp : 1981 + 0x19]
  1  arx.exe!convertToValidIO [changelevel.cpp : 169 + 0x32]
  2  arx.exe!ConvertToValidIO<64> [changelevel.cpp : 174 + 0x4a]
  3  arx.exe!ARX_CHANGELEVEL_Pop_Player [changelevel.cpp : 1789 + 0x8]
  4  arx.exe!ARX_CHANGELEVEL_PopLevel [changelevel.cpp : 2710 + 0x5]
  5  arx.exe!ARX_CHANGELEVEL_Load(fs::path const &) [changelevel.cpp : 2913 + 0x0]
  6  arx.exe!ARXMenu_LoadQuest(unsigned __int64) [menupublic.cpp : 308 + 0x0]
  7  arx.exe!CMenuElementText::OnMouseClick(int) [menuwidgets.cpp : 2010 + 0x0]
  8  arx.exe!CWindowMenuConsole::Update(int,int,int) [menuwidgets.cpp : 3519 + 0xc]
  9  arx.exe!CWindowMenu::Render() [menuwidgets.cpp : 3039 + 0xc]
 10  arx.exe!Menu2_Render() [menuwidgets.cpp : 1592 + 0x0]
 11  arx.exe!ARX_Menu_Render() [menu.cpp : 398 + 0x0]
 12  arx.exe!ArxGame::Render() [arxgame.cpp : 959 + 0x5]
 13  arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
 14  arx.exe!WinMain [startup.cpp : 174 + 0x16]
 15  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]


Registers:
  RAX:00000000198E0120  RBX:0000000000000000  RCX:000000000E14D010  RDX:0000000000000000  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:7717A2E1
  SS:RSP:002B:000000000012FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010206


Steps to reproduce this issue
nothing different.jusst progress with the game.it never crashed before.now it keeps crashing.

#3
icon_reply.pngReply
Comment posted by
 CrashBot
Aug 23, 02:28
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-4036-3856613070
#1
icon_reply.pngReply
Comment posted by
 CrashBot
Aug 23, 02:28
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-4036-3856613070
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Aug 23, 02:28
A file was uploaded. crash.xmlicon_open_new.png This comment was attached:

arxcrash-4036-3856613070
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Aug 23, 02:28
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-4036-3856613070
#8
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Aug 23, 08:38
Possibly related to Crash report 818 - [14529FB2] arx.exe!ARX_CHANGELEVEL_Pop_IO() [changelevel.cpp:2326]
#9
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Aug 23, 08:39
Can you please provide the save file you were trying to load when the game crashed. You can find them under Saved Games\Arx Libertatis\save.

Did you collect a large number of items in one area? If so, this might be related to Crash report 375 - Game crashes if trying to load a save with huge amount of items in game.