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This issue is blocking the next release
This issue has been closed with status "Fixed" and resolution "RESOLVED".
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0313c51
Jan 14, 15:01 - Preceeded by daa77730b083070fc93912d0aa6cdde005007ba7
Log entry
ScriptedNPC: Add workaround for broken ratman backflip in intro Fixes: issue #93 Changed files
Affected issues
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"Ratman in the introduction doesn't do backflip when teleporting out instead, he does some kind of casting(?) gesture"
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The backflip animation is interrupted because ratman_base_0016 takes damage from a lightning strike spell cast by intro_draw_0001.
Eventually we want to add support for casting only the vfx part of any spell (there is already a fake variant of the summon spell) and then patch the script to use that. Not sure how we should proceed until then.
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However, this still laves a random chance if the lightning hits the ratman, which significantly changes the visual effects - that should be fixed too.
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