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CLOSED  Crash report #988  -  [28494C80] KERNELBASE.dll!RaiseException()
Posted Apr 08, 2017 - updated Apr 08, 2017   Shortlink: http://arx.vg/988
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icon_info.png This issue is a duplicate of issue #942 - "[5B1F355B] arx.exe!ARX_PLAYER_ComputePlayerStats [player.cpp:456]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Unhandled exception

Exception code: Unknown error (29539).

 Instruction address: 0x7fefcd1a06d
 Stack pointer: 0x12f6e0


Callstack:
 KERNELBASE.dll!RaiseException()
 MSVCR120.dll!_CxxThrowException()
 arx.exe!0x14028b9e1
 arx.exe!0x1400d835a
 arx.exe!0x1400d8457
 arx.exe!0x1400dc775
 arx.exe!0x1400b312d
 arx.exe!0x1400b0735
 arx.exe!0x1400b02ce
 arx.exe!0x1400b8850
 arx.exe!0x1400bfed9
 arx.exe!0x1401c2362
 arx.exe!0x1402b4895
 kernel32.dll!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()


Symbols:
 0 KernelBase.dll!75bec41f()	Unknown
 1 arx.exe!boost::numeric::def_overflow_handler::operator()(boost::numeric::range_check_result r) Line 173	C++
 2 arx.exe!boost::numeric::convdetail::generic_range_checker<boost::numeric::conversion_traits<unsigned char,float>,boost::numeric::convdetail::LE_PrevLoT<boost::numeric::conversion_traits<unsigned char,float> >,boost::numeric::convdetail::GE_SuccHiT<boost::numeric::conversion_traits<unsigned char,float> >,boost::numeric::def_overflow_handler>::validate_range(float s) Line 294	C++
 3 arx.exe!boost::numeric::convdetail::rounding_converter<boost::numeric::conversion_traits<unsigned char,float>,boost::numeric::convdetail::generic_range_checker<boost::numeric::conversion_traits<unsigned char,float>,boost::numeric::convdetail::LE_PrevLoT<boost::numeric::conversion_traits<unsigned char,float> >,boost::numeric::convdetail::GE_SuccHiT<boost::numeric::conversion_traits<unsigned char,float> >,boost::numeric::def_overflow_handler>,boost::numeric::raw_converter<boost::numeric::conversion_traits<unsigned char,float> >,boost::numeric::Trunc<float> >::convert(float s) Line 494	C++
 4 arx.exe!boost::numeric_cast<unsigned char,float>(float arg) Line 53	C++
 5 arx.exe!ARX_PLAYER_ComputePlayerStats() Line 449	C++
 6 arx.exe!ARX_PLAYER_ComputePlayerFullStats() Line 474	C++
 7 arx.exe!ARX_PLAYER_Frame_Update() Line 1859	C++
 8 arx.exe!ArxGame::render() Line 2172	C++
 9 arx.exe!ArxGame::doFrame() Line 1330	C++
 10 arx.exe!ArxGame::run() Line 1253	C++
 11 arx.exe!runGame() Line 290	C++
 12 arx.exe!utf8_main(int argc, char * * argv) Line 210	C++
 13 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 48	C++


Steps to reproduce this issue
The game crashes when getting around 93 Constitution in character creation. All other stats can be raised indefinitely.

#1
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Comment posted by
 CrashBot
Apr 08, 03:14
A file was uploaded. arx.logicon_open_new.png This comment was attached:

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#3
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Comment posted by
 CrashBot
Apr 08, 03:14
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#4
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Comment posted by
 CrashBot
Apr 08, 03:14
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#5
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Comment posted by
 CrashBot
Apr 08, 03:14
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-3848-3389396925