Arx Libertatis Bug Tracker
star_faded.png
Please log in to bookmark issues
bug_report_small.png
CLOSED  Crash report #990  -  [7768BE7B] arx.exe!audio::OpenALBackend::setListenerPosition() [openalbackend.cpp:395]
Posted Apr 10, 2017 - updated Apr 15, 2017   Shortlink: http://arx.vg/990
action_vote_minus_faded.png
0
Votes
action_vote_plus_faded.png
icon_info.png This issue is a duplicate of issue #891 - "[7A15A6C1] arx.exe!audio::OpenALBackend::setListenerPosition() [openalbackend.cpp:384]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at OpenALBackend.cpp:395: isallfinite(position)

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x14008f29a
 Stack pointer: 0x12f7d0


Callstack:
 arx.exe!0x14008f29a
 arx.exe!0x14008a29f
 arx.exe!0x1400b256c
 arx.exe!0x1400b3495
 arx.exe!0x1400b0735
 arx.exe!0x1400b02ce
 arx.exe!0x1400b8850
 arx.exe!0x1400bfed9
 arx.exe!0x1401c2362
 arx.exe!0x1402b4895
 kernel32.dll!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()


Symbols:

 0 arx.exe!audio::OpenALBackend::setListenerPosition(const glm::tvec3<float,0> & position) Line 395	C++
 1 arx.exe!audio::setListenerPosition(const glm::tvec3<float,0> & position) Line 423	C++
 2 arx.exe!ArxGame::updateLevel() Line 1901	C++
 3 arx.exe!ArxGame::render() Line 2239	C++
 4 arx.exe!ArxGame::doFrame() Line 1330	C++
 5 arx.exe!ArxGame::run() Line 1253	C++
 6 arx.exe!runGame() Line 290	C++
 7 arx.exe!utf8_main(int argc, char * * argv) Line 210	C++
 8 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 48	C++


Steps to reproduce this issue
Game crashes after cinematic in akbaa temple

#1
icon_reply.pngReply
Comment posted by
 CrashBot
Apr 10, 20:40
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-7152-4275456429
#3
icon_reply.pngReply
Comment posted by
 CrashBot
Apr 10, 20:40
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-7152-4275456429
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Apr 10, 20:40
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-7152-4275456429
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Apr 10, 20:40
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-7152-4275456429
#7
icon_reply.pngReply
Comment posted by
 bsxf47
Apr 11, 16:54
If you have a save where this can be reproduced, it could help us greatly in fixing this issue.

The issue was updated with the following change(s):
  • This issue's description has been changed
  • This issue's title has been changed
  • The status has been updated, from New to Not a bug.
  • This issue has been closed
  • The resolution has been updated, from Not determined to DUPLICATE.
#8
icon_reply.pngReply
Comment posted by
 Ksso
icon_reply.pngApr 14, 11:12, in reply to comment #7
how can i share my save file?

bsxf47 wrote:
If you have a save where this can be reproduced, it could help us greatly
in fixing this issue.

The issue was updated with the following change(s):
This issue's description has been changed
This issue's title has been changed
The status has been updated, from New to Not a bug.
This issue has been closed
The resolution has been updated, from Not determined to DUPLICATE.


#9
icon_reply.pngReply
Comment posted by
 bsxf47
icon_reply.pngApr 14, 18:26, in reply to comment #8
Ksso wrote:
how can i share my save file?


Hmm, since you registered, you should be able to attach files to bug reports, but only on open ones, apparently. Can you attach it to #891, which is linked at the top? You should see an "Attach a file" button near the top right corner.
#10
icon_reply.pngReply
Comment posted by
 bsxf47
Apr 15, 19:06
Thanks. Sadly I can't reproduce it on my machine. Does it crash for you every time? Also, what are your system specifications?