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CLOSED  Crash report #1039  -  [5A2A7305] arx.exe!Cedric_AnimateDrawEntityRender() [animationrender.cpp:1191]
Posted Jul 08, 2017 - updated Dec 28, 2017   Shortlink: http://arx.vg/1039
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0
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icon_info.png This issue is a duplicate of issue #253 - "[9774F695] arx.exe!Cedric_AnimCalcTranslation() animationrender.cpp(243) "
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x140084ce6
 Memory accessed: 0x380
 Stack pointer: 0x13f390


Symbols:
 0 arx.exe!Cedric_AnimateDrawEntityRender(EERIE_3DOBJ * eobj, const glm::tvec3<float,0> & pos, Entity * io, float invisibility) Line 1191	C++
 1 arx.exe!EERIEDrawAnimQuatRender(EERIE_3DOBJ * eobj, const glm::tvec3<float,0> & pos, Entity * io, float invisibility) Line 1601	C++
 2 arx.exe!RenderInter() Line 2465	C++
 3 arx.exe!ARX_SCENE_Render() Line 1518	C++
 4 arx.exe!ArxGame::renderLevel() Line 1992	C++
 5 arx.exe!ArxGame::render() Line 2188	C++
 6 arx.exe!ArxGame::doFrame() Line 1318	C++
 7 arx.exe!ArxGame::run() Line 1241	C++
 8 arx.exe!runGame() Line 282	C++
 9 arx.exe!utf8_main(int argc, char * * argv) Line 164	C++
 10 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 48	C++


Callstack:
 arx.exe!0x140084ce6
 arx.exe!0x140086687
 arx.exe!0x1401d7c6e
 arx.exe!0x1401e5552
 arx.exe!0x1400b31e4
 arx.exe!0x1400b3a9b
 arx.exe!0x1400b0f05
 arx.exe!0x1400b0a9e
 arx.exe!0x1400b8ef0
 arx.exe!0x1400bff39
 arx.exe!0x1401b4692
 arx.exe!0x1402a0485
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()


Steps to reproduce this issue
crash on enter guard room in palace

#1
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Comment posted by
 CrashBot
Jul 08, 11:48
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-7800-4284683235
#3
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Comment posted by
 CrashBot
Jul 08, 11:48
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-7800-4284683235
#5
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Comment posted by
 CrashBot
Jul 08, 11:48
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-7800-4284683235
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Jul 08, 11:48
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-7800-4284683235