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CLOSED  Bug report #1053  -  Texture animations stopped while night vision is active
Posted Aug 24, 2017 - updated Jul 11, 2021   Shortlink: http://arx.vg/1053
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Arx Libertatis 1.2
Issue description
Using the night vision spell stops all texture animations, such as flowing lava and water.
Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 bsxf47
Aug 24, 17:00
The issue is in Scene.cpp, lines 1150 to 1234. Water and lava get properly updated in the "Normal vision" if branch (1175 - 1180), but not in the "Improve vision activated" one. However I have too little knowledge of that particular code to make a correct fix right now.