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CLOSED  Crash report #1166  -  [F019E3F9] arx.exe!ARX_SCRIPT_Timer_Check() [script.cpp : 1841]
Posted Feb 26, 2018 - updated Feb 26, 2018   Shortlink: http://arx.vg/1166
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icon_info.png This issue is a duplicate of issue #874 - "[5508C599] arx.exe!ARX_SCRIPT_Timer_Check() [script.cpp:1841]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Script.cpp:1841: st->start <= now

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x1401f7565
 Stack pointer: 0x14f670


Symbols:
 0 arx.exe!ARX_SCRIPT_Timer_Check() Line 1841	C++
 1 arx.exe!ArxGame::updateLevel() Line 1871	C++
 2 arx.exe!ArxGame::render() Line 2230	C++
 3 arx.exe!ArxGame::doFrame() Line 1336	C++
 4 arx.exe!ArxGame::run() Line 1261	C++
 5 arx.exe!runGame() Line 292	C++
 6 arx.exe!utf8_main(int argc, char * * argv) Line 207	C++
 7 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 48	C++


Callstack:
 arx.exe!0x1401f7565
 arx.exe!0x1400b10bb
 arx.exe!0x1400b2045
 arx.exe!0x1400af3dc
 arx.exe!0x1400aef5e
 arx.exe!0x1400b7370
 arx.exe!0x1400beb19
 arx.exe!0x1401bb962
 arx.exe!0x1402ab115
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Feb 26, 12:04
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#3
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Comment posted by
 CrashBot
Feb 26, 12:04
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#4
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Comment posted by
 CrashBot
Feb 26, 12:04
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#5
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Comment posted by
 CrashBot
Feb 26, 12:04
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