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CLOSED  Crash report #1200  -  [4833D221] arx.exe!GetItemWorldPosition() [inventory.cpp:1753]
Posted May 11, 2018 - updated Jun 29, 2018   Shortlink: http://arx.vg/1200
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icon_info.png This issue is a duplicate of issue #452 - "[CC9995DA] arx.exe!GetItemWorldPosition() [inventory.cpp : 1868]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Callstack:
  arx.exe!0x14022989c 
  arx.exe!0x1401a040c 
  arx.exe!0x140256ad9 
  arx.exe!0x140250fde 
  arx.exe!0x1402b1123 
  arx.exe!0x1400f8d4b 
  KERNEL32.DLL!BaseThreadInitThunk() 
  ntdll.dll!RtlUserThreadStart() 
Symbols:
 0  arx.exe!GetItemWorldPosition(Entity *,Vector3<float> *) [inventory.cpp : 1753 + 0x0]
 1  arx.exe!ArxGame::ManageEditorControls() [interface.cpp : 2004 + 0x10]
 2  arx.exe!ArxGame::Render() [arxgame.cpp : 1004 + 0x5]
 3  arx.exe!ArxGame::Run() [arxgame.cpp : 599 + 0x13]
 4  arx.exe!WinMain [startup.cpp : 174 + 0x16]
 5  arx.exe!__tmainCRTStartup [crtexe.c : 547 + 0x25]


Registers:
  RAX:0000000000000000  RBX:0000000000000000  RCX:000000001868F270  RDX:000000000014F450  RSI:0000000000000000  RDI:0000000000000000
  CS:RIP:0033:0A5AF061
  SS:RSP:002B:000000000014FF90  RBP:0000000000000000
  DS:002B  ES:002B  FS:0053  GS:002B
  Flags:00010287


Steps to reproduce this issue
Switch to desktop and then switch back. Resumed the game. Crashed.

#1
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Comment posted by
 CrashBot
May 11, 11:17
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#3
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Comment posted by
 CrashBot
May 11, 11:17
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#4
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Comment posted by
 CrashBot
May 11, 11:17
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#5
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Comment posted by
 CrashBot
May 11, 11:17
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