Arx Libertatis Bug Tracker
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OPEN  Bug report #1265  -  Rat/Chicken inventory item cooking alive
Posted Sep 21, 2018 - updated Sep 25, 2018   Shortlink: http://arx.vg/1265
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Not determined
  • Architecture
    icon_customdatatype.png Not determined
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
If a rat or a chicken walks over a cooking area their inventory starts to cook while they are alive.
Steps to reproduce this issue
The easiest way to reproduce this is to get a rat to follow you in the crystal caves level, and lure it into a campfire.

#1
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Comment posted by
 Daniel Scharrer
Sep 21, 03:14
I don't see where the problem is here? I think it's intentional that fire cooks things that get too close to it. For chicken, cooking them alive is even the only way to get a whole cooked chicken, otherwise you just get drumsticks.

Is the behavior in Arx Libertatis different from vanilla Arx Fatalis 1.21?
#2
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Comment posted by
 Guest user
Sep 21, 21:47
So what could happen, is that the chicken or rat walks into a cooking area and their inventory cooks but they don't die. And they walk around with drumsticks and cooked ribs in their inventory.
#3
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Comment posted by
 Daniel Scharrer
Sep 25, 02:24
Hm ok, that seems unintended. Do you know if this is different in AF 1.21?
#4
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Comment posted by
 Guest user
Sep 25, 04:46
All the same