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OPEN  Bug report #1288  -  Micro freezes with arx-libertatis-1.2-dev-2018-11-20-windows
Posted Nov 22, 2018 - updated Dec 12, 2018   Shortlink: http://arx.vg/1288
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Guest user
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
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  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
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  • Targetted for
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  • OS
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  • Architecture
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  • Fixed in
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Issue description
The game has random micro freezes with arx-libertatis-1.2-dev-2018-11-20-windows tried reverting to the earlier snapshot and everything seems to be fine (using Windows 10 pro with last update, nvidia GTX 970 with latest drivers and i7 4790k
Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 Guest user
Nov 26, 22:34
I have the same issue too, testing with 1k and 2k textures, the application freezes about 5-7 secs continually and it responds again. It usually happens in the city of arx or before entering the tavern, the human outpost or locations full of textures, npcs or entities, walk long distances and visiting areas, even this issue is in vanilla. Maybe it could be caused by recent changes in memory usage
#2
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Comment posted by
 Daniel Scharrer
Dec 08, 12:08
Hi, could you please help us narrow down the issue:

- does the issue occur on all levels and all the time? - which snapshot version are you using that doesn't show the issue - what do you have vsync and fps limit set to? - please press F11 twice in game to get a framerate graph and then take a screenshot of that after the issue occurs

- with modded textures please monitor the VRAM usage - arx fatalist will load all textures into VRAM on level load so if that doesn't fit then there might be issues

Possibly related to Bug report 1276 - Am Shaegar cutted walk animation/camera movement since 2018-10-16 snapshot.
#3
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Comment posted by
 Nacery
icon_reply.pngDec 12, 12:59, in reply to comment #2
I'm using the vanilla game without HD textures at all and the freezes happen in any level so far (tried Arx City and the previous zone with the tavern and goblin hideout). Here is a screenshot of what the grap shows when it freezes.

arx-libertatis-1.2-dev-2018-11-20-windowsicon_open_new.png

I'm not using vsync (but I have nvidia fastsync turned on) and unlimited framerrate.

The snapshot version I'm using that doesn't have this issue is arx-libertatis-1.2-dev-2018-10-31-windows. Haven't tried the one from 12-09 yet.

Daniel Scharrer wrote:
Hi, could you please help us narrow down the issue:

- does the issue occur on all levels and all the time?
- which snapshot version are you using that doesn't show the issue
- what do you have vsync and fps limit set to?
- please press F11 twice in game to get a framerate graph and then take a
screenshot of that after the issue occurs

- with modded textures please monitor the VRAM usage - arx fatalist will
load all textures into VRAM on level load so if that doesn't fit then there
might be issues

Possibly related to Bug report 1276 - Am Shaegar cutted walk
animation/camera movement since 2018-10-16 snapshot.


#4
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Comment posted by
 Nacery
Dec 12, 13:14
Ok tried the last snapshot (arx-libertatis-1.2-dev-2018-12-09-windows) and is still ocurring

For comparison sake here is the graph with the game running as intended with the -arx-libertatis-1.2-dev-2018-10-31-windows- snapshot. (the frame drop is because I made a quicksave)

arx-libertatis-1.2-dev-2018-10-31icon_open_new.png