Arx Libertatis Bug Tracker
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OPEN  Crash report #1459  -  [794ACFCB] arx.exe!FT_GlyphSlot_Own_Bitmap()
Posted Jun 03, 2020 - updated Jun 20, 2020   Shortlink: http://arx.vg/1459
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Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x7ff6a6eaae31
 Memory accessed: 0x0
 Stack pointer: 0xd2dbafe8b0


Callstack:
 arx.exe!FT_GlyphSlot_Own_Bitmap()
 arx.exe!FT_GlyphSlot_Own_Bitmap()
 arx.exe!0x7ff6a6cbeadd
 arx.exe!0x7ff6a6de88b0
 arx.exe!0x7ff6a6de8bde
 arx.exe!0x7ff6a6c31136
 arx.exe!0x7ff6a6c2f522
 arx.exe!0x7ff6a6c47582
 arx.exe!0x7ff6a6d3d8fa
 arx.exe!FT_GlyphSlot_Own_Bitmap()
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Jun 03, 21:59
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-472-332726616
#3
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Comment posted by
 Daniel Scharrer
Jun 20, 05:38
 [I] OpenGLRenderer:114    Using OpenGL 1.1.0
 [I] OpenGLRenderer:118     ├─ Vendor: Microsoft Corporation
 [I] OpenGLRenderer:122     ├─ Device: GDI Generic
 [I] OpenGLRenderer:189     └─ VRAM: (unknown)
 [E] SDL2Window:313        Not enough Desktop OpenGL texture units available: have 0, need at least 3


The game ends up using the Windows sofware OpenGL implementation which sucks. Please try updating your graphics drivers.

(it shouldn't crash though, will look into that)