Arx Libertatis Bug Tracker
star_faded.png
Please log in to bookmark issues
bug_report_small.png
CLOSED  Crash report #1653  -  [AFCB0601] arx.exe!ARX_EQUIPMENT_Strike_Check() [Equipment.cpp:657]
Posted Oct 26, 2022 - updated Dec 31, 2022   Shortlink: http://arx.vg/1653
action_vote_minus_faded.png
0
Votes
action_vote_plus_faded.png
icon_info.png This issue is a duplicate of issue #1286 - "[67302902] arx.exe!ARX_EQUIPMENT_Strike_Check() [equipment.cpp:772]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x7ff72bd908fd
 Memory accessed: 0xd0
 Stack pointer: 0x3a93efe570


Callstack:
 arx.exe!0x7ff72bd908fd
 arx.exe!0x7ff72bd7cf31
 arx.exe!0x7ff72bd731ce
 arx.exe!0x7ff72bd74a21
 arx.exe!0x7ff72bd7118e
 arx.exe!0x7ff72bd704ee
 arx.exe!0x7ff72bd7a760
 arx.exe!0x7ff72bd869eb
 arx.exe!0x7ff72be847aa
 arx.exe!0x7ff72bfd3a62
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
 0  arx.exe!ARX_EQUIPMENT_Strike_Check(Entity *,Entity *,float,long,HandleType<EntityHandleTag,long,-1>) [Equipment.cpp : 657 + 0x7]
 1  arx.exe!ManageCombatModeAnimations() [Core.cpp : 623 + 0x26]
 2  arx.exe!ArxGame::updateLevel() [ArxGame.cpp : 1752 + 0x0]
 3  arx.exe!ArxGame::render() [ArxGame.cpp : 2035 + 0x0]
 4  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1269 + 0x0]
 5  arx.exe!ArxGame::run() [ArxGame.cpp : 1133 + 0x0]
 6  arx.exe!runGame() [Core.cpp : 246 + 0x1f]
 7  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 168 + 0x0]
 8  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 9  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Nothing entered.

#1
icon_reply.pngReply
Comment posted by
 CrashBot
Oct 26, 14:34
A file was uploaded. arx.logicon_open_new.png This comment was attached:

arxcrash-29068-3243403116
#5
icon_reply.pngReply
Comment posted by
 CrashBot
Oct 26, 14:34
A file was uploaded. crash.txticon_open_new.png This comment was attached:

arxcrash-29068-3243403116
#4
icon_reply.pngReply
Comment posted by
 CrashBot
Oct 26, 14:34
A file was uploaded. crash.dmpicon_open_new.png This comment was attached:

arxcrash-29068-3243403116
#3
icon_reply.pngReply
Comment posted by
 CrashBot
Oct 26, 14:34
A file was uploaded. cfg.iniicon_open_new.png This comment was attached:

arxcrash-29068-3243403116
#7
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Dec 31, 21:03
Modded game.
#8
icon_reply.pngReply
Comment posted by
 Daniel Scharrer
Dec 31, 21:07
Possible duplicate: Crash report 1286 - [67302902] arx.exe!ARX_EQUIPMENT_Strike_Check() [equipment.cpp:772]