Nothing entered.
Assertion Failed at Mesh.cpp:530: size_t(endRoom) < g_rooms->rooms.size()
Unhandled exception
Exception code: BREAKPOINT
Instruction address: 0x7ff6cf4ef0fc
Stack pointer: 0x7a09bfde50
Callstack:
arx.exe!0x7ff6cf4ef0fc
arx.exe!0x7ff6cf4b35ff
arx.exe!0x7ff6cf4bf57e
arx.exe!0x7ff6cf4c0001
arx.exe!0x7ff6cf62f1d5
arx.exe!0x7ff6cf5e0df7
arx.exe!0x7ff6cf5ddb17
arx.exe!0x7ff6cf5dd806
arx.exe!0x7ff6cf4879a3
arx.exe!0x7ff6cf483f52
arx.exe!0x7ff6cf48305e
arx.exe!0x7ff6cf48d585
arx.exe!0x7ff6cf499d70
arx.exe!0x7ff6cf59f85a
arx.exe!0x7ff6cf712c0a
KERNEL32.DLL!BaseThreadInitThunk()
ntdll.dll!RtlUserThreadStart()
Symbols:
0 arx.exe!SP_GetRoomDist(glm::vec<3,float,0> const &,glm::vec<3,float,0> const &,util::HandleType<RoomHandleTag,unsigned long,4294967295>,util::HandleType<RoomHandleTag,unsigned long,4294967295>) [Mesh.cpp : 530 + 0x1c]
1 arx.exe!spawnAudibleSound(glm::vec<3,float,0> const &,Entity &,float,float) [NPC.cpp : 2671 + 0x0]
2 arx.exe!ARX_SPELLS_Launch(SpellType,Entity &,Flags<SpellcastFlag>,long,Entity *,DurationType<GameTime_Tag,__int64>) [Spells.cpp : 952 + 0x0]
3 arx.exe!TryToCastSpell(Entity *,SpellType,long,util::HandleType<EntityHandleTag,long,-1>,Flags<SpellcastFlag>,DurationType<GameTime_Tag,__int64>) [Spells.cpp : 1099 + 0x0]
4 arx.exe!script::`anonymous namespace'::SpellcastCommand::execute [ScriptedNPC.cpp : 263 + 0x0]
5 arx.exe!ScriptEvent::send(EERIE_SCRIPT const *,Entity *,Entity *,ScriptEventName,ScriptParameters,unsigned __int64) [ScriptEvent.cpp : 329 + 0x0]
6 arx.exe!SendIOScriptEvent(Entity *,Entity *,ScriptEventName const &,ScriptParameters const &) [Script.cpp : 1603 + 0x72]
7 arx.exe!ARX_SCRIPT_EventStackExecute(unsigned __int64) [Script.cpp : 1554 + 0x0]
8 arx.exe!ArxGame::render() [ArxGame.cpp : 1998 + 0x0]
9 arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
10 arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
11 arx.exe!runGame() [Core.cpp : 245 + 0x1f]
12 arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
13 arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
14 arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
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