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CLOSED  Crash report #1718  -  [CA59A3D1] arx.exe!SP_GetRoomDist() [Mesh.cpp:530]
Posted Aug 21, 2023 - updated Feb 25, 2024   Shortlink: http://arx.vg/1718
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0
Votes
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icon_info.png This issue is a duplicate of issue #1667 - "[E4E175F1] arx.exe!SP_GetRoomDist() [Mesh.cpp:530]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Mesh.cpp:530: size_t(endRoom) < g_rooms->rooms.size()

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff6cf4ef0fc
 Stack pointer: 0x7a09bfde50


Callstack:
 arx.exe!0x7ff6cf4ef0fc
 arx.exe!0x7ff6cf4b35ff
 arx.exe!0x7ff6cf4bf57e
 arx.exe!0x7ff6cf4c0001
 arx.exe!0x7ff6cf62f1d5
 arx.exe!0x7ff6cf5e0df7
 arx.exe!0x7ff6cf5ddb17
 arx.exe!0x7ff6cf5dd806
 arx.exe!0x7ff6cf4879a3
 arx.exe!0x7ff6cf483f52
 arx.exe!0x7ff6cf48305e
 arx.exe!0x7ff6cf48d585
 arx.exe!0x7ff6cf499d70
 arx.exe!0x7ff6cf59f85a
 arx.exe!0x7ff6cf712c0a
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!SP_GetRoomDist(glm::vec<3,float,0> const &,glm::vec<3,float,0> const &,util::HandleType<RoomHandleTag,unsigned long,4294967295>,util::HandleType<RoomHandleTag,unsigned long,4294967295>) [Mesh.cpp : 530 + 0x1c]
  1  arx.exe!spawnAudibleSound(glm::vec<3,float,0> const &,Entity &,float,float) [NPC.cpp : 2671 + 0x0]
  2  arx.exe!ARX_SPELLS_Launch(SpellType,Entity &,Flags<SpellcastFlag>,long,Entity *,DurationType<GameTime_Tag,__int64>) [Spells.cpp : 952 + 0x0]
  3  arx.exe!TryToCastSpell(Entity *,SpellType,long,util::HandleType<EntityHandleTag,long,-1>,Flags<SpellcastFlag>,DurationType<GameTime_Tag,__int64>) [Spells.cpp : 1099 + 0x0]
  4  arx.exe!script::`anonymous namespace'::SpellcastCommand::execute [ScriptedNPC.cpp : 263 + 0x0]
  5  arx.exe!ScriptEvent::send(EERIE_SCRIPT const *,Entity *,Entity *,ScriptEventName,ScriptParameters,unsigned __int64) [ScriptEvent.cpp : 329 + 0x0]
  6  arx.exe!SendIOScriptEvent(Entity *,Entity *,ScriptEventName const &,ScriptParameters const &) [Script.cpp : 1603 + 0x72]
  7  arx.exe!ARX_SCRIPT_EventStackExecute(unsigned __int64) [Script.cpp : 1554 + 0x0]
  8  arx.exe!ArxGame::render() [ArxGame.cpp : 1998 + 0x0]
  9  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
 10  arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
 11  arx.exe!runGame() [Core.cpp : 245 + 0x1f]
 12  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
 13  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 14  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Nothing entered.

#3
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Comment posted by
 CrashBot
Aug 21, 22:36
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#1
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Aug 21, 22:36
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#4
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Aug 21, 22:36
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#5
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Aug 21, 22:36
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#7
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Feb 25, 22:13
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#8
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Feb 25, 22:13
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#9
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Feb 25, 22:13
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#10
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Comment posted by
 CrashBot
Feb 25, 22:13
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