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CLOSED  Crash report #1726  -  [550F36D] arx.exe!unlinkEntity() [LinkedObject.cpp:164]
Posted Oct 02, 2023 - updated Nov 23, 2024   Shortlink: http://arx.vg/1726
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icon_info.png This issue is a duplicate of issue #1673 - "[55954E29] arx.exe!unlinkEntity() [LinkedObject.cpp:171]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Illegal storage access

Exception code: ACCESS_VIOLATION

 Instruction address: 0x7ff6efbcc7ed
 Memory accessed: 0x18e33cc3288
 Stack pointer: 0x1ee636ead0


Callstack:
 arx.exe!0x7ff6efbcc7ed
 arx.exe!0x7ff6efaa0a2a
 arx.exe!0x7ff6efaa0ee5
 arx.exe!0x7ff6efaa05a0
 arx.exe!0x7ff6efbcf992
 arx.exe!0x7ff6efbb609f
 arx.exe!0x7ff6efbb7902
 arx.exe!0x7ff6efb4b3b0
 arx.exe!0x7ff6efa83737
 arx.exe!0x7ff6efa8305e
 arx.exe!0x7ff6efa8d585
 arx.exe!0x7ff6efa99d70
 arx.exe!0x7ff6efb9f85a
 arx.exe!0x7ff6efd12c0a
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()


Symbols:
 0 1arx.exe!unlinkEntity(Entity & slave) Line 164	C++
 1 arx.exe!Entity::setOwner(Entity * owner) Line 259	C++
 2 arx.exe!Entity::cleanReferences() Line 352	C++
 3 arx.exe!Entity::~Entity() Line 184	C++
 4 arx.exe!DanaeClearLevel() Line 542	C++
 5 arx.exe!ARX_CHANGELEVEL_PopLevel(util::HandleType<AreaIdTag,unsigned long,4294967295> area, bool reloadflag, std::basic_string_view<char,std::char_traits<char>> target, float angle) Line 2420	C++
 6 arx.exe!ARX_CHANGELEVEL_Load(const fs::path & savefile) Line 2640	C++
 7 arx.exe!ARX_LoadGame(const SaveGame & save) Line 134	C++
 8 arx.exe!ArxGame::doFrame() Line 1163	C++
 9 arx.exe!ArxGame::run() Line 1075	C++
 10 arx.exe!runGame() Line 245	C++
 11 arx.exe!utf8_main(int argc, char * * argv) Line 169	C++
 12 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 48	C++


Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Oct 02, 09:23
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#3
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Comment posted by
 CrashBot
Oct 02, 09:23
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#4
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Comment posted by
 CrashBot
Oct 02, 09:23
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#5
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Oct 02, 09:23
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#8
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Comment posted by
 bsxf47
Oct 07, 16:31
Possibly related to #1673?
#11
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Comment posted by
 CrashBot
Nov 21, 21:52
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#12
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Comment posted by
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Nov 21, 21:52
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#13
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Comment posted by
 CrashBot
Nov 21, 21:52
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#14
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Comment posted by
 CrashBot
Nov 21, 21:52
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#15
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Comment posted by
 CrashBot
Mar 03, 08:44
When loading a save from version 1.2.1
#16
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Comment posted by
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Mar 03, 08:44
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#17
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Comment posted by
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Mar 03, 08:44
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#18
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Comment posted by
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Mar 03, 08:44
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#19
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Mar 03, 08:44
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#20
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Comment posted by
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Nov 23, 18:07
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#21
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Comment posted by
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Nov 23, 18:07
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#22
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Nov 23, 18:07
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#23
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Comment posted by
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Nov 23, 18:07
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