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CLOSED  Crash report #1729  -  [FDC9361F] arx.exe!Inventory::remove() [Inventory.cpp:452]
Posted Oct 18, 2023 - updated Feb 28, 2026   Shortlink: http://arx.vg/1729
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icon_info.png This issue is a duplicate of issue #1687 - "[4BDA6B8D] arx.exe!Inventory::remove() [Inventory.cpp:452]"
icon_info.png This issue has been closed with status "Not a bug" and resolution "DUPLICATE".
Issue details
  • Type of issue
    Crash report
  • Status
     
    Not a bug
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    DUPLICATE
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Inventory.cpp:452: item.show == SHOW_FLAG_LINKED || item.show == SHOW_FLAG_IN_INVENTORY

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff6521f8340
 Stack pointer: 0xe8b614e520


Callstack:
 arx.exe!0x7ff6521f8340
 arx.exe!0x7ff6521f9a9f
 arx.exe!0x7ff6521f0a22
 arx.exe!0x7ff6522046d6
 arx.exe!0x7ff6523892ac
 arx.exe!0x7ff652330df7
 arx.exe!0x7ff65232dbba
 arx.exe!0x7ff65228bac7
 arx.exe!0x7ff6521d7322
 arx.exe!0x7ff6521d3f52
 arx.exe!0x7ff6521d305e
 arx.exe!0x7ff6521dd585
 arx.exe!0x7ff6521e9d70
 arx.exe!0x7ff6522ef85a
 arx.exe!0x7ff652462c0a
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()


Symbols:
 0 arx.exe!Inventory::remove(Entity & item) Line 452	C++
 1 arx.exe!removeFromInventories(Entity * item) Line 630	C++
 2 arx.exe!Entity::setOwner(Entity * owner) Line 258	C++
 3 arx.exe!ARX_PLAYER_ClickedOnTorch(Entity * io) Line 277	C++
 4 arx.exe!script::`anonymous namespace'::SpecialFXCommand::execute(script::Context & context) Line 454	C++
 5 arx.exe!ScriptEvent::send(const EERIE_SCRIPT * es, Entity * sender, Entity * entity, ScriptEventName event, ScriptParameters parameters, unsigned __int64 position) Line 329	C++
 6 arx.exe!SendIOScriptEvent(Entity * sender, Entity * entity, const ScriptEventName & event, const ScriptParameters & parameters) Line 1610	C++
 7 arx.exe!ArxGame::manageKeyMouse() Line 1340	C++
 8 arx.exe!ArxGame::render() Line 1933	C++
 9 arx.exe!ArxGame::doFrame() Line 1209	C++
 10 arx.exe!ArxGame::run() Line 1075	C++
 11 arx.exe!runGame() Line 245	C++
 12 arx.exe!utf8_main(int argc, char * * argv) Line 169	C++
 13 arx.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 48	C++


Steps to reproduce this issue
Nothing entered.

#1
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Oct 18, 17:53
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#3
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#5
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#9
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Feb 13, 08:51
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#10
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#11
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Feb 13, 08:51
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#12
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Feb 13, 08:51
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#14
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#13
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#16
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#15
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Jul 01, 21:00
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#17
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Jul 29, 04:52
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#18
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#19
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#20
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Jul 29, 04:52
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#21
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Aug 04, 11:44
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#22
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Aug 04, 11:44
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#23
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Aug 04, 11:44
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#24
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#25
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Comment posted by
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Aug 24, 11:46
-Lit a torch -Tried to extinguish it by clicking on the burning torch icon in the bottom left -Tried to extinguish it by clicking on the highlighted torch in the inventory -Tried to extinguish it by clicking F while mousing over the torch in inventory -Crashed

#26
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Aug 24, 11:46
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#29
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#27
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#28
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#30
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Comment posted by
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Feb 28, 19:55
I lit the torch in my bag, then clicked on the burning torch icon on the right side of the interface. The torch reappeared in my bag, but it didn't stop burning. I then lit it again in my bag. After that, I got a fatal error.
#31
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Feb 28, 19:55
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#32
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#33
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#34
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#35
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Comment posted by
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Feb 28, 20:13
I lit a torch in my bag, then clicked on the burning torch icon on the right side of the interface while holding down the Shift key. The torch reappeared in my bag, but it didn't stop burning. I then lit it again in my bag. After that, I got a fatal error.
#36
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Feb 28, 20:13
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#37
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#38
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#39
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