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OPEN  Crash report #1687  -  [4BDA6B8D] arx.exe!Inventory::remove() [Inventory.cpp:452]
Posted Mar 19, 2023 - updated May 19, 2023   Shortlink: http://arx.vg/1687
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Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at Inventory.cpp:452: item.show == SHOW_FLAG_LINKED || item.show == SHOW_FLAG_IN_INVENTORY

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff6aa9182d0
 Stack pointer: 0xa63d8fe8d0


Callstack:
 arx.exe!0x7ff6aa9182d0
 arx.exe!0x7ff6aa919afe
 arx.exe!0x7ff6aa910ac2
 arx.exe!0x7ff6aa99e41e
 arx.exe!0x7ff6aa9a5873
 arx.exe!0x7ff6aa9acbcb
 arx.exe!0x7ff6aa8f5d25
 arx.exe!0x7ff6aa8f76f0
 arx.exe!0x7ff6aa8f3f02
 arx.exe!0x7ff6aa8f300e
 arx.exe!0x7ff6aa8fd535
 arx.exe!0x7ff6aa909d00
 arx.exe!0x7ff6aaa0f2ba
 arx.exe!0x7ff6aab8204a
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
  0  arx.exe!Inventory::remove(Entity &) [Inventory.cpp : 452 + 0x2a]
  1  arx.exe!removeFromInventories(Entity *) [Inventory.cpp : 630 + 0x0]
  2  arx.exe!Entity::setOwner(Entity *) [Entity.cpp : 258 + 0x0]
  3  arx.exe!setDraggedEntity(Entity *) [Dragging.cpp : 66 + 0x0]
  4  arx.exe!HudRoot::updateInput() [Hud.cpp : 1601 + 0xaf]
  5  arx.exe!ArxGame::manageEditorControls() [Interface.cpp : 1705 + 0x13]
  6  arx.exe!ArxGame::updateLevel() [ArxGame.cpp : 1609 + 0x0]
  7  arx.exe!ArxGame::render() [ArxGame.cpp : 1954 + 0x0]
  8  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1209 + 0x0]
  9  arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
 10  arx.exe!runGame() [Core.cpp : 245 + 0x1f]
 11  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
 12  arx.exe!WinMain [WindowsMainGUI.cpp : 48 + 0xe]
 13  arx.exe!__scrt_common_main_seh [exe_common.inl : 288 + 0x21]
Steps to reproduce this issue
Nothing entered.

#1
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Comment posted by
 CrashBot
Mar 19, 08:34
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#3
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Mar 19, 08:34
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#4
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Mar 19, 08:34
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#5
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Mar 19, 08:34
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#6
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Mar 19, 13:59
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#7
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#8
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#9
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Mar 19, 13:59
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