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OPEN  Crash report #1782  -  [A956DF99] arx.exe!convertToValidIO() [ChangeLevel.cpp:165]
Posted Jul 10, 2024 - updated Aug 22, 2024   Shortlink: http://arx.vg/1782
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Issue details
  • Type of issue
    Crash report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     CrashBot
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • OS
    icon_customdatatype.png Windows
  • Architecture
    icon_customdatatype.png amd64
  • Fixed in
    icon_customdatatype.png Not determined
Issue description
Assertion Failed at ChangeLevel.cpp:168: idString.find_first_not_of("abcdefghijklmnopqrstuvwxyz_0123456789") == std::string_view::npos Message: bad interactive object id: "����"

Unhandled exception

Exception code: BREAKPOINT

 Instruction address: 0x7ff773c381ae
 Stack pointer: 0xa3d8fdd8d0


Callstack:
 arx.exe!0x7ff773c381ae
 arx.exe!0x7ff773cf328f
 arx.exe!0x7ff773c3f81c
 arx.exe!0x7ff773c4658e
 arx.exe!0x7ff773c47902
 arx.exe!0x7ff773bdb3b0
 arx.exe!0x7ff773b13737
 arx.exe!0x7ff773b1305e
 arx.exe!0x7ff773b1d585
 arx.exe!0x7ff773b29d70
 arx.exe!0x7ff773c2f85a
 arx.exe!0x7ff773da2c0a
 KERNEL32.DLL!BaseThreadInitThunk()
 ntdll.dll!RtlUserThreadStart()
Symbols:
 0  arx.exe!convertToValidIO [ChangeLevel.cpp : 165 + 0x42]
 1  arx.exe!ConvertToValidIO<64> [ChangeLevel.cpp : 197 + 0xdd]
 2  arx.exe!ARX_CHANGELEVEL_Pop_Player [ChangeLevel.cpp : 1566 + 0xc]
 3  arx.exe!ARX_CHANGELEVEL_PopLevel [ChangeLevel.cpp : 2474 + 0x18]
 4  arx.exe!ARX_CHANGELEVEL_Load(fs::path const &) [ChangeLevel.cpp : 2640 + 0x0]
 5  arx.exe!ARX_LoadGame(SaveGame const &) [MenuWidgets.cpp : 134 + 0x0]
 6  arx.exe!ArxGame::doFrame() [ArxGame.cpp : 1163 + 0x0]
 7  arx.exe!ArxGame::run() [ArxGame.cpp : 1075 + 0x0]
 8  arx.exe!runGame() [Core.cpp : 245 + 0x1f]
 9  arx.exe!utf8_main(int,char * * const) [Startup.cpp : 169 + 0x0]
10 arx.exe!WinMain : 48 + 0xe 11 arx.exe!__scrt_common_main_seh : 288 + 0x21
Steps to reproduce this issue
wtf

#1
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Comment posted by
 CrashBot
Jul 10, 22:41
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#3
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Comment posted by
 CrashBot
Jul 10, 22:41
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#4
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Comment posted by
 CrashBot
Jul 10, 22:41
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#5
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Comment posted by
 CrashBot
Jul 10, 22:41
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